FogRoamers need to be un-predictable, and not always going for the kill. That was probably one of my biggest problems when I was playing in Open as a roamer that I died way too many times.
As much as I apparently give shit to Mangachu, he could potentially become one of the better roamers in Invite with time.
Wonderwall knew how to play the game and was fairly predictable. I don't know why people feel the need to say that roamers 'have to be unpredictable', as it's a load of rubbish. You can be predictable in any role and still be effective based solely on game knowledge & mechanics. Wonderwall would just fuck shit up because he'd outdm most players, with sick jumping ability to boot.
'Unpredictability' just helps keep the other team guessing + increases your dice-roll factor.
Look at GeaR - predictable player, but has good mechanics. His playstyle is CERTAINLY effective for his team.
conductor20ID ROCKETSURGEON
I thought hong mostly played pocket? Am I dum? :/