Just from skimming around these types of threads and reading the posts, it just seems like nearly all or most of the suggestions/ideas made result in the same consequence of "teams will hold back even more and are even more likely to stalemate" or "it will make it even worse". Some of the reasons about how the maps are made seem like a fair point on why it happens, but I don't know. It'd be great if we could have some server mod to experiment different rulesets(ability to change the values on timers, cap rates, etc.) to actually test and see if something actually wouldn't work or not. But then that would require people even willing to make such a mod and the people to play it.
|Signed Up||November 15, 2012|
|Last Posted||March 21, 2017 at 12:48 PM|
|Posts||795 (0.5 per day)|