type net_graph 1 in tf2 console and check your fps: if it's 60 or higher and it's stable (aka you stay at a constant 60, not spike up to it randomly but then drop down afterward) then your framerate should be good and any lag you experience is (probably) internet lag.
| Account Details | |
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| SteamID64 | 76561198059409038 |
| SteamID3 | [U:1:99143310] |
| SteamID32 | STEAM_0:0:49571655 |
| Country | United States |
| Signed Up | July 28, 2014 |
| Last Posted | February 10, 2026 at 3:56 PM |
| Posts | 754 (0.2 per day) |
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ggs jay will upload the logs i promise
hitreg/netcode optimizations would be lovely, although hopefully that will be better if the game gets ported to source 2.
fix random floating hats and unusual effects
You can still get stuck on many things in the tunnel on pl_upward.
Also I might be wrong on this but pyro airblast was never intended to kill all momentum (?), so how it functions now should be considered a bug. It's really frustrating fighting one and then you get airblasted and you can't strafe at all and it's just dumb. Having airblast not take away all your aerial momentum/strafing capabilities will make it less dumb to play against.
Edit: also default sniper crosshair is noticeably offcentered and so is the default scout crosshair (by like a few pixels). Will it ever matter? Probably not, but it's still silly that it exists in a game as big as tf2.
cs players genuinely think that comp tf2 is interesting and definitely deserves more attention
we ain't out yet boys
I'm asian and I was hungry
hey guys, I took the liberty of updating Macassar's version of this mod (the one that prevents invisible pyro heads and demo/scout feet), I really hope he doesn't mind. This is also my first time doing this, so if i messed up feel free to tell me and i'll try to fix it :]
Edit: Just tested everything through itemtest, turns out i missed a pyro misc (It was listed under whole head not head replacement on the wiki @_@), but everything else should be working perfectly now. Use this new download link.
https://www.dropbox.com/s/kdn4jpzedbs5xr7/headsfeet.vpk?dl=0
Glad to see that ~50k people got to see the least hype grand finals ever feat. puff.
"Speaking of B4nny. Here's a quote before we dive in the section of why I use a controller to play.
"Gasgara, your pipes are like B4nny" -Annoo_ 11/22/2014
It's like getting really good at Soldier in less than a year and then being compared to pro player TLR for your rocket airshotting. Feels good."
Sheepylol-Mike-Just ask her lol.
But how do I ask her without sounding like I want to kidnap her
You could have just asked "how do i pick up chicks"
Don't practice fox hax literally fucked up his hands playing that character.
your imgur link broke mambo edit: never mind you're impressively quick
You really shouldn't be using syanpse at all, I've had ridiculous amounts of input lag with it. Just set your dpi/whatever else you need to do and uninstall it.
Within 5 hours of creation whipping out the first update I like it.
I know the default scout crosshair is off by pixels, not like that'll ever matter but it sure is a nice john
kentGek I've had 0 luck getting rid of the delay with achievement. But the toggle of the other two are instant. You would just need to edit/re-create a VTF of the HUD crosshair in question. Which is pretty easy once you figure out the correct settings to save the VTF. I'm personally going to play around with the two vtfs and try and make them the cl_crosshair_file "" default style crosshairs with an outline on them. Bc everyone knows the default crosshairs are the best.
I would love this, I adore the default crosshairs but half the time I can't manage to see them (also I'm pretty sure I'm insane but I swear the default sniper crosshair seems off)