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TF2 update for 3/1/16 (3/2/16 UTC)
1
#1
Patch Notes
0 Frags +

Via HLDS:

Valve- Fixed player ready status display issue when playing in lobby-based matchmaking modes (i.e. Mann vs. Machine)
- Fixed a crash in the matchmaking search screen when right-clicking
- Fixed new Crusaders Crossbow sounds not working on the Festive Crusader's Crossbow
- Fixed missing Crusader's Crossbow crit sound
- Fixed health/ammo cabinet sound regression
- Removed unintended changes to cp_foundry
- Updated the Summer Shades so they can be traded
- Update last Hit sounds
- Added several options (located in Adv. Options on the main menu)
- Fixed custom sounds not working in sv_pure servers
- Fixed not hearing the Last Hit sound for Spies using the Dead Ringer

Rumor has it:

- VPK contents diff: https://github.com/SteamDatabase/GameTracking/commit/3bc2116fab881f5c4e4724b649744af1a30f7fb7

- Size is ~50 MB

Via [url=https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds]HLDS[/url]:

[quote=Valve]- Fixed player ready status display issue when playing in lobby-based matchmaking modes (i.e. Mann vs. Machine)
- Fixed a crash in the matchmaking search screen when right-clicking
- Fixed new Crusaders Crossbow sounds not working on the Festive Crusader's Crossbow
- Fixed missing Crusader's Crossbow crit sound
- Fixed health/ammo cabinet sound regression
- Removed unintended changes to cp_foundry
- Updated the Summer Shades so they can be traded
- Update last Hit sounds
- Added several options (located in Adv. Options on the main menu)
- Fixed custom sounds not working in sv_pure servers
- Fixed not hearing the Last Hit sound for Spies using the Dead Ringer[/quote]

Rumor has it:

- VPK contents diff: https://github.com/SteamDatabase/GameTracking/commit/3bc2116fab881f5c4e4724b649744af1a30f7fb7

- Size is ~50 MB
2
#2
marketplace.tf
9 Frags +

Passes tonight?

Passes tonight?
3
#3
4 Frags +

A lot of good fixes!

A lot of good fixes!
4
#4
0 Frags +

Everything we needed.

Everything we needed.
5
#5
32 Frags +

+tf_dingaling_lasthit_pitch_override
+tf_dingaling_lasthit_pitchmaxdmg
+tf_dingaling_lasthit_pitchmindmg
+tf_dingaling_lasthit_volume

add to your autoexec for maximum killsound variety.

+tf_contract_competitive_show
competitive contracts incoming o_0

-cp_foundry
foundry removed from mm rotation til the map is fixed

[b]+tf_dingaling_lasthit_pitch_override
+tf_dingaling_lasthit_pitchmaxdmg
+tf_dingaling_lasthit_pitchmindmg
+tf_dingaling_lasthit_volume[/b]
add to your autoexec for maximum killsound variety.

[b]+tf_contract_competitive_show[/b]
competitive contracts incoming o_0

[b]-cp_foundry[/b]
foundry removed from mm rotation til the map is fixed
6
#6
marketplace.tf
8 Frags +
flame+tf_dingaling_lasthit_pitch_override
+tf_dingaling_lasthit_pitchmaxdmg
+tf_dingaling_lasthit_pitchmindmg
+tf_dingaling_lasthit_volume

add to your autoexec for maximum killsound variety.

+tf_contract_competitive_show
competitive contracts incoming o_0

-cp_foundry
foundry removed from mm rotation til the map is fixed

can we get a sick hype tweet

[quote=flame][b]+tf_dingaling_lasthit_pitch_override
+tf_dingaling_lasthit_pitchmaxdmg
+tf_dingaling_lasthit_pitchmindmg
+tf_dingaling_lasthit_volume[/b]
add to your autoexec for maximum killsound variety.

[b]+tf_contract_competitive_show[/b]
competitive contracts incoming o_0

[b]-cp_foundry[/b]
foundry removed from mm rotation til the map is fixed[/quote]

can we get a sick hype tweet
7
#7
Patch Notes
1 Frags +
Geel9Passes tonight?

