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SpudHUD
posted in Customization
1
#1
0 Frags +

Hey, so I've been working on this project, that originally started as a favour for a friend, on and off for quite a while now, so I thought I'd properly release it.

SpudHUD is a custom HUD for TF2 that was inspired by OMPHUD and BwHUD.

Screenshots: http://imgur.com/a/xnCqH
GitHub Page: https://github.com/supersaiyanspud/SpudHud
Direct Download: https://github.com/supersaiyanspud/SpudHud/archive/master.zip
Steam group for any issues/questions: http://steamcommunity.com/groups/SpudHUD

Resolution Support:
16:9 - Made using 1920x1080, so should work just fine.
16:10 - Should be fully functionable, if you find anything broken please let me know by posting in the steam group.
4:3 - Majority of the hud should be functionable (mvm and other areas arent) tested on 1400x1050

Notes:
If you have any queries or problems please use the steam group. Also if you spot a bug please provide a screenshot as it would help me help you a lot easier.

Some areas of the HUD are work in progress and so may be uncompleted. For example the replay editor isnt fully customised and may or may not be fully completed.

Before you post a bug or a question, please read through the other comments in the steam group as you may find an answer to your question before you have asked it.

Plans:
So far all I have planned for the future, other than support for other resolutions, is to create a minmode version for people who prefer health and ammo further away from the centre of the screen. Other than that, I might improve certain areas of the hud such as the casual/comp lobbies.

Credit:
Raysfire for having an easy to follow hud editing youtube series.
Table__Cloth for creating some really nice looking icons.
Omp + Watterson for creating their huds that I used as a base for my own.
Tewgon for making updating my hud for the Meet your match update a hell of a lot easier.
Omnibombulator for Huds.tf.
Whisker for inspiring me to create a hud of my own.
n0kk, Nimtra and Rawrsor for putting up with me asking so many questions.
MindBlow for creating and allowing me to use his 6's and 9's SFM art.
Everyone who tested my hud for me.

Latest Update: 15/07/2016 23:02 (GMT +1)

Hey, so I've been working on this project, that originally started as a favour for a friend, on and off for quite a while now, so I thought I'd properly release it.

SpudHUD is a custom HUD for TF2 that was inspired by [url=http://www.teamfortress.tv/728/my-new-hud]OMPHUD[/url] and [url=http://www.teamfortress.tv/16659/bwhud]BwHUD[/url].

[b]Screenshots:[/b] http://imgur.com/a/xnCqH
[b]GitHub Page:[/b] https://github.com/supersaiyanspud/SpudHud
[b]Direct Download:[/b] https://github.com/supersaiyanspud/SpudHud/archive/master.zip
[b]Steam group for any issues/questions:[/b] http://steamcommunity.com/groups/SpudHUD

[u]Resolution Support:[/u]
16:9 - Made using 1920x1080, so should work just fine.
16:10 - Should be fully functionable, if you find anything broken please let me know by posting in the steam group.
4:3 - Majority of the hud should be functionable (mvm and other areas arent) tested on 1400x1050

[u]Notes:[/u]
If you have any queries or problems please use [url=http://steamcommunity.com/groups/SpudHUD]the steam group[/url]. Also if you spot a bug please provide a screenshot as it would help me help you a lot easier.

Some areas of the HUD are work in progress and so may be uncompleted. For example the replay editor isnt fully customised and may or may not be fully completed.

Before you post a bug or a question, please read through the other comments in the steam group as you may find an answer to your question before you have asked it.

[u]Plans:[/u]
So far all I have planned for the future, other than support for other resolutions, is to create a minmode version for people who prefer health and ammo further away from the centre of the screen. Other than that, I might improve certain areas of the hud such as the casual/comp lobbies.

[u]Credit:[/u]
[url=https://www.youtube.com/playlist?list=PL5eNrB8RrXXuV3P1nv6NnwF-tCL_KnJIs]Raysfire[/url] for having an easy to follow hud editing youtube series.
[url=http://steamcommunity.com/profiles/76561198027050732/]Table__Cloth[/url] for creating some really nice looking icons.
[url=http://www.teamfortress.tv/728/my-new-hud]Omp[/url] + [url=http://www.teamfortress.tv/16659/bwhud]Watterson[/url] for creating their huds that I used as a base for my own.
[url=https://github.com/Tewgon/tf2basehud/compare/Tewgon:1706d5ee54659bd997af9efc66ab7aef8707cae9...master]Tewgon[/url] for making updating my hud for the Meet your match update a hell of a lot easier.
[url=http://huds.tf/]Omnibombulator[/url] for Huds.tf.
[url=http://www.teamfortress.tv/20214/budhud]Whisker[/url] for inspiring me to create a hud of my own.
[url=http://huds.tf/forum/showthread.php?tid=191]n0kk[/url], [url=http://www.teamfortress.tv/33871/mkhud]Nimtra[/url] and [url=http://www.teamfortress.tv/22947/minthud]Rawrsor[/url] for putting up with me asking so many questions.
[url=http://xmindblowx.deviantart.com/]MindBlow[/url] for creating and allowing me to use his 6's and 9's SFM art.
[url=http://pastebin.com/29TEp0E6]Everyone who tested my hud for me[/url].

