Red spawn is too close to the end of the payload
Red spawn is too fast imo
also despite the map not being that big its sniper heaven atm
| Account Details | |
|---|---|
| SteamID64 | 76561198011988825 |
| SteamID3 | [U:1:51723097] |
| SteamID32 | STEAM_0:1:25861548 |
| Country | Spain |
| Signed Up | August 12, 2014 |
| Last Posted | September 4, 2026 at 6:24 PM |
| Posts | 1185 (0.3 per day) |
| Game Settings | |
|---|---|
| In-game Sensitivity | 3.6 |
| Windows Sensitivity | 5 |
| Raw Input | 1 |
DPI |
400 |
Resolution |
1920x1080 |
Refresh Rate |
144 |
| Hardware Peripherals | |
|---|---|
| Mouse | Steelseries Rival 100 |
| Keyboard | |
| Mousepad | Zowie P-RF |
| Headphones | |
| Monitor | Gigabyte G27 144Hz |
Outright banning classes is not the way to go but having completely no rules is pretty dumb aswell
Like you don't see 5 goalkeepers in football you know what im saying ?
Anyone want to try this out? Setting up a lobby in tf2stadium
https://www.tf2stadium.com/lobby/6475
hardworking devs
this part of the wall from choke will eat stickies or splash
you can hide sticky traps there but they wont do any damage
pl_tfcl is too small and the defender spawn (red spawn) seems too close to the end point of the cart
priderock mid is tiny and messy af, last has like 7 entrances including the small area behind the point
bagel and cardinal are pretty fun, my current favorites
HyceMox, what did you like about b19 over the present version?
I don't know about him but i preffered the simpler 2nd from the beta versions of logjam, but i like the changes to it in rc3
another thing i liked is the choke from 2nd-mid here as i feel that its too "curved" right now
sounds great! looking forward to it
Recently nvidia released a new "Share" software that completely replaced Shadowplay (Instant Replay), but it doesn't work for me.
So i tried to install an older driver, but everytime i try to open geforce experience to enable shadowplay, it opens a window asking me to update and effectively blocking me from opening geforce experience.
How can I completely block the geforce experience updating service and bypass this forced update ?
unskilledimagine an actual a/d 6s game on inferno
its actually decent
http://steamcommunity.com/sharedfiles/filedetails/?id=708996902
the small room with the jumppads in mid is a thing of nightmares
the "rock" of mid could be bigger
i also got very low fps (80-120 fps) when i usually get 300-600
anyone want to try b1 out?
https://www.tf2stadium.com/lobby/6466
the map of a thousand mids, nice to see its still on development
did you check if triple buffer was enabled in the driver ? its a codename to trick people into using vsync