too many closet cheaters in gaming nowadays. please keep up being skeptical and reporting on any basis of suspicion; the problem is just going to keep getting worse across basically every game until trusted hardware & DRM-enabled HMDs are enforced/accessible (if ever). even in pubs and mge, i hate having to play stupid psychological warfare games against people that obviously want to sandbag and have close battles when they clearly have no idea what they're doing.
Account Details | |
---|---|
SteamID64 | 76561198044192979 |
SteamID3 | [U:1:83927251] |
SteamID32 | STEAM_0:1:41963625 |
Country | United States |
Signed Up | February 7, 2014 |
Last Posted | March 28, 2024 at 11:01 AM |
Posts | 593 (0.2 per day) |
Game Settings | |
---|---|
In-game Sensitivity | |
Windows Sensitivity | |
Raw Input | |
DPI |
|
Resolution |
|
Refresh Rate |
Hardware Peripherals | |
---|---|
Mouse | |
Keyboard | |
Mousepad | |
Headphones | |
Monitor |
ah yeah, that's my regular gaming posture (also with a less steep keyboard angle).
i also recently switched from WASD to IJKL binds to try to isolate any strain caused by my arm span (+ to avoid my mouse bumping into my keyboard on left flicks, as my current favorite mousepad isn't a deskpad & so i have to be mindful of mousepad-keyboard spacing) and to also unlock some extra binds for my pinky & thumb. it works well with that V-shaped posture. unfortunately, it didn't alleviate my wrist + fingers cramps.
for reference, this is the shape of my current desk surface so my keyboard is quite a bit more forward on the desk than your reference image & the curve doesn't provide any fundamental elbow support vs a flat edge on a regular rectangular surface. was thinking that this curve could be exacerbating some problems, so i'm completely open to suggestions for large desks that people like, as long as they can support multi-monitor weight & are fairy long + wide. any L-desk users by chance?
ur referring to putting the keyboard on ur lap, right?
might be a good perspective switch. i'm used to having my arm + wrist fully supported by a surface, but maybe it's exacerbating an issue. i'll give it a try, although i'm a bit worried about the ergonomics between switching from mouse + keyboard usage to typing/keyboard-focused usage. maybe two keyboards is the play...
my left hand isn't what it used to be, and i'm looking 2 do anything to reduce fatigue + pain.
i have a few rests that suffice for regular typing, but i don't deal with the same issues because i can pace myself while working as opposed to gaming. i think my biggest weakness is that my desk doesn't really support my elbow at all, and my chair's arm rest, while it can go over my desk, is a bit too exaggerated & i lose the overall arm support that i would get by planting my arm on the desk. my current setup is to switch between this and that, but i'm looking for something that supports my whole arm + elbow, or can accompany the two.
ideally i'd like to not replace my keyboard, as i love my wooting 60he for gaming, but if there's any equivalent hall effect gaming-focused split keyboards, would love to know.
since tf2 is a pretty intense game & lots of us are getting older, wonder if anyone else here has been trying to fix their ergonomics & has worked against RSI problems with special equipment.
here's another great resource; viscose took the time to measure the dynamic & static frictions of many popular pads:
https://docs.google.com/spreadsheets/d/1Ix0RN4WDgRIn9uSUMy2smG_vWR3FTnZHgNpumChfHM0/edit#gid=0
scratchhthe beta was really fun but right now atleast currently for me every lobby is glytched and empty or lagging to the point of unplayability so hopefully ill just wait a few days and itll be fun again
i had to do a few things to get the party functionality to work & to be able to queue into games in the first place, and that included updating my embark tag (https://id.embark.games/id/profile) & enabling crossplay. i have a feeling that crossplay-enabled servers run better than pc only ones -- i played about 16 hours without empty servers or lag -- so i'm curious if that alone fixes your problems, since i don't think crossplay is enabled by default if you played the betas & didn't delete your old config file.
https://youtu.be/DiSDlPc7r0g
https://store.steampowered.com/app/2073850/THE_FINALS/
LET'S FUCKING GOoooooooooooooooooooooooooooooooooooooooooooooooooooooo
i really hope your work gets more exposure. it's incredible to me how few people, relatively speaking, even use your mastercomfig presets. tons of pubbers still complain about their networking, their FPS, hitches, and various other bugs that have been known about & worked around for years by the competitive scene. this custom build would exactly solve these problems, and would objectively translate to more money to valve through, simply enough, longer play sessions without the game catastrophically failing because someone played too long & ran "out of memory" on a modern computer, didn't reload their custom HUD elements, gave up from dealing with chronic hit registration problems, etc. literal no brainer given that you've done all this hard work basically for them (barring whatever trivial merge conflicts that have arisen since your custom game build). wish you nothing but the best.
when you do things you like, you won't be bitter and angry.
all the MGE and aim trainer hobbyists i know are basically gym bros; they play to improve their dexterity and to think about the interplay between mechanics and strategy.
it's usually people who feel forced (or rather, force upon themselves) to play MGE who are rancorous and projective. if people are acting incredulously because they lost and/or you played into their passive playstyle to practice your aim, i highly recommend just removing and not playing into their sore loser/winner behavior. some people can't be helped & are pitiable; there are unfortunately enough sore losers/winners that it can make public MGEing miserable, but they're not representative of people who i consider to treat MGE as a hobby.
the EU/RUS MGE scene is a lot more "cutthroat", but the "bad actors" are so over the top that it's funny & hard to take seriously. some people have fun playing to win at any costs, and/or trying to play the metagame of shit talk -- as long as they clearly telegraph early on that they're playing to win, they don't hog arenas, & they're sufficiently good enough to warm up your aim, it is what it is.
unfortunately, there are very few games which have sufficiently high TTK and movement expression, so of course people will keep coming back to MGE. most competitive FPS games nowadays are either catered to controller/casual play, to strategizing via team compositions, and/or to pure/precise aim which minimally rewards actively dodging shots in an open area.