[b]Latest Update:[/b] 15/07/2016 23:02 (GMT +1)
2
#2
5 Frags +

other than the menus it looks exactly like omphud
but the menus are pretty sick tho

other than the menus it looks exactly like omphud
but the menus are pretty sick tho
3
#3
-5 Frags +

I can't ignore how similar it looks to omphud, I mean you just changed some colors and added a different background image on the main menu?

I can't ignore how similar it looks to omphud, I mean you just changed some colors and added a different background image on the main menu?
4
#4
2 Frags +
Smesiother than the menus it looks exactly like omphud
but the menus are pretty sick tho

The hud was originally meant to only be omphud combined with bwhud and was to be called Bwomphud, but that name was stupid and i just decided to release it with a few changes i made. If you dont think it deserves to have its own thread, i could post it in hudmofications instead?

[quote=Smesi]other than the menus it looks exactly like omphud
but the menus are pretty sick tho[/quote]
The hud was originally meant to only be omphud combined with bwhud and was to be called Bwomphud, but that name was stupid and i just decided to release it with a few changes i made. If you dont think it deserves to have its own thread, i could post it in hudmofications instead?
5
#5
3 Frags +

Hey I like it

Looks kind of like an ahud minmode

Hey I like it

Looks kind of like an ahud minmode
6
#6
2 Frags +

I like the SFM pictures. Wonder why.
-Mindblow

I like the SFM pictures. Wonder why.
-Mindblow
7
#7
whitelist.tf
1 Frags +

You're missing the Medic Shield/Heavy Rage chargebar (and the additional 'Combo' stuff they added with the MM update)

Also I would suggest changing your hudanimations to use the _manifest setup, so they don't crash your game or break every update.

You're missing the Medic Shield/Heavy Rage chargebar (and the additional 'Combo' stuff they added with the MM update)

Also I would suggest changing your hudanimations to use the [url=http://huds.tf/forum/showthread.php?tid=151]_manifest[/url] setup, so they don't crash your game or break every update.
8
#8
1 Frags +

If/When you release 4:3 support I will certainly use this hud, it looks great!

If/When you release 4:3 support I will certainly use this hud, it looks great!
9
#9
0 Frags +

nice looking hud .)

nice looking hud .)
10
#10
1 Frags +

Awesome dude, you should add an option to remove class images :)

Awesome dude, you should add an option to remove class images :)
11
#11
0 Frags +

Looks great, thanks

Looks great, thanks
12
#12
0 Frags +
WiethoofdYou're missing the Medic Shield/Heavy Rage chargebar (and the additional 'Combo' stuff they added with the MM update)

Also I would suggest changing your hudanimations to use the _manifest setup, so they don't crash your game or break every update.

I uploaded all the effect meters again just in case, but on my end both worked fine Rage and Shield. Also I changed to the hudanimations_manifest, thanks for the tip!

[quote=Wiethoofd]You're missing the Medic Shield/Heavy Rage chargebar (and the additional 'Combo' stuff they added with the MM update)

Also I would suggest changing your hudanimations to use the [url=http://huds.tf/forum/showthread.php?tid=151]_manifest[/url] setup, so they don't crash your game or break every update.[/quote]
I uploaded all the effect meters again just in case, but on my end both worked fine [url=http://i.imgur.com/OIVbwZe.jpg]Rage[/url] and [url=http://i.imgur.com/smGiW6A.jpg]Shield[/url]. Also I changed to the hudanimations_manifest, thanks for the tip!
13
#13
2 Frags +

The hud should now work with the map selection update that just dropped.

The hud should now work with the map selection update that just dropped.
14
#14
0 Frags +

Thanks for updating it! :)

Thanks for updating it! :)
15
#15
10 Frags +

Nice hud dude. I like the look of it :D

P.S. I'm not biased

Nice hud dude. I like the look of it :D

P.S. I'm not biased
16
#16
3 Frags +

Update 15/07/2016 23:02 (GMT+1)

- Added the majority of support for 4:3 (mvm and possibly other areas have yet to be fixed and will be done so in the near future)
- Fixed the wrong map info screen displaying when loading into a map

Update 15/07/2016 23:02 (GMT+1)

- Added the majority of support for 4:3 (mvm and possibly other areas have yet to be fixed and will be done so in the near future)
- Fixed the wrong map info screen displaying when loading into a map
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