tsar
Account Details
SteamID64 76561198116072296
SteamID3 [U:1:155806568]
SteamID32 STEAM_0:0:77903284
Country Aruba
Signed Up May 9, 2016
Last Posted December 2, 2023 at 4:55 PM
Posts 1392 (0.5 per day)
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In-game Sensitivity I don't play anymore
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#1 ETF2L S24 LBF: Full Tilt vs. LEGO in Matches

Mike, come back!

posted about 7 years ago
#9 why was sideshow leaving? in TF2 General Discussion
Firehttp://www.teamfortress.tv/34707/sideshows-last-stream-aka-sideshow-memorial/?page=6#173
Has lots of upfragss, idk if it's true tho

He said it on stream

posted about 7 years ago
#173 Sideshow's last stream (AKA Sideshow memorial) in TF2 General Discussion

Apparently, Sideshow got kicked out of uni for illegally distributing expensive textbooks at uni (Piracy)

posted about 7 years ago
#30 Is Valve overcomplicating weapon stats? in TF2 General Discussion
ZestyI can understand valve not looking to the community for balance changes. They probably get barely legible essays emailed to them by 12 year old pyro mains about balance constantly, so a lot of the time it's going to be difficult to know who to trust on balance changes.

To: gaben@gmail.com

Subject: WHY THE FUCK IS PYRO SO BAD!?!?!?!?!?! kappa

Message: HELLO. MY NAME IS ADAM BUT MY STEAM NAME IS xXfuck-you69Xx #teampyro. I HAVE A QUSTION ABOUT THE CHANGES TO PYRO? WHY DO THEY SUCK? LIKE MORE THAN YOUR MOM? WHY CAN OTHER PEOPLE KILL ME WHEN I CANT KILL THEM. ITS BECAUSE THEYRE ALL CHEATING. YOU NEED TO BUFF PYRO AND BAN EVERYONE ELSE. GABEN PLZ.

.ALSO WERE DID THEY GET THOSE WEPS LIKE THE SHIELD FOR DEMOPAN. MY FAV YOUTUBER KING RAJA HAS ONE BUT I DON'T KNOW WHERE YOU GET ONE.

THNX

posted about 7 years ago
#12 Which teams are going to i58? in LAN Discussion
MoursiFroyo, Ronin, nameLess, Full Tilt, Jasmine Tea, Crowns, Comfortably Spanked.

I assume there's 1 more spot in the invite bracket.

SUAVE? That would be wicked.

posted about 7 years ago
#5 Is Valve overcomplicating weapon stats? in TF2 General Discussion

x

posted about 7 years ago
#5 Matchmaking problem in Q/A Help

See, I got in fine with just a beta pass

posted about 7 years ago
#170 Introducing... The Mannterface! in Customization

When will you update for the new update? Saxton, you're a tad late behind your other companies.

posted about 7 years ago
#38 ESEA S22 W6: RONIN vs. froyotech in Matches
TLRI'll knock the rust off and get the team chemistry down and hopefully provide a better show in coming matches!

How was coming back after a 2 year break?

posted about 7 years ago
#64 TLReturn in TF2 General Discussion
aslYeh, the player who cares most about tf2 results cut the best roamer in the game, even though he has the ability to shift around the team in a way where he could literally cut anyone else before blaze.

I just wish they'd tell us what's happening. I don't understand why they make it such a big deal.

Maybe also TLR is just a sub. It's hard to tell.

posted about 7 years ago
#61 TLReturn in TF2 General Discussion

My bet is they cut Muma, are moving paddie onto scout, and b4nny onto demo. Or they cut -blaze. I doubt it, after he slammed on Product.

posted about 7 years ago
#575 cp_sunshine (5CP) in Map Discussion
PhiSunshine is now officially in-game! There's been a lot of changes.

Here's a changelog of almost all the major ones (might have missed one or two):

• Blocked sightline from cafe to second
• Raised said door 8u
• Moved cover from cafe to mid in order to make standing on tetris unable to see players pushing through cafe
• Moved and raised doorways exiting cafe in order to support pushing through more
• Moved high ground next to lighthouse down by 48u, aligning it with the high exit from lobby
• Extended out high exit from lobby to make fighting easier
• Changed cover in flowers/valley in order to prevent players standing on fences, and seeing too much
• Moved barrel arrangement on shutter door side of last back 32u
• Raised fence between choke and second by 32u to block sightline
• Opened up the wall between left and right lobby
• Fixed visual glitch with one way windows in last spawn
• Simplified cubbyhole in bottom lobby
• Pushed upper side choke into last forward a bit, created new space for teams to play in – entrance is now closer to last
• Extended fence next to upper side choke to ceiling to prevent players from standing on top
• Major changes to shutter door side of last: if you enter shutter door, you can no longer be spotted from players in last and you have a safer entrance area around pack
• Moved shutter door over significantly, eliminating line of sight from shutter into last
• Shifted around geometry in shutter side lobby to better work with sightlines and encourage teams to use shutter side more
• Filled in useless area that used to connect to what used to be secret
• Edited displacements on mid to make the sightline under the church unusable
• Added planks underneath church to make sightline under church from choke to choke unusable
• Shortened openings on long sides of church to make visibility from shack more limited

Well I need to see that to understand what you just said

EDIT: I have gone into the game and the changes look fantastic. Now with all of the changes made to patio, the flanks, and lobby, Sunshine is so much more playable. Phi, you did a great job.

posted about 7 years ago
#3 Sociology survey in Off Topic

Filled

posted about 7 years ago
#7 Match.tf (potential tf2 dating site?) in Off Topic
zeFrostyYou would probably have more luck looking in the rec posts for pyro mains tbh

FTFY

posted about 7 years ago
#15 ESEA S22 W6: RONIN vs. froyotech in Matches
Cerdurhope the update doesn't fuck up this match

It looks like MM will be released tonight before this match, but the balance changes will be after it.

posted about 7 years ago
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