You wish

[quote=Geel9]Passes tonight?[/quote]
You wish
8
#8
newbie.tf
10 Frags +
flame+tf_contract_competitive_show
competitive contracts incoming o_0

i'd imagine this means "show contract progress while in a tournament mode 1 game"

[quote=flame][b]+tf_contract_competitive_show[/b]
competitive contracts incoming o_0[/quote]

i'd imagine this means "show contract progress while in a tournament mode 1 game"
9
#9
-2 Frags +
flame+tf_contract_competitive_show
competitive contracts incoming o_0

Interesting... I wonder if it's command to show that you're active in beta, or if it's actually with contracts. Contracts could be interesting, or scary.

[quote=flame][b]+tf_contract_competitive_show[/b]
competitive contracts incoming o_0[/quote]

Interesting... I wonder if it's command to show that you're active in beta, or if it's actually with contracts. Contracts could be interesting, or scary.
10
#10
2 Frags +
wickedplayer494Geel9Passes tonight?You wish

we do

[quote=wickedplayer494][quote=Geel9]Passes tonight?[/quote]
You wish[/quote]
we do
11
#11
26 Frags +
flame+tf_contract_competitive_show
competitive contracts incoming o_0

Perform any of the following tasks to earn competitive contract points:
Win a round as spy: 5 CP

https://scrap.tf/img/emotes/kappa.png

[quote=flame]
[b]+tf_contract_competitive_show[/b]
competitive contracts incoming o_0
[/quote]
Perform any of the following tasks to earn competitive contract points:
Win a round as spy: 5 CP

[img]https://scrap.tf/img/emotes/kappa.png[/img]
12
#12
cp_sunshine, cp_cardinal
24 Frags +

Dunno if it's just because I made a map or something, but hey... I got a pass. Maybe this is the first wave.

http://steamcommunity.com/id/phideltatau/inventory/

Hitting "start search" in the competitive matchmaking screen crashes my game, though. So that's fun. Right, that's the PREC glitch, if you have PREC installed it does that. Working fine now after I've removed it.

Dunno if it's just because I made a map or something, but hey... I got a pass. Maybe this is the first wave.

http://steamcommunity.com/id/phideltatau/inventory/

[s]Hitting "start search" in the competitive matchmaking screen crashes my game, though. So that's fun.[/s] Right, that's the PREC glitch, if you have PREC installed it does that. Working fine now after I've removed it.
13
#13
0 Frags +
Valve- Fixed new Crusaders Crossbow sounds not working on the Festive Crusader's Crossbow

Am I the only one who hates the new crossbow sound?. Unlikely but I hope they either revert the change or allow me to change the sound to something else.

Good fixes otherwise though and quick too!

[quote=Valve]- Fixed new Crusaders Crossbow sounds not working on the Festive Crusader's Crossbow[/quote]

Am I the only one who hates the new crossbow sound?. Unlikely but I hope they either revert the change or allow me to change the sound to something else.

Good fixes otherwise though and quick too!
14
#14
1 Frags +

Amazing fixes

Amazing fixes
15
#15
0 Frags +
PhiDunno if it's just because I made a map or something, but hey... I got a pass. Maybe this is the first wave.

http://steamcommunity.com/id/phideltatau/inventory/

Hitting "start search" in the competitive matchmaking screen crashes my game, though. So that's fun.

http://backpack.tf/overview/Competitive%20Matchmaking%20Beta%20Pass

Looks like there's only 60, so it might be because you made a map. This may also not have updated yet, since I'm not sure how often backpack updates.

[quote=Phi]Dunno if it's just because I made a map or something, but hey... I got a pass. Maybe this is the first wave.

http://steamcommunity.com/id/phideltatau/inventory/

Hitting "start search" in the competitive matchmaking screen crashes my game, though. So that's fun.[/quote]

http://backpack.tf/overview/Competitive%20Matchmaking%20Beta%20Pass

Looks like there's only 60, so it might be because you made a map. This may also not have updated yet, since I'm not sure how often backpack updates.
16
#16
marketplace.tf
1 Frags +
DreamboatPhiDunno if it's just because I made a map or something, but hey... I got a pass. Maybe this is the first wave.

http://steamcommunity.com/id/phideltatau/inventory/

Hitting "start search" in the competitive matchmaking screen crashes my game, though. So that's fun.

http://backpack.tf/overview/Competitive%20Matchmaking%20Beta%20Pass

Looks like there's only 60, so it might be because you made a map. This may also not have updated yet, since I'm not sure how often backpack updates.

