zhern
Account Details
SteamID64 76561198027033926
SteamID3 [U:1:66768198]
SteamID32 STEAM_0:0:33384099
Country Scotland
Signed Up May 1, 2021
Last Posted April 18, 2024 at 7:32 PM
Posts 287 (0.3 per day)
Game Settings
In-game Sensitivity 2
Windows Sensitivity
Raw Input 1
DPI
800
Resolution
1280 x 720
Refresh Rate
240
Hardware Peripherals
Mouse Logitech G Pro X Superlight
Keyboard Leopold FC660M (MX Reds)
Mousepad Artisan Hien Mid XL
Headphones Beyerdynamic DT990 Pro
Monitor AOC 24"
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#17 #savetf2 in TF2 General Discussion
b0nes_NA it's not pessimistic to believe that a Twitter hashtag will do nothing. I could flip the script and say you're not being optimistic, you're being delusional.whats the worst that can happen? I'm fully aware this is likely to fail and if it does, we're in the same spot and nothing changes. If even the smallest change happens or there is a response then its worth posting a meaningless # on twitter. Valve don’t care about little babies crying on the internet or else half life 3 would clearly be hereValve cares about their company image, other gaming news media is starting to bring attention to the issue and its becoming more public.
https://www.youtube.com/watch?v=DUfNt5_bP6Q&ab_channel=SomeOrdinaryGamers
Half life 3 is one thing that would require years and years of the company putting many resources into developing it. tf2 is already made, the anti-cheat for the bots themselves have been implemented into severs like uncletopia. mastercom has made a mod of tf2 that fixes the vast majority of bugs and optimizations to take the game to 2022
https://www.youtube.com/watch?v=EnBDMZ-9-Dw&ab_channel=TylerMcVicker
I've put actual thought into ways valve can update and fix and continue to develop tf2 without actually needing to take their staff away from other projects. I mean we have literally been doing it ourselves forever, so why can't we convince them to give certain members of the community that we can fix it ourselves if they let us.
this isn't unrealistic its completely within the realm of reason that these things can happen. It is however on valve to hand the keys over to us.

and if they still do nothing then its proof that they would rather see tf2 dead then actually try to profit from one of their most iconic ip's

https://i.gyazo.com/780c6b9d50b53d64d271b573930e42ce.png

posted about a year ago
#23 Insomnia 69 (26-29th August 2022) in LAN Discussion

cu@

posted about a year ago
#7 Trading is unsafe atm in TF2 General Discussion
BrockWild_Rumpustaking bets how quickly this gets fixed since it actually hurts valves wallet
yea but does this effect the community market? like can people list keys for sale (matching buy orders) and pull this exploit?

i think its only trades between users, not the actual market
dont see how that would work

posted about a year ago
#2 TMNT 2003 series in Music, Movies, TV

i was born in 2011

posted about a year ago
#19 Mastercomfig or Comanglia ? in TF2 General Discussion
Hybrido0Zhern those numbers seem very low. I have ryzen 5 2600 and 16 gigs memory along with a RTX 480 graphics card and with native resolution on my 144hz monitor I’m getting around 190 fps. It usually drops to like 90-120 during fights but still that’s more fps than your bechmarks.

yea this was a pub benchmark i think in 6s i average like 320 or something im not sure

posted about a year ago
#16 Mastercomfig or Comanglia ? in TF2 General Discussion

i have ryzen 5 3600 with a 3060, also with 16gb of ram and ive found that my fps is the smoothest/most consistent with comanglia stability, although that could just be placebo
seeing as we have pretty similar specs, here are the benchmarks i did with this benchmark demo:

comanglia stability dx81
4812 frames 17.615 seconds 273.17 fps ( 3.66 ms/f) 43.722 fps variability
4812 frames 17.743 seconds 271.21 fps ( 3.69 ms/f) 45.704 fps variability
4812 frames 17.522 seconds 274.63 fps ( 3.64 ms/f) 43.972 fps variability

comanglia stability dx100
4812 frames 18.479 seconds 260.41 fps ( 3.84 ms/f) 40.953 fps variability
4812 frames 18.318 seconds 262.70 fps ( 3.81 ms/f) 40.930 fps variability
4812 frames 18.467 seconds 260.57 fps ( 3.84 ms/f) 41.445 fps variability

mastercoms low dx81
4812 frames 17.155 seconds 280.50 fps ( 3.57 ms/f) 47.886 fps variability
4812 frames 17.093 seconds 281.53 fps ( 3.55 ms/f) 47.569 fps variability
4812 frames 17.188 seconds 279.96 fps ( 3.57 ms/f) 48.449 fps variability

mastercoms low dx100
4812 frames 17.772 seconds 270.76 fps ( 3.69 ms/f) 47.049 fps variability
4812 frames 17.635 seconds 272.87 fps ( 3.66 ms/f) 45.188 fps variability
4812 frames 17.794 seconds 270.43 fps ( 3.70 ms/f) 47.062 fps variability

