Upvote Upvoted 114 Downvote Downvoted
1 ⋅⋅ 3 4 5 6 7 8 9 ⋅⋅ 17
my new hud.
posted in Customization
151
#151
0 Frags +
ompRoololit replaces all the information on the right side.
is it possible to have it as a little thing under the scoreboard and keep the info on the right?
I don't believe so, sorry. TF2 hides that panel when dueling, not something I can control from the HUD files.

I made some tiny changes in positioning, so another screenshot would be appreciated next time you duel. Thanks! :)

http://cloud.steampowered.com/ugc/559827524281991473/3B795443D4BF3E16518E3CBB79B3DF0D8A612AE0/

that's how it looks now

[quote=omp][quote=Roolol]it replaces all the information on the right side.
is it possible to have it as a little thing under the scoreboard and keep the info on the right?[/quote]
I don't believe so, sorry. TF2 hides that panel when dueling, not something I can control from the HUD files.

I made some tiny changes in positioning, so another screenshot would be appreciated next time you duel. Thanks! :)[/quote]
[img]http://cloud.steampowered.com/ugc/559827524281991473/3B795443D4BF3E16518E3CBB79B3DF0D8A612AE0/[/img] that's how it looks now
152
#152
0 Frags +
Roololthat's how it looks now

Alright, thank you. This is good enough for now, I guess. I don't like how there is so much empty space, but I'm not sure how I'd fill it.

[quote=Roolol]that's how it looks now[/quote]
Alright, thank you. This is good enough for now, I guess. I don't like how there is so much empty space, but I'm not sure how I'd fill it.
153
#153
1 Frags +
ompMrPoT4tOOh ok, thank you ... where can I get that scoreboard_smaller.res file btw? :)It's in the same directory as ScoreBoard.res, delete that one and rename ScoreBoard_smaller.res to ScoreBoard.res.

Oh forgot to say thank you... sorry :P

[quote=omp][quote=MrPoT4tO]Oh ok, thank you ... where can I get that scoreboard_smaller.res file btw? :)[/quote]
It's in the same directory as ScoreBoard.res, delete that one and rename ScoreBoard_smaller.res to ScoreBoard.res.[/quote]
Oh forgot to say thank you... sorry :P
154
#154
1 Frags +
MrPoT4tOOh forgot to say thank you... sorry :P

[quote=MrPoT4tO]Oh forgot to say thank you... sorry :P[/quote]
155
#155
0 Frags +

This hud is really awesome. Would it be possible to get team coloured names or a team coloured border or something along those lines in the tournament spectator hud? I tried finding out how to do that but I have no idea where to look.

This hud is really awesome. Would it be possible to get team coloured names or a team coloured border or something along those lines in the tournament spectator hud? I tried finding out how to do that but I have no idea where to look.
156
#156
0 Frags +
General_ShenanigansThis hud is really awesome. Would it be possible to get team coloured names or a team coloured border or something along those lines in the tournament spectator hud? I tried finding out how to do that but I have no idea where to look.

See post #142. I don't want to use the default BGs, and I do not know another way to have them team-coloured.

[quote=General_Shenanigans]This hud is really awesome. Would it be possible to get team coloured names or a team coloured border or something along those lines in the tournament spectator hud? I tried finding out how to do that but I have no idea where to look.[/quote]
See post #142. I don't want to use the default BGs, and I do not know another way to have them team-coloured.
157
#157
0 Frags +

Great HUD, thanks for putting in the time and sharing it with all of us. I like the clean simple style and minimalist nature. I do have a couple of suggestions.
1. The spec HUD could use coloring; I know people have mentioned this. However, have you seen the HUD VanillaTV uses. Their spec HUD is excellent and has team and death coloring.
2. On high res screens, the text in charge bars can be hard to read. Is it possible to make the bars and text taller or bold the font.
3. The metal indicator for the engy seems awkwardly placed. My suggestion would be to put in between the health and ammo with its own icon.
4. Is there a way to change the ammo color when you are low on ammo.
5. The CTF indicators overlap and can be hard to see.
Also, is there a way to customize the height of the health and ammo, so I could move it lower on the screen, just personal preference. Finally, is there a way to dynamically change scoreboards while in game. Otherwise, its a fabulous HUD and I enjoy using it every time I play.

