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Show your HUD modifications!
posted in Customization
451
#451
-3 Frags +
VkMiNow I'm working on something starting from ruehud.
As soon as I find out how to have again the notification for metal used/metal picked up and how to makethe bg of the items' descriptions in the backpack darker, I'll post it.

http://i.imgur.com/35Pzovz.jpg

Here's the final result: http://imgur.com/a/SZMCb#0

[quote=VkMi]
Now I'm working on something starting from ruehud.
As soon as I find out how to have again the notification for metal used/metal picked up and how to makethe bg of the items' descriptions in the backpack darker, I'll post it.[/quote]
[img]http://i.imgur.com/35Pzovz.jpg[/img]
Here's the final result: http://imgur.com/a/SZMCb#0
452
#452
0 Frags +

http://i.imgur.com/N09FnaJ.jpg?1

[img]http://i.imgur.com/N09FnaJ.jpg?1[/img]
453
#453
6 Frags +
SandrideRhttp://i.imgur.com/N09FnaJ.jpg?1

why.

[quote=SandrideR][img]http://i.imgur.com/N09FnaJ.jpg?1[/img][/quote]
why.
454
#454
-1 Frags +
harvestwhy.

The interesting part are the controlpoints, the rest is some repositioning and weird crosshairs but that controlpoint thing is very interesting.

[quote=harvest]
why.[/quote]
The interesting part are the controlpoints, the rest is some repositioning and weird crosshairs but that controlpoint thing is very interesting.
455
#455
-1 Frags +

is there a way to get the engie build bar on a side? like, say, bottom right?

is there a way to get the engie build bar on a side? like, say, bottom right?
456
#456
4 Frags +
harvestSandrideRhttp://i.imgur.com/N09FnaJ.jpg?1why.

Personal preference.

[quote=harvest][quote=SandrideR][img]http://i.imgur.com/N09FnaJ.jpg?1[/img][/quote]
why.[/quote]
Personal preference.
457
#457
0 Frags +
SandrideRhttp://i.imgur.com/N09FnaJ.jpg?1

this looks quite interesting, dl please?

[quote=SandrideR][img]http://i.imgur.com/N09FnaJ.jpg?1[/img][/quote]
this looks quite interesting, dl please?
458
#458
2 Frags +

for those wondering about the control point thing sandrider has in his screenie,

open up your hud's scripts\hudlayout.res and ctrl+F HudControlPointIcons
the part you're looking for here is "seperator_width" and "seperator_height"
lowering these values brings the control points closer together, cutting off borders on the sides (_width) and on top and bottom (_height)

example 32x32 control point icons (res\ui\ControlPointIcon.res), 1680x1050 resolution, "seperator_width" "-5", and "seperator_height" "-5"

beware this makes A/D control points look horrid (koth seems ok), and the capping overlay (the arrow that goes through the point as you cap) might be not sized correctly

for those wondering about the control point thing sandrider has in his screenie,

open up your hud's scripts\hudlayout.res and ctrl+F HudControlPointIcons
the part you're looking for here is "seperator_width" and "seperator_height"
lowering these values brings the control points closer together, cutting off borders on the sides (_width) and on top and bottom (_height)

[url=http://i.imgur.com/5Om9GGN.jpg]example[/url] 32x32 control point icons (res\ui\ControlPointIcon.res), 1680x1050 resolution, "seperator_width" "-5", and "seperator_height" "-5"

beware this makes A/D control points look horrid (koth seems ok), and the capping overlay (the arrow that goes through the point as you cap) might be not sized correctly
459
#459
-1 Frags +

Is it possible to make player names+scores+ping darker when they're dead, or brighter when they're alive?

Is it possible to make player names+scores+ping darker when they're dead, or brighter when they're alive?
460
#460
-3 Frags +
VkMiHere's the final result: http://imgur.com/a/SZMCb#0

that looks really nice, very clean and well positioned/sized.

[quote=VkMi]
Here's the final result: http://imgur.com/a/SZMCb#0[/quote]
that looks really nice, very clean and well positioned/sized.
461
#461
-1 Frags +

http://cloud-2.steampowered.com/ugc/920147858097920136/62CA9FC77C63B156C3B1B41AB13A02D9BB79F9AE/

i went back to default for a bit but made numbers to where it matters

also got rid of those grey bars in both minmode/non-minmode!

[img]http://cloud-2.steampowered.com/ugc/920147858097920136/62CA9FC77C63B156C3B1B41AB13A02D9BB79F9AE/[/img]
i went back to default for a bit but made numbers to where it matters

also got rid of those grey bars in both minmode/non-minmode!
462
#462
-1 Frags +

.

.
463
#463
-1 Frags +
RambadilianZambleri went back to default for a bit but made numbers to where it matters

also got rid of those grey bars in both minmode/non-minmode!

dl link, please. i need that xhair

Its ya_huds crosshair.