comanglia cinema dx81
4812 frames 22.023 seconds 218.50 fps ( 4.58 ms/f) 31.750 fps variability
4812 frames 22.313 seconds 215.66 fps ( 4.64 ms/f) 32.933 fps variability
4812 frames 22.591 seconds 213.01 fps ( 4.69 ms/f) 33.028 fps variability

comanglia cinema dx100
4812 frames 25.589 seconds 188.05 fps ( 5.32 ms/f) 28.899 fps variability
4812 frames 25.794 seconds 186.55 fps ( 5.36 ms/f) 29.328 fps variability
4812 frames 25.985 seconds 185.18 fps ( 5.40 ms/f) 28.446 fps variability

mastercoms ultra dx81
4812 frames 22.853 seconds 210.56 fps ( 4.75 ms/f) 29.453 fps variability
4812 frames 23.304 seconds 206.49 fps ( 4.84 ms/f) 30.614 fps variability
4812 frames 23.384 seconds 205.78 fps ( 4.86 ms/f) 30.942 fps variability

mastercoms ultra dx100
4812 frames 27.030 seconds 178.02 fps ( 5.62 ms/f) 27.244 fps variability
4812 frames 27.001 seconds 178.21 fps ( 5.61 ms/f) 27.301 fps variability
4812 frames 27.080 seconds 177.69 fps ( 5.63 ms/f) 26.937 fps variability

for me, comanglia stability on dx81 feels nicer than mastercoms low on 81, even tho its technically better
also included cinema cfgs just for comparison :D

posted about a year ago
#2 NA Rahmix? in TF2 General Discussion

only if there is segregation

posted about a year ago
#6 tf2 scene in 2038 in TF2 General Discussion

https://cdn.discordapp.com/attachments/305762898427510785/974032503222468710/unknown.png

posted about a year ago
#686 TF2 benchmarks in TF2 General Discussion

ryzen 5 3600
rtx 3060
16gb ram @ 3600mhz
windows 10
dx 81
comanglia stability cfg with a bunch of cleantf2 vpks
1920 x 1080
testing with benchmark_test:
4812 frames 17.615 seconds 273.17 fps ( 3.66 ms/f) 43.722 fps variability
4812 frames 17.743 seconds 271.21 fps ( 3.69 ms/f) 45.704 fps variability
seem to be getting lower frames than i should be

posted about a year ago
#1259 Post your setup in Off Topic
_Kermitzhernhttps://i.gyazo.com/c6d7dc0f666cfb597f614d07a1127957.jpg
need a new mousepad, any suggestions?

https://www.amazon.co.uk/Silent-Monsters-Gaming-Office-Mouse/dp/B01FFFSMBI?th=1

Unironically one of the best I've used, it's basically a qck+ but cheaper and works just as well, if not better.

Also what's with the ghost keyboard on the left.

lmao its the plastic dust cover that came w my keyboard
ty for the mousepad recommendation, are artisan pads worth the money?

posted about a year ago
#1257 Post your setup in Off Topic

https://i.gyazo.com/c6d7dc0f666cfb597f614d07a1127957.jpg

need a new mousepad, any suggestions?

posted about a year ago
#6845 HUD editing: short questions, quick answers in Customization
mmrarktezhernmmrarktehttps://i.imgur.com/F8vrsKX.jpg
why my surface font look like this?!

also, how would i replace one match hud at the top with one from another hud
looks like broesel font, might wanna check hp/ammo files
as for the match hud, you could use the hud merger
It just uses surface-medium, which is the normal m0rehud font no? when i use other huds with the font it looks that way too, not sure why

broesel uses surface-broesel, which is what i think that font looks like
im 90% sure m0rehud font and broesel hud font are different, could be wrong though

posted about a year ago
#6843 HUD editing: short questions, quick answers in Customization
mmrarktehttps://i.imgur.com/F8vrsKX.jpg
why my surface font look like this?!

also, how would i replace one match hud at the top with one from another hud

looks like broesel font, might wanna check hp/ammo files
as for the match hud, you could use the hud merger

posted about a year ago
#6 three rune blade sound replacement in Customization
turbochad69yes, but it makes a lot of of the other scout melees have that draw sound also:
https://www.mediafire.com/file/ny2fb0i0lq3l2v4/three_rune_katana.vpk

absolute beast tysm

posted about a year ago
#4 three rune blade sound replacement in Customization
turbochad69here, same method as the stock original sound one, which isn't really ideal. unfortunately it also changes the sound of some of the other demo swords in addition to the scout sword, I don't think there's a good way to prevent that since they all share the same sound

https://www.mediafire.com/file/lbapjatct96b7lj/three_rune_katana.vpk

also I didnt test it at all so if it doesn't work right lmk and I will fix it

thanks, works for the most part but is there any way to get the pullout noise the same as the katana?

posted about a year ago
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