Great HUD, thanks for putting in the time and sharing it with all of us. I like the clean simple style and minimalist nature. I do have a couple of suggestions.
1. The spec HUD could use coloring; I know people have mentioned this. However, have you seen the HUD VanillaTV uses. Their spec HUD is excellent and has team and death coloring.
2. On high res screens, the text in charge bars can be hard to read. Is it possible to make the bars and text taller or bold the font.
3. The metal indicator for the engy seems awkwardly placed. My suggestion would be to put in between the health and ammo with its own icon.
4. Is there a way to change the ammo color when you are low on ammo.
5. The CTF indicators overlap and can be hard to see.
Also, is there a way to customize the height of the health and ammo, so I could move it lower on the screen, just personal preference. Finally, is there a way to dynamically change scoreboards while in game. Otherwise, its a fabulous HUD and I enjoy using it every time I play.
158
#158
0 Frags +
yellowstone1. The spec HUD could use coloring; I know people have mentioned this. However, have you seen the HUD VanillaTV uses. Their spec HUD is excellent and has team and death coloring.

See my response to the other posts. As it stands, this is something I am unable to do in an aesthetically pleasing way. I will do it if I can figure out how to do so without using the default backgrounds.

yellowstone2. On high res screens, the text in charge bars can be hard to read. Is it possible to make the bars and text taller or bold the font.

Is it possible? Yes. Will I change it? No. I don't like the look of thick bars.

yellowstone3. The metal indicator for the engy seems awkwardly placed. My suggestion would be to put in between the health and ammo with its own icon.

I think it is logical to group it with ammo, but it does look a bit awkward when the wrench is out and other ammo is not displayed. I can experiment with centering it later, but I will have to see how it looks in a position where it doesn't overlap with any charge meters. I will not be adding an icon, though.

yellowstone4. Is there a way to change the ammo color when you are low on ammo.

Yes. Open HudAnimations_tf.txt, find the HudLowAmmoPulse and HudLowAmmoPulseStop events, and uncomment the relevant lines by deleting the leading forward slashes.

yellowstone5. The CTF indicators overlap and can be hard to see.

Can you take a screenshot? I haven't noticed any overlap.

yellowstoneAlso, is there a way to customize the height of the health and ammo, so I could move it lower on the screen, just personal preference.

Adjust the ypos value for HudPlayerHealth in HudPlayerHealth.res to move the health down. Do the same for HudWeaponAmmo in hudlayout.res for ammo. There's a few other elements you'd want to move down, such as damage numbers.

yellowstoneFinally, is there a way to dynamically change scoreboards while in game.

If you mean changing it between 12v12 and 6v6, change the value of cl_hud_minmode. You can bind it to a key, I use END: bind "END" "incrementvar cl_hud_minmode 0 1 1"

[quote=yellowstone]1. The spec HUD could use coloring; I know people have mentioned this. However, have you seen the HUD VanillaTV uses. Their spec HUD is excellent and has team and death coloring.[/quote]
See my response to the other posts. As it stands, this is something I am unable to do in an aesthetically pleasing way. I will do it if I can figure out how to do so without using the default backgrounds.

[quote=yellowstone]2. On high res screens, the text in charge bars can be hard to read. Is it possible to make the bars and text taller or bold the font.[/quote]
Is it possible? Yes. Will I change it? No. I don't like the look of thick bars.

[quote=yellowstone]3. The metal indicator for the engy seems awkwardly placed. My suggestion would be to put in between the health and ammo with its own icon.[/quote]
I think it is logical to group it with ammo, but it does look a bit awkward when the wrench is out and other ammo is not displayed. I can experiment with centering it later, but I will have to see how it looks in a position where it doesn't overlap with any charge meters. I will not be adding an icon, though.

