the301stspartanI'm pretty sure fatal1ty is using this to practice for relic. Earlier today someone would airshot everyone like he wasn't even joking. And he had a 1 in his name.
wait isnt this an insigib game and the only weapon is a railgun >_>
[quote=the301stspartan]I'm pretty sure fatal1ty is using this to practice for relic. Earlier today someone would airshot everyone like he wasn't even joking. And he had a 1 in his name.[/quote]
wait isnt this an insigib game and the only weapon is a railgun >_>
Close enough. Plus, it has rats.
Close enough. Plus, it has rats.
the301stspartanClose enough. Plus, it has rats.
Actually if you look at the model closely, it's clearly a pig
[quote=the301stspartan]Close enough. Plus, it has rats.[/quote]
Actually if you look at the model closely, it's clearly a pig
tomroadrunnerwe've just got decades of experience telling us that pressing W kills momentum.
w literally does nothing of the sort and anyone who says that doesn't actually understand airstrafing
using w to airstrafe (along with a/d) in tf2 is perfectly legit if you want your view angle while turning to be oriented 45 degrees further in the direction you're turning than using just a/d, and you know to turn an extra 45 degrees in that direction before you start turning too
the only way to lose speed is to aistrafe too quickly or hit a backwards button (same thing)
it especially does nothing of the sort with quake physics where it's mandatory to /gain/ speed when you strafejump so I have no idea where you got "decades of experience" from (your ass?)
LanterNThe maps for this game look pretty cool.
i played this before and aside from the fact that you can't strafejump the maps were my next complaint
KhakiActually if you look at the model closely, it's clearly a pig
warsow ripoff!11
[quote=tomroadrunner]we've just got decades of experience telling us that pressing W kills momentum.
[/quote] w literally does nothing of the sort and anyone who says that doesn't actually understand airstrafing
using w to airstrafe (along with a/d) in tf2 is perfectly legit if you want your view angle while turning to be oriented 45 degrees further in the direction you're turning than using just a/d, and you know to turn an extra 45 degrees in that direction before you start turning too
the only way to lose speed is to aistrafe too quickly or hit a backwards button (same thing)
it especially does nothing of the sort with quake physics where it's mandatory to /gain/ speed when you strafejump so I have [b]no idea[/b] where you got "decades of experience" from (your ass?)
[quote=LanterN]The maps for this game look pretty cool.[/quote]
i played this before and aside from the fact that you can't strafejump the maps were my next complaint
[quote=Khaki]Actually if you look at the model closely, it's clearly a pig[/quote]
warsow ripoff!11
why was I expecting a new MadCatz mouse
This game is awesome!
why was I expecting a new MadCatz mouse
This game is awesome!
Actually this game is awesome but the maps are kinda small and spawns blow LOL
Actually this game is awesome but the maps are kinda small and spawns blow LOL
So much more fun than what I was expecting, the minimalistic interface and graphics are really nice. And I actually really like the movement - no limits!
Thanks OP for the recommendation otherwise I don't think I ever would have found this.
Oh and if you ever see a guy called "Tarr" that's me :D
So much more fun than what I was expecting, the minimalistic interface and graphics are really nice. And I actually really like the movement - no limits!
Thanks OP for the recommendation otherwise I don't think I ever would have found this.
Oh and if you ever see a guy called "Tarr" that's me :D
wareyatomroadrunnerwe've just got decades of experience telling us that pressing W kills momentum.
w literally does nothing of the sort and anyone who says that doesn't actually understand airstrafing
it especially does nothing of the sort with quake physics where it's mandatory to /gain/ speed when you strafejump so I have no idea where you got "decades of experience" from (your ass?)
Yikes, um, sorry? I was only a (VERY) casual Quake player, I didn't mean that I had decades of experience with this, I was meaning the TF2 community. I oversimplified the mechanic grossly, I get that. I am nowhere near an expert, I am just some douche that recommended a free flash game that you hate.
[quote=wareya][quote=tomroadrunner]we've just got decades of experience telling us that pressing W kills momentum.
[/quote] w literally does nothing of the sort and anyone who says that doesn't actually understand airstrafing
it especially does nothing of the sort with quake physics where it's mandatory to /gain/ speed when you strafejump so I have [b]no idea[/b] where you got "decades of experience" from (your ass?)
[/quote]
Yikes, um, sorry? I was only a (VERY) casual Quake player, I didn't mean that I had decades of experience with this, I was meaning the TF2 community. I oversimplified the mechanic grossly, I get that. I am nowhere near an expert, I am just some douche that recommended a free flash game that you hate.
This game is actually the greatest thing ever
This game is actually the greatest thing ever
really good if you for some reason don't have access to any of the 2390582 arena shooters with better movement systems and netcode that support instagib modes
really good if you for some reason don't have access to any of the 2390582 arena shooters with better movement systems and netcode that support instagib modes
[url=www.twitch.tv/tomroadrunner/c/2369570]Step your jump game up, Panda.[/url]
Also, [url=www.twitch.tv/tomroadrunner/c/2369534]that didn't take long, did it?[/url]
Whenever a new match starts I keep getting kicked.
also should be 4 players max.
edit: acidrenix stop killing me
Whenever a new match starts I keep getting kicked.
also should be 4 players max.
edit: acidrenix stop killing me
holy shit the movement is so fun
holy shit the movement is so fun
the fps meter says 90
my eyes say 30
the fps meter says 90
my eyes say 30