*DEAD* BigXThaPlug : bitch im from texas! -me (BigXThaPlug)
yk
| Account Details | |
|---|---|
| SteamID64 | 76561198028165763 |
| SteamID3 | [U:1:67900035] |
| SteamID32 | STEAM_0:1:33950017 |
| Country | United States |
| Signed Up | September 5, 2019 |
| Last Posted | October 26, 2024 at 4:09 AM |
| Posts | 3 (0 per day) |
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| Windows Sensitivity | |
| Raw Input | |
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#3
cp_birdwatch
in
Map Discussion
Thanks for taking a look at the map. I don't really know which props you are considering problematic. If you could screenshot or describe their location I would be happy to look into adjusting their collision settings.
I will work on the other things you mentioned too, but you already gave me enough information there.
posted about 6 years ago
#1
cp_birdwatch
in
Map Discussion
Hello, I made this map!
It is a symmetrical control point map with strong (possibly overscaled) verticality. Some geometry is inspired by birdhouses and bird feeders. There are funny glowing nuclear barrels.
Gamemode: 5CP
Version: a4
TF2Maps.net post for changelog & earlier versions
Thank you for listening...
posted about 6 years ago