[quote=Rambadilian][quote=Zambler]
i went back to default for a bit but made numbers to where it matters

also got rid of those grey bars in both minmode/non-minmode![/quote]

dl link, please. i need that xhair[/quote]
Its ya_huds crosshair.
464
#464
huds.tf
-1 Frags +

A hud edit request I got from Avv. He had a nice design drawn out so I put it in game. Didn't take too long.

http://i.imgur.com/uIuiqwB.jpg

More images here

Won't release the download unless Avv allows me, I dunno if he wants to keep it for himself ;)

(Will probably get a tweak in the future with where that information is positioned)

A hud edit request I got from Avv. He had a nice design drawn out so I put it in game. Didn't take too long.

[img]http://i.imgur.com/uIuiqwB.jpg[/img]

[url=http://imgur.com/a/tEfAZ]More images here[/url]

Won't release the download unless Avv allows me, I dunno if he wants to keep it for himself ;)

(Will probably get a tweak in the future with where that information is positioned)
465
#465
2 Frags +
omniA hud edit request I got from Avv. He had a nice design drawn out so I put it in game. Didn't take too long.

http://i.imgur.com/uIuiqwB.jpg

More images here

Won't release the download unless Avv allows me, I dunno if he wants to keep it for himself ;)

(Will probably get a tweak in the future with where that information is positioned)

WHEN IS YOUR HUD COMING OUT

[quote=omni]A hud edit request I got from Avv. He had a nice design drawn out so I put it in game. Didn't take too long.

[img]http://i.imgur.com/uIuiqwB.jpg[/img]

[url=http://imgur.com/a/tEfAZ]More images here[/url]

Won't release the download unless Avv allows me, I dunno if he wants to keep it for himself ;)

(Will probably get a tweak in the future with where that information is positioned)[/quote]

WHEN IS YOUR HUD COMING OUT
466
#466
-1 Frags +
industIs it possible to make player names+scores+ping darker when they're dead, or brighter when they're alive?

Last time I checked this was not possible. Granted this was 2+ months ago so it's very possible they've changed how things are handled and it could be possible now.

[quote=indust]Is it possible to make player names+scores+ping darker when they're dead, or brighter when they're alive?[/quote]

Last time I checked this was not possible. Granted this was 2+ months ago so it's very possible they've changed how things are handled and it could be possible now.
467
#467
1 Frags +

follow-up to my last post, just wanted to show off control points :x

http://i.imgur.com/ABv97Rc.jpg

i liked the borderless ones from before better since they themed well with yahud, but alas they were broken on most a/d cp maps (like steel or gpit)

follow-up to my last post, just wanted to show off control points :x

[img]http://i.imgur.com/ABv97Rc.jpg[/img]

i liked the borderless ones from before better since they themed well with yahud, but alas they were broken on most a/d cp maps (like steel or gpit)
468
#468
1 Frags +
tophufollow-up to my last post, just wanted to show off control points :x
Show Content

i liked the borderless ones from before better since they themed well with yahud, but alas they were broken on most a/d cp maps (like steel or gpit)

got a link for the cp file(s)? they look great.

[quote=tophu]follow-up to my last post, just wanted to show off control points :x

[spoiler][img]http://i.imgur.com/ABv97Rc.jpg[/img][/spoiler]

i liked the borderless ones from before better since they themed well with yahud, but alas they were broken on most a/d cp maps (like steel or gpit)[/quote]

got a link for the cp file(s)? they look great.
469
#469
2 Frags +
tophufollow-up to my last post, just wanted to show off control points :x

http://i.imgur.com/ABv97Rc.jpg

i liked the borderless ones from before better since they themed well with yahud, but alas they were broken on most a/d cp maps (like steel or gpit)

those are some damn tasty control points
would use

[quote=tophu]follow-up to my last post, just wanted to show off control points :x

[img]http://i.imgur.com/ABv97Rc.jpg[/img]

i liked the borderless ones from before better since they themed well with yahud, but alas they were broken on most a/d cp maps (like steel or gpit)[/quote]
those are some damn tasty control points
would use
470
#470
2 Frags +
martentophufollow-up to my last post, just wanted to show off control points :x
Show Content

i liked the borderless ones from before better since they themed well with yahud, but alas they were broken on most a/d cp maps (like steel or gpit)

got a link for the cp file(s)? they look great.

It's really just a matter of adding 4 ImagePanels to ControlPointIcon.res.
Just copy this: http://pastebin.com/h9YHPFsR
into your ControlPointIcon.res file. The only thing that may need adjusting is the xpos, ypos, wide, and tall values, as those were done for control points that were 26x26.

[quote=marten][quote=tophu]follow-up to my last post, just wanted to show off control points :x

[spoiler][img]http://i.imgur.com/ABv97Rc.jpg[/img][/spoiler]

i liked the borderless ones from before better since they themed well with yahud, but alas they were broken on most a/d cp maps (like steel or gpit)[/quote]

got a link for the cp file(s)? they look great.[/quote]

It's really just a matter of adding 4 ImagePanels to ControlPointIcon.res.
Just copy this: http://pastebin.com/h9YHPFsR
into your ControlPointIcon.res file. The only thing that may need adjusting is the xpos, ypos, wide, and tall values, as those were done for control points that were 26x26.
471
#471
0 Frags +
ZimmyIt's really just a matter of adding 4 ImagePanels to ControlPointIcon.res.
Just copy this: http://pastebin.com/h9YHPFsR
into your ControlPointIcon.res file. The only thing that may need adjusting is the xpos, ypos, wide, and tall values, as those were done for control points that were 26x26.

much easier than the way I was doing it. easier to change too lol
I had made a square border image I was using with the replay\thumbnails thing. would've been somewhat of a pain if you wanted to ever change the color of it.