That item was given around 2:00 AM this morning, so it's not part of a new wave.

[quote=Dreamboat][quote=Phi]Dunno if it's just because I made a map or something, but hey... I got a pass. Maybe this is the first wave.

http://steamcommunity.com/id/phideltatau/inventory/

Hitting "start search" in the competitive matchmaking screen crashes my game, though. So that's fun.[/quote]

http://backpack.tf/overview/Competitive%20Matchmaking%20Beta%20Pass

Looks like there's only 60, so it might be because you made a map. This may also not have updated yet, since I'm not sure how often backpack updates.[/quote]

That item was given around 2:00 AM this morning, so it's not part of a new wave.
17
#17
0 Frags +
Geel9DreamboatPhiDunno if it's just because I made a map or something, but hey... I got a pass. Maybe this is the first wave.

http://steamcommunity.com/id/phideltatau/inventory/

Hitting "start search" in the competitive matchmaking screen crashes my game, though. So that's fun.

http://backpack.tf/overview/Competitive%20Matchmaking%20Beta%20Pass

Looks like there's only 60, so it might be because you made a map. This may also not have updated yet, since I'm not sure how often backpack updates.

That item was given around 2:00 AM this morning, so it's not part of a new wave.

Off twitter, UEAKCrash got one too. Might be map makers, might be the random wave.

[quote=Geel9][quote=Dreamboat][quote=Phi]Dunno if it's just because I made a map or something, but hey... I got a pass. Maybe this is the first wave.

http://steamcommunity.com/id/phideltatau/inventory/

Hitting "start search" in the competitive matchmaking screen crashes my game, though. So that's fun.[/quote]

http://backpack.tf/overview/Competitive%20Matchmaking%20Beta%20Pass

Looks like there's only 60, so it might be because you made a map. This may also not have updated yet, since I'm not sure how often backpack updates.[/quote]

That item was given around 2:00 AM this morning, so it's not part of a new wave.[/quote]

Off twitter, UEAKCrash got one too. Might be map makers, might be the random wave.
18
#18
-6 Frags +
DreamboatGeel9DreamboatPhiDunno if it's just because I made a map or something, but hey... I got a pass. Maybe this is the first wave.

http://steamcommunity.com/id/phideltatau/inventory/

Hitting "start search" in the competitive matchmaking screen crashes my game, though. So that's fun.

http://backpack.tf/overview/Competitive%20Matchmaking%20Beta%20Pass

Looks like there's only 60, so it might be because you made a map. This may also not have updated yet, since I'm not sure how often backpack updates.

That item was given around 2:00 AM this morning, so it's not part of a new wave.

Off twitter, UEAKCrash got one too. Might be map makers, might be the random wave.

I want one too :c Pretty please valve?

[quote=Dreamboat][quote=Geel9][quote=Dreamboat][quote=Phi]Dunno if it's just because I made a map or something, but hey... I got a pass. Maybe this is the first wave.

http://steamcommunity.com/id/phideltatau/inventory/

Hitting "start search" in the competitive matchmaking screen crashes my game, though. So that's fun.[/quote]

http://backpack.tf/overview/Competitive%20Matchmaking%20Beta%20Pass

Looks like there's only 60, so it might be because you made a map. This may also not have updated yet, since I'm not sure how often backpack updates.[/quote]

That item was given around 2:00 AM this morning, so it's not part of a new wave.[/quote]

Off twitter, UEAKCrash got one too. Might be map makers, might be the random wave.[/quote]