[quote=yellowstone]4. Is there a way to change the ammo color when you are low on ammo.[/quote]
Yes. Open HudAnimations_tf.txt, find the HudLowAmmoPulse and HudLowAmmoPulseStop events, and uncomment the relevant lines by deleting the leading forward slashes.

[quote=yellowstone]5. The CTF indicators overlap and can be hard to see.[/quote]
Can you take a screenshot? I haven't noticed any overlap.

[quote=yellowstone]Also, is there a way to customize the height of the health and ammo, so I could move it lower on the screen, just personal preference.[/quote]
Adjust the ypos value for HudPlayerHealth in HudPlayerHealth.res to move the health down. Do the same for HudWeaponAmmo in hudlayout.res for ammo. There's a few other elements you'd want to move down, such as damage numbers.

[quote=yellowstone]Finally, is there a way to dynamically change scoreboards while in game.[/quote]
If you mean changing it between 12v12 and 6v6, change the value of cl_hud_minmode. You can bind it to a key, I use END: bind "END" "incrementvar cl_hud_minmode 0 1 1"
159
#159
1 Frags +

#omphud

#omphud
160
#160
7 Frags +

OMP! I just wanted to say "WOW". Not only have you made a great hud but your efforts in answering people's questions is simply wonderful. You just didn't make something, post it and left people hanging. In addition, you are open to constructive feedback which not many can do without being defensive. It shows you are really here to assist and make your hud something to be proud of. Well done and thank you! You are a true inspiration.

OMP! I just wanted to say "WOW". Not only have you made a great hud but your efforts in answering people's questions is simply wonderful. You just didn't make something, post it and left people hanging. In addition, you are open to constructive feedback which not many can do without being defensive. It shows you are really here to assist and make your hud something to be proud of. Well done and thank you! You are a true inspiration.
161
#161
2 Frags +
NahanniOMP! I just wanted to say "WOW". Not only have you made a great hud but your efforts in answering people's questions is simply wonderful. You just didn't make something, post it and left people hanging. In addition, you are open to constructive feedback which not many can do without being defensive. It shows you are really here to assist and make your hud something to be proud of. Well done and thank you! You are a true inspiration.

[quote=Nahanni]OMP! I just wanted to say "WOW". Not only have you made a great hud but your efforts in answering people's questions is simply wonderful. You just didn't make something, post it and left people hanging. In addition, you are open to constructive feedback which not many can do without being defensive. It shows you are really here to assist and make your hud something to be proud of. Well done and thank you! You are a true inspiration.[/quote]
162
#162
0 Frags +

I'm getting a notification that instructs me to reinstall the hud due to a broken update; the notification persists even after I reinstalled the hud. What do?

I'm getting a notification that instructs me to reinstall the hud due to a broken update; the notification persists even after I reinstalled the hud. What do?
163
#163
0 Frags +
crespiI'm getting a notification that instructs me to reinstall the hud due to a broken update; the notification persists even after I reinstalled the hud. What do?

sounds like that is left over from brosel's HUD. did you use his HUD before this one? if so delete the resources and scripts folders completely, THEN put omp's folders into the directory.

[quote=crespi]I'm getting a notification that instructs me to reinstall the hud due to a broken update; the notification persists even after I reinstalled the hud. What do?[/quote]

sounds like that is left over from brosel's HUD. did you use his HUD before this one? if so delete the resources and scripts folders completely, THEN put omp's folders into the directory.
164
#164
0 Frags +
Shwansounds like that is left over from brosel's HUD. did you use his HUD before this one? if so delete the resources and scripts folders completely, THEN put omp's folders into the directory.

Actually I have several elements of broeselhud intentionally added to the HUD. I added the game menu, class and team selections, and a few other things like fonts and hudxhairs etc. Now that I know this, i'll figure it out later. Sorry for false alarm.

