Hey, so I've been working on this project, that originally started as a favour for a friend, on and off for quite a while now, so I thought I'd properly release it.
SpudHUD is a custom HUD for TF2 that was inspired by OMPHUD and BwHUD.
GitHub Page: https://github.com/supersaiyanspud/SpudHud
Direct Download: https://github.com/supersaiyanspud/SpudHud/archive/master.zip
Steam group for any issues/questions: http://steamcommunity.com/groups/SpudHUD
16:9 - Made using 1920x1080, so should work just fine.
16:10 - Should be fully functionable, if you find anything broken please let me know by posting in the steam group.
4:3 - Majority of the hud should be functionable (mvm and other areas arent) tested on 1400x1050
If you have any queries or problems please use the steam group. Also if you spot a bug please provide a screenshot as it would help me help you a lot easier.
Some areas of the HUD are work in progress and so may be uncompleted. For example the replay editor isnt fully customised and may or may not be fully completed.
Before you post a bug or a question, please read through the other comments in the steam group as you may find an answer to your question before you have asked it.
So far all I have planned for the future, other than support for other resolutions, is to create a minmode version for people who prefer health and ammo further away from the centre of the screen. Other than that, I might improve certain areas of the hud such as the casual/comp lobbies.
Raysfire for having an easy to follow hud editing youtube series.
Table__Cloth for creating some really nice looking icons.
Omp + Watterson for creating their huds that I used as a base for my own.
Tewgon for making updating my hud for the Meet your match update a hell of a lot easier.
Omnibombulator for Huds.tf.
Whisker for inspiring me to create a hud of my own.
n0kk, Nimtra and Rawrsor for putting up with me asking so many questions.
MindBlow for creating and allowing me to use his 6's and 9's SFM art.
Everyone who tested my hud for me.
Latest Update: 15/07/2016 23:02 (GMT +1)