[quote=Zimmy]It's really just a matter of adding 4 ImagePanels to ControlPointIcon.res.
Just copy this: http://pastebin.com/h9YHPFsR
into your ControlPointIcon.res file. The only thing that may need adjusting is the xpos, ypos, wide, and tall values, as those were done for control points that were 26x26.[/quote]

much easier than the way I was doing it. easier to change too lol
I had made a square border image I was using with the replay\thumbnails thing. would've been somewhat of a pain if you wanted to ever change the color of it.
472
#472
-1 Frags +

control points

http://cloud-2.steampowered.com/ugc/882993774247966173/5B2A3329774268E99D7D690E32F0BB4A5CE5CFB4/

control points
[img]http://cloud-2.steampowered.com/ugc/882993774247966173/5B2A3329774268E99D7D690E32F0BB4A5CE5CFB4/[/img]
473
#473
-1 Frags +

I was watching pure's stream yesterday and he was using omphud but modified with tf2 font. Someone said that omp made it and had it uploaded, but I can't seem to find it. Anybody have it or a DL link? Thanks

I was watching pure's stream yesterday and he was using omphud but modified with tf2 font. Someone said that omp made it and had it uploaded, but I can't seem to find it. Anybody have it or a DL link? Thanks
474
#474
2 Frags +
santababyI was watching pure's stream yesterday and he was using omphud but modified with tf2 font. Someone said that omp made it and had it uploaded, but I can't seem to find it. Anybody have it or a DL link? Thanks

While I don't have the DL link, it is very easy to do yourself if you have notepad++. Simply open ClientScheme.res and hit Search -> Replace (CTRL+H). Replace all instances of FuturaStd-Medium with TF2 Secondary, and then replace all instances of FuturaStd-Heavy with TF2 Build.

Pyyyour made a few more modifications, notably changing the killfeed font to "FuturaHeavy13" and the damage indicator font to "Futura20", as well as changing the color of ammo in clip to omp's green.

[quote=santababy]I was watching pure's stream yesterday and he was using omphud but modified with tf2 font. Someone said that omp made it and had it uploaded, but I can't seem to find it. Anybody have it or a DL link? Thanks[/quote]

While I don't have the DL link, it is very easy to do yourself if you have notepad++. Simply open ClientScheme.res and hit Search -> Replace (CTRL+H). Replace all instances of FuturaStd-Medium with TF2 Secondary, and then replace all instances of FuturaStd-Heavy with TF2 Build.

Pyyyour made a few more modifications, notably changing the killfeed font to "FuturaHeavy13" and the damage indicator font to "Futura20", as well as changing the color of ammo in clip to omp's green.
475
#475
8 Frags +

Some mods:

more ss
download

http://i.imgur.com/22OOB82h.jpg

http://i.imgur.com/l5nU2Ukh.jpg

http://i.imgur.com/4PSm1IWh.jpg

http://i.imgur.com/xbXis1yh.jpg

Some mods:

[url=http://imgur.com/a/x4KSi]more ss[/url]
[url=http://www.kornel.tf/hud]download[/url]



[img]http://i.imgur.com/22OOB82h.jpg[/img]
[img]http://i.imgur.com/l5nU2Ukh.jpg[/img]
[img]http://i.imgur.com/4PSm1IWh.jpg[/img]
[img]http://i.imgur.com/xbXis1yh.jpg[/img]
476
#476
7 Frags +

http://i39.tinypic.com/2h5tert.jpg

Small Rayshud edit ;)

[IMG]http://i39.tinypic.com/2h5tert.jpg[/IMG]

Small Rayshud edit ;)
477
#477
0 Frags +
KornelSome mods:

more ss

w0w, can you upload it please ?

[quote=Kornel]Some mods:

[url=http://imgur.com/a/x4KSi]more ss[/url][/quote]

w0w, can you upload it please ?
478
#478
0 Frags +
nestoKornelSome mods:

more ss

w0w, can you upload it please ?

download

[quote=nesto][quote=Kornel]Some mods:

[url=http://imgur.com/a/x4KSi]more ss[/url][/quote]

w0w, can you upload it please ?[/quote]



[url=http://www.kornel.tf/hud]download[/url]
479
#479
-1 Frags +
Kornelhttps://www.dropbox.com/s/wgkgnl4ccio4i3v/hud.zip

Would you be kind to fix this link again, im getting a Nothing Here dropbox page

[quote=Kornel]
https://www.dropbox.com/s/wgkgnl4ccio4i3v/hud.zip[/quote]

Would you be kind to fix this link again, im getting a Nothing Here dropbox page
480
#480
-1 Frags +

.

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