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$100,000,000 for fortnite esports
posted in e-Sports
121
#121
1 Frags +
KredibleThe person who ended up winning the $130,000 1st place prize was actually cheating
https://www.reddit.com/r/FortNiteBR/comments/90ouq3/a_crime_was_committed_yesterday_during_the/
Esports monkaS

officially speaking, no he wasn't.
https://www.reddit.com/r/FortNiteBR/comments/90q2bn/summer_skirmish_week_2_friday_winner/?st=JJVL3H5V&sh=ec14de5c

with that said, i do think it's really stupid that console & PC players are lumped into these tournaments yet simultaneously allowed to play on platform-separate servers.
iirc it is possible to flag XIM users. and while games ultimately should cater to the comforts & I/O preferences of players, i do think anyone using native KB/M or XIM (which is even better than native due to, at minimum, its support for macros & its ability to leverage controller-specific options like aim assist) should be forced to play at least on cross-platform servers (the default option for PC players).

this isn't to say that idropz_bodies was necessarily using XIM, but tournament organizers need to take all the necessary precautions to minimize bad press and animosity from competitive scenes & their viewership. someone winning over $100k shouldn't be stuck in a position to be vilified or distrusted in any capacity.

[quote=Kredible]The person who ended up winning the $130,000 1st place prize was actually cheating
https://www.reddit.com/r/FortNiteBR/comments/90ouq3/a_crime_was_committed_yesterday_during_the/
Esports monkaS[/quote]

officially speaking, no he wasn't.
https://www.reddit.com/r/FortNiteBR/comments/90q2bn/summer_skirmish_week_2_friday_winner/?st=JJVL3H5V&sh=ec14de5c

with that said, i do think it's really stupid that console & PC players are lumped into these tournaments yet simultaneously allowed to play on platform-separate servers.
iirc it is possible to flag XIM users. and while games ultimately should cater to the comforts & I/O preferences of players, i do think anyone using native KB/M or XIM (which is even better than native due to, at minimum, its support for macros & its ability to leverage controller-specific options like aim assist) should be forced to play at least on cross-platform servers (the default option for PC players).

this isn't to say that idropz_bodies was necessarily using XIM, but tournament organizers need to take all the necessary precautions to minimize bad press and animosity from competitive scenes & their viewership. someone winning over $100k shouldn't be stuck in a position to be vilified or distrusted in any capacity.
122
#122
0 Frags +

Can't wait to see what format they have for the next one! And then see how that format's inevitably flawed metagame is exploited.

Can't wait to see what format they have for the next one! And then see how that format's inevitably flawed metagame is exploited.
123
#123
0 Frags +
joshuawnKredibleThe person who ended up winning the $130,000 1st place prize was actually cheating
https://www.reddit.com/r/FortNiteBR/comments/90ouq3/a_crime_was_committed_yesterday_during_the/
Esports monkaS

officially speaking, no he wasn't.
https://www.reddit.com/r/FortNiteBR/comments/90q2bn/summer_skirmish_week_2_friday_winner/?st=JJVL3H5V&sh=ec14de5c

with that said, i do think it's really stupid that console & PC players are lumped into these tournaments yet simultaneously allowed to play on platform-separate servers.
iirc it is possible to flag XIM users. and while games ultimately should cater to the comforts & I/O preferences of players, i do think anyone using native KB/M or XIM (which is even better than native due to, at minimum, its support for macros & its ability to leverage controller-specific options like aim assist) should be forced to play at least on cross-platform servers (the default option for PC players).

this isn't to say that idropz_bodies was necessarily using XIM, but tournament organizers need to take all the necessary precautions to minimize bad press and animosity from competitive scenes & their viewership. someone winning over $100k shouldn't be stuck in a position to be vilified or distrusted in any capacity.

I feel like the bigger question here is why any players competing in a big tournament with a sizeable cash prize were using controllers to begin with. That's like going to a home run contest and choosing to swing with a whiffle bat. I understand that maybe some players are more comfortable playing on a controller than a mouse and keyboard, but they're really fighting an uphill battle.

This really serves to highlight the problems with cross-platform play in tournaments. I feel like this whole Fortnite Esports experiment is going to provide the esports scene with a lot of lessons for how things should be done, or how they shouldn't.

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I'm curious if Epic insists that the game be played on genuine hardware. It wouldn't be too difficult (given the potential rewards) for some enterprising player to load the app on a network enabled iOS emulator on their desktop, and create a bunch of macros using Autohotkey or something to essentially build in their own mouse and keyboard support. The ios simulator bundled with Xcode is fairly fully featured, and Hammerspoon is a better equivalent to AHK, since it supports Lua scripting.
[quote=joshuawn][quote=Kredible]The person who ended up winning the $130,000 1st place prize was actually cheating
https://www.reddit.com/r/FortNiteBR/comments/90ouq3/a_crime_was_committed_yesterday_during_the/
Esports monkaS[/quote]

officially speaking, no he wasn't.
https://www.reddit.com/r/FortNiteBR/comments/90q2bn/summer_skirmish_week_2_friday_winner/?st=JJVL3H5V&sh=ec14de5c

with that said, i do think it's really stupid that console & PC players are lumped into these tournaments yet simultaneously allowed to play on platform-separate servers.
iirc it is possible to flag XIM users. and while games ultimately should cater to the comforts & I/O preferences of players, i do think anyone using native KB/M or XIM (which is even better than native due to, at minimum, its support for macros & its ability to leverage controller-specific options like aim assist) should be forced to play at least on cross-platform servers (the default option for PC players).

this isn't to say that idropz_bodies was necessarily using XIM, but tournament organizers need to take all the necessary precautions to minimize bad press and animosity from competitive scenes & their viewership. someone winning over $100k shouldn't be stuck in a position to be vilified or distrusted in any capacity.[/quote]

I feel like the bigger question here is why any players competing in a big tournament with a sizeable cash prize were using controllers to begin with. That's like going to a home run contest and choosing to swing with a whiffle bat. I understand that maybe some players are more comfortable playing on a controller than a mouse and keyboard, but they're really fighting an uphill battle.

This really serves to highlight the problems with cross-platform play in tournaments. I feel like this whole Fortnite Esports experiment is going to provide the esports scene with a lot of lessons for how things should be done, or how they shouldn't.

[spoiler]I'm curious if Epic insists that the game be played on genuine hardware. It wouldn't be too difficult (given the potential rewards) for some enterprising player to load the app on a network enabled iOS emulator on their desktop, and create a bunch of macros using Autohotkey or something to essentially build in their own mouse and keyboard support. The ios simulator bundled with Xcode is fairly fully featured, and Hammerspoon is a better equivalent to AHK, since it supports Lua scripting.[/spoiler]
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