[quote=Shwan]
sounds like that is left over from brosel's HUD. did you use his HUD before this one? if so delete the resources and scripts folders completely, THEN put omp's folders into the directory.[/quote]

Actually I have several elements of broeselhud intentionally added to the HUD. I added the game menu, class and team selections, and a few other things like fonts and hudxhairs etc. Now that I know this, i'll figure it out later. Sorry for false alarm.
165
#165
1 Frags +

Will possibly add a minmode version: http://i.imgur.com/8rhTx.jpg

Will [b]possibly[/b] add a minmode version: http://i.imgur.com/8rhTx.jpg
166
#166
1 Frags +
ompWill possibly add a minmode version: http://i.imgur.com/8rhTx.jpg

that would be amazing, i personally felt the hp and ammo were positioned a little high for my liking as well as too large. (i love the clean look, but I just couldn't get over these things) =/

[quote=omp]Will [b]possibly[/b] add a minmode version: http://i.imgur.com/8rhTx.jpg[/quote]

that would be amazing, i personally felt the hp and ammo were positioned a little high for my liking as well as too large. (i love the clean look, but I just couldn't get over these things) =/
167
#167
0 Frags +
eulogy_that would be amazing, i personally felt the hp and ammo were positioned a little high for my liking as well as too large. (i love the clean look, but I just couldn't get over these things) =/

The font is quite a bit smaller, but it's actually positioned higher.

Compare these two images:
http://i.imgur.com/dVQ7t.jpg
http://i.imgur.com/tAHEB.jpg

[quote=eulogy_]that would be amazing, i personally felt the hp and ammo were positioned a little high for my liking as well as too large. (i love the clean look, but I just couldn't get over these things) =/[/quote]
The font is quite a bit smaller, but it's actually positioned higher.

Compare these two images:
http://i.imgur.com/dVQ7t.jpg
http://i.imgur.com/tAHEB.jpg
168
#168
0 Frags +

hey i never know when i have low ammo can you make it so when you have low ammo it turns pink or another cute color? ive allready asked this before but it really bugs me lol

hey i never know when i have low ammo can you make it so when you have low ammo it turns pink or another cute color? ive allready asked this before but it really bugs me lol
169
#169
0 Frags +
ompeulogy_that would be amazing, i personally felt the hp and ammo were positioned a little high for my liking as well as too large. (i love the clean look, but I just couldn't get over these things) =/The font is quite a bit smaller, but it's actually positioned higher.

Compare these two images:
http://i.imgur.com/dVQ7t.jpg
http://i.imgur.com/tAHEB.jpg

i like the minmode sizing, id just adjust the height and space them out a little more on my own end. Been using m0res hud for quite a while with tiny adjustments here and there and i love how it doesnt pull my attention to it until its needed. (low hp)

https://dl.dropbox.com/u/10366950/hudimage.png (for a reference) [you may have to zoom out to get a feel for it (ctrl + mwheel down)]

where is the charge bar going to be on the min mode? personally i like it below everything and i know others like it near the crosshair.

[quote=omp][quote=eulogy_]that would be amazing, i personally felt the hp and ammo were positioned a little high for my liking as well as too large. (i love the clean look, but I just couldn't get over these things) =/[/quote]
The font is quite a bit smaller, but it's actually positioned higher.

Compare these two images:
http://i.imgur.com/dVQ7t.jpg
http://i.imgur.com/tAHEB.jpg[/quote]

i like the minmode sizing, id just adjust the height and space them out a little more on my own end. Been using m0res hud for quite a while with tiny adjustments here and there and i love how it doesnt pull my attention to it until its needed. (low hp)

https://dl.dropbox.com/u/10366950/hudimage.png (for a reference) [you may have to zoom out to get a feel for it (ctrl + mwheel down)]



where is the charge bar going to be on the min mode? personally i like it below everything and i know others like it near the crosshair.
170
#170
0 Frags +

Could you remove the overheal and low health cross thing?

Could you remove the overheal and low health cross thing?
171
#171
0 Frags +
benefithey i never know when i have low ammo can you make it so when you have low ammo it turns pink or another cute color? ive allready asked this before but it really bugs me lol

See post #116. It will pulse between two shades of red by default, but you can change the colours in ClientScheme as usual.

