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SteamID64 76561198020242938
SteamID3 [U:1:59977210]
SteamID32 STEAM_0:0:29988605
Country France
Signed Up November 6, 2012
Last Posted May 26, 2020 at 12:59 PM
Posts 749 (0.3 per day)
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#159 Med speed buff removal EU DMIXES in TF2 General Discussion

i have no real preference about the name of the plugin (tf2-comp-fixes), if you think it is problematic and find a better one (naming things is hard), i'll consider it

i dont exactly like promod being used to describe it because it's not a custom client (it's not even hard to install), but im not gonna stop people from saying it

posted 1 month ago
#16 Med speed buff removal EU DMIXES in TF2 General Discussion

The plugin should be available on serveme EU and NA, thank you Arie.
It includes these commands, disabled by default:

sm_fix_sticky_delay 1
sm_remove_medic_attach_speed 1
sm_remove_projectiles_hitting_teammates 1

If the latter is not found, it has been replaced by

sm_fix_ghost_crossbow_bolts 1
sm_projectiles_ignore_teammates 1
posted 1 month ago
#29 twiikuu's technology in Projects
Air_is there a way to search for logs that have 2 specific steamids in the same log? a friend of mine recently came back online after a few years and we were reminiscing about the old days and we were searching for logs we were both in. should let you (not my project)

posted 1 month ago
#25 twiikuu's technology in Projects

thanks for the kind words

scrambledYour comp fixes plugin is really cool, does it also disable hitscan being blocked by friendly players?

nop, only projectiles, i can look for hitscan at some point

posted 1 month ago
#19 twiikuu's technology in Projects

Hello, I'm repurposing this thread, could it be renamed to "twiikuu's technology"?
Thank you

posted 1 month ago
#33 why not disable scout speed buff in TF2 General Discussion

you can try the plugin I made here:
only supports Linux for now, I think I can make it work with Windows, just give me a couple days to figure it out

posted 1 month ago
#86 VALORANT in Other Games
Reflectonot recommending it but i bought an NA valorant account from a dude on ebay for $15 and had no issues. changed all the acc info to my shit. not going to idle in streams 24/7 praying for a key.

they've been banning sold accounts, hopefully that doesn't happen to you

seagull had one of the character designers (morello) in a voice call:
didn't listen closely but a major red flag popped up, they don't want deterministic spray patterns (not random, learnable) because "spraying vs tapping should be an important decision"
the guy sounds like a redditor too which doesnt really help (legit said big chungus at some point)

posted 1 month ago
#25 why not disable scout speed buff in TF2 General Discussion

asking SIGSEGV for some pointers, if it's nothing extraordinary, i'll try making a plugin
next, and that's on you, you're gonna have to ask who will accept running it
serveme most likely wont if there's no tangible reason to, although arie is very nice and reasonable
didn't see anything mentioning server mods in etf2l rules but logically they would refuse
pugchamp is, i believe and mean no offense, in maintenance mode so changes may be harder to get in

posted 1 month ago
#163 Diabotical Kickstarter in e-Sports
DiaboticalPSA: We are leaving the servers up throughout the week. Hopefully those in affected and/or quarantined regions due to #COVID19 can have another game to play. We'll be sending daily beta keys through our sign-up list at, so go get yours. Stay safe everyone!

posted 2 months ago
#6 Coronavirus and Copenhagen in LAN Discussion
Not looking good, sorry

posted 2 months ago
#152 Diabotical Kickstarter in e-Sports

I'm interested to know how the netcode works, playing in burger servers (~100/120ms) I had absolutely zero issue shooting, moving and rocket jumping.

It could mean that it's entirely client predicted (moving and rocket jumping isn't delayed) and heavily lag compensated (favor the shooter), the former is great, the latter is mostly fine until you get railed behind a corner or rocketed without seeing it being shot.

It's also possible they're blending in server-side extrapolation just like Reflex did, maybe with a different or no upper bound (Reflex has 80ms). If that's the case, then awesome.

posted 2 months ago
#9969 stream highlights in Videos

posted 4 months ago
#25 RGL Ban Wave in TF2 General Discussion

anyone wanna import that banlist in tftv?

posted 4 months ago
#5 Mic Thread #69000 in Hardware

Blue Snowball sounds OK but is bulky (read: shit to transport) and the cable connector is absolute garbage, absolutely requiring a homemade fix (I used Blu-Tack). It also gets you flagged at airport security for a free manual check.

An XLR setup should be attainable with 100EUR and will sound better than a lot of the USB mics available.

USB AT2020 also sounds quite good.

posted 4 months ago
#12 discrepancy between player count and YouTube views in TF2 General Discussion
sourceI was wondering why there was such an inconsistency in the numbers.

You're kinda comparing apples to oranges, YouTube views accumulate from when they are published, most of the TF2 player stats you're shown are fluctuating over a short span of time. I don't know of any website that keeps track of something similar for TF2 players, i.e.: how many unique players joined any server server since a point in time, the best you have is, I believe, how many people own the game on Steam, which is not very indicative.
The other thing is that YouTube is a lot more accessible than TF2, viewers may watch but not play at all.

sourceI never played rust nor have I seen a video of someone playing rust

posted 4 months ago
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