I want one too :c Pretty please valve?
19
#19
5 Frags +

anybody's custom hitsound messed up on sv_pure 2? it was working earlier on a pub

anybody's custom hitsound messed up on sv_pure 2? it was working earlier on a pub
20
#20
-2 Frags +
springrollsanybody's custom hitsound messed up on sv_pure 2? it was working earlier on a pub

Hitsound or killsound

[quote=springrolls]anybody's custom hitsound messed up on sv_pure 2? it was working earlier on a pub[/quote]
Hitsound or killsound
21
#21
0 Frags +
TheMetaspringrollsanybody's custom hitsound messed up on sv_pure 2? it was working earlier on a pubHitsound or killsound

Hitsound, I believe. I have killsound disabled and my quake 3 hitsound is not coming up properly now.

[quote=TheMeta][quote=springrolls]anybody's custom hitsound messed up on sv_pure 2? it was working earlier on a pub[/quote]
Hitsound or killsound[/quote]
Hitsound, I believe. I have killsound disabled and my quake 3 hitsound is not coming up properly now.
22
#22
-1 Frags +
wickedplayer494Valve- Updated the Summer Shades so they can be traded

yes
best part of the update

[quote=wickedplayer494]
[quote=Valve]
- Updated the Summer Shades so they can be traded
[/quote][/quote]

yes
best part of the update
23
#23
3 Frags +

my hitsound and killsound is all fucked up now. I joined a pub and i get the loudest static noise ive ever heard when hitting shit now

my hitsound and killsound is all fucked up now. I joined a pub and i get the loudest static noise ive ever heard when hitting shit now
24
#24
22 Frags +

Honestly Valve rules now

Honestly Valve rules now
25
#25
cp_sunshine, cp_cardinal
0 Frags +
Geel9That item was given around 2:00 AM this morning, so it's not part of a new wave.

That long? Wow. I only noticed I got it a few hours ago, I must have been really unobservant. At least things are *starting* to be passed out, even if it's not a wave? I dunno.

[quote=Geel9]That item was given around 2:00 AM this morning, so it's not part of a new wave.[/quote]

That long? Wow. I only noticed I got it a few hours ago, I must have been really unobservant. At least things are *starting* to be passed out, even if it's not a wave? I dunno.
26
#26
0 Frags +

my killsound is still fucked w that loud static noise after it

my killsound is still fucked w that loud static noise after it
27
#27
0 Frags +

.

.
28
#28
0 Frags +
meddlemy killsound is still fucked w that loud static noise after it

default hitsounds are fine though, but i want my quake hitsound

[quote=meddle]my killsound is still fucked w that loud static noise after it[/quote]

default hitsounds are fine though, but i want my quake hitsound
29
#29
5 Frags +

tf_dingalingaling "1"
tf_dingaling_pitchmindmg "100"
tf_dingaling_pitchmaxdmg "75"
tf_dingalingaling_lasthit "1"
tf_dingaling_lasthit_pitchmindmg "100"
tf_dingaling_lasthit_pitchmaxdmg "75"

that's working for me.

tf_dingalingaling "1"
tf_dingaling_pitchmindmg "100"
tf_dingaling_pitchmaxdmg "75"
tf_dingalingaling_lasthit "1"
tf_dingaling_lasthit_pitchmindmg "100"
tf_dingaling_lasthit_pitchmaxdmg "75"

that's working for me.
30
#30
-1 Frags +
flametf_dingalingaling "1"
tf_dingaling_pitchmindmg "100"
tf_dingaling_pitchmaxdmg "75"
tf_dingalingaling_lasthit "1"
tf_dingaling_lasthit_pitchmindmg "100"
tf_dingaling_lasthit_pitchmaxdmg "75"

that's working for me.

doesn't work for custom sounds, the default ones work completely fine.

[quote=flame]tf_dingalingaling "1"
tf_dingaling_pitchmindmg "100"
tf_dingaling_pitchmaxdmg "75"
tf_dingalingaling_lasthit "1"
tf_dingaling_lasthit_pitchmindmg "100"
tf_dingaling_lasthit_pitchmaxdmg "75"

that's working for me.[/quote]
doesn't work for custom sounds, the default ones work completely fine.
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