Today I've finally got a day off, and so I'm going to fix readymode, the Trade Up program, and green text.
| Account Details | |
|---|---|
| SteamID64 | 76561197994749697 |
| SteamID3 | [U:1:34483969] |
| SteamID32 | STEAM_0:1:17241984 |
| Country | United States |
| Signed Up | April 1, 2014 |
| Last Posted | July 21, 2026 at 4:13 AM |
| Posts | 2142 (0.5 per day) |
| Game Settings | |
|---|---|
| In-game Sensitivity | 6.0 |
| Windows Sensitivity | 6/11 |
| Raw Input | 1 |
DPI |
1600 |
Resolution |
1920x1080 |
Refresh Rate |
144Hz |
| Hardware Peripherals | |
|---|---|
| Mouse | Logitech MX Master |
| Keyboard | Ducky 9008G2 Pro Limited Edition (PBT, MX Greens) |
| Mousepad | Razer Sphex |
| Headphones | Philips SHP9500 |
| Monitor | HP L1925 (vert), BenQ XL2420Z, Apple Monitor II |
I wish I didn't have to work so much, so that I could set some time aside to really enjoy Witcher 3... I'm only a few hours into it, and it's a lot different than other RPGs, but I'm still enjoying it immensely.
A shame it's as CPU-bound as TF2 though.
am i the only one that uses a wireless mouse
rowrowI support Valve's Game incentive, even if it we end up watching as quick-fix medics follow baby face scouts into the heat of beggar's bazookas and wrangled mini-sentries healed by rescue ranger shots. 5 medics 1 heavy? 3 heavy-medic combos? 6 engineers short circuiting and healing a sentry on granary last? Pure poetry, provided the invite players allow themselves to play-through-the-pain and not disconnect halfway through a match.
I've always wanted to see clockwork run BFB while b4nny runs loch + targe
BLoodSireDonation incentives: hosts take shirts off
alex austin and kurt topless
i will donate $100
JermYou can try using Ultra-High settings https://wiki.teamfortress.com/wiki/Ultra_high_settings
and also changing your dxlevel in launch options http://tf2.gamebanana.com/tuts/6903 ctrl+f for dxlevel. dxlevel 96-99 are the highest
96, 97, and 99 no longer work, only 98 and 95 do.
Think this changed when mat_picmip was locked.
MessyRecipeHost servers on VPS or dedicated with command-line access
Install OpenVPN on servers
Connect servers to a VPN
Block Source ports on the servers from access except from the VPN's IP range
Connect players/casters to the VPN
Give out the VPN server IP
Now even if someone looks up their game info in Steam, they should only see a server IP from the VPN range
Not 100% sure this works because I've never tried it.
I have a VPS with TF2 on it. I'll experiment with this.
Edit: We forgot a couple of key points... VPN costs and ping overhead. Especially that last one.
They do still sell Seasonic rebrands, though, Setsul...
Who's Who in Power Supplies 2014
pokemonizepicpretty fun gamemode, just hope its not like special delivery where they only make 1 map and because of that no one plays it
the difference is special delivery is shit, pass time is actually interesting.
icyfrenzyspeaking of fps, is it normal for getting less than 300 fps in csgo and tf2 with i5 4590 and gtx 750ti on all low settings on 1024x768?
yup
we need a new server var valve:
sv_private
when set to 1, mask server info on steam's "view game info" page ("%name% is playing on a private server"), and disallow joining via the "join game" button on steam. sending invites should still work however, and players should be able to join if invited.