[quote=benefit]hey i never know when i have low ammo can you make it so when you have low ammo it turns pink or another cute color? ive allready asked this before but it really bugs me lol[/quote]
See post #116. It will pulse between two shades of red by default, but you can change the colours in ClientScheme as usual.
172
#172
0 Frags +
sinnerCould you remove the overheal and low health cross thing?

Find "PlayerStatusHealthBonusImage" in HudPlayerHealth.res and change the xpos/ypos values to 9999.

[quote=sinner]Could you remove the overheal and low health cross thing?[/quote]
Find "PlayerStatusHealthBonusImage" in HudPlayerHealth.res and change the xpos/ypos values to 9999.
173
#173
0 Frags +
eulogy_where is the charge bar going to be on the min mode? personally i like it below everything and i know others like it near the crosshair.

The first picture I posted had it. (post #165)

[quote=eulogy_]where is the charge bar going to be on the min mode? personally i like it below everything and i know others like it near the crosshair.[/quote]
The first picture I posted had it. (post #165)
174
#174
0 Frags +

Is there a 4:3 version yet?

Is there a 4:3 version yet?
175
#175
0 Frags +

Love it :)
But I miss the Change class/team menu of pvhud, don't like the default one.

Love it :)
But I miss the Change class/team menu of pvhud, don't like the default one.
176
#176
0 Frags +

GOOD HUD

WILL USE

GOOD HUD

WILL USE
177
#177
0 Frags +
kirbyIs there a 4:3 version yet?

There has been for a while, swap ScoreBoard.res with ScoreBoard_smaller.res.

[edit] I think everything else should be fine. There may be some small things, like the chat box overlapping with the health, but I don't care enough about 4:3 to come up with fixes for those.

[quote=kirby]Is there a 4:3 version yet?[/quote]
There has been for a while, swap ScoreBoard.res with ScoreBoard_smaller.res.

[edit] I think everything else should be fine. There may be some small things, like the chat box overlapping with the health, but I don't care enough about 4:3 to come up with fixes for those.
178
#178
0 Frags +

Minmode version is ready, along with some other minor changes. You'll now have to choose permanently between the default scoreboard and the 6v6 one, as the cl_hud_minmode toggle is used for the placement/size of health/ammo. If you really want to change scoreboards, you'll have to replace the files each time.

Minmode version is ready, along with some other minor changes. You'll now have to choose permanently between the default scoreboard and the 6v6 one, as the cl_hud_minmode toggle is used for the placement/size of health/ammo. If you really want to change scoreboards, you'll have to replace the files each time.
179
#179
0 Frags +
ompkirbyIs there a 4:3 version yet?There has been for a while, swap ScoreBoard.res with ScoreBoard_smaller.res.

[edit] I think everything else should be fine. There may be some small things, like the chat box overlapping with the health, but I don't care enough about 4:3 to come up with fixes for those.

Where is Scoreboard_smaller? I only see Scoreboard_bottom and 6v6

[quote=omp][quote=kirby]Is there a 4:3 version yet?[/quote]
There has been for a while, swap ScoreBoard.res with ScoreBoard_smaller.res.

[edit] I think everything else should be fine. There may be some small things, like the chat box overlapping with the health, but I don't care enough about 4:3 to come up with fixes for those.[/quote]
Where is Scoreboard_smaller? I only see Scoreboard_bottom and 6v6
180
#180
0 Frags +

I realizes there may be better things to work on at the moment, however do you have plans to customize things like: the main menu, motd, class picking, team picking screens?

a good looking motd edit: http://i.imgur.com/VUffI.jpg
a good looking map info edit: http://i.imgur.com/GpegR.jpg

I got those from Lange's HUD

I realizes there may be better things to work on at the moment, however do you have plans to customize things like: the main menu, motd, class picking, team picking screens?

a good looking motd edit: http://i.imgur.com/VUffI.jpg
a good looking map info edit: http://i.imgur.com/GpegR.jpg

I got those from [url=https://dl.dropbox.com/u/6089084/Lange_HUD.zip]Lange's HUD[/url]
1 ⋅⋅ 3 4 5 6 7 8 9 ⋅⋅ 17
Please sign in through STEAM to post a comment.