the dueling banjo
Account Details | |
---|---|
SteamID64 | 76561198011988825 |
SteamID3 | [U:1:51723097] |
SteamID32 | STEAM_0:1:25861548 |
Country | Spain |
Signed Up | August 12, 2014 |
Last Posted | September 13, 2025 at 5:47 PM |
Posts | 1175 (0.3 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 3.6 |
Windows Sensitivity | 5 |
Raw Input | 1 |
DPI |
400 |
Resolution |
1920x1080 |
Refresh Rate |
144 |
Hardware Peripherals | |
---|---|
Mouse | Steelseries Rival 100 |
Keyboard | |
Mousepad | Zowie P-RF |
Headphones | |
Monitor | Gigabyte G27 144Hz |
mastercomsPerhaps try without the -full -w 800 -h 600 -refresh 144 launch options and set your preferred resolution from the video options menu.
turns out hopps had different commands and a slight cpu overclock
changing stuff from comfig myself i get better results than before https://pastebin.com/5kUDYALr
2639 frames 19.082 seconds 138.30 fps ( 7.23 ms/f) 9.900 fps variability
2639 frames 19.023 seconds 138.73 fps ( 7.21 ms/f) 8.932 fps variability
2639 frames 19.048 seconds 138.54 fps ( 7.22 ms/f) 8.677 fps variability
Trying exactly the same settings than Hopps but on my resolution, config untouched.
CPU: AMD FX-8350 (turbo disabled)
GPU: NVIDIA GTX970
Config: comfig.cfg + comp.cfg
mat_dxlevel 95
Launch Options: -threads 6 -novid -nojoy -noff -nohltv -softparticlesdefaultoff -reuse -primarysound -nosteamcontroller -nostartupsound -nogammaramp -snoforceformat -swapcores -full -w 800 -h 600 -refresh 144
2639 frames 25.869 seconds 102.01 fps ( 9.80 ms/f) 6.549 fps variability
2639 frames 25.672 seconds 102.80 fps ( 9.73 ms/f) 6.013 fps variability
theres probably something messing with my performance in Win7 even if i dont apparently have anything in the background or in task manager. guess its time to reinstall ?
why is my framerate so bad in this map? is there anything specific to 2nd that makes it this bad? the water perhaps?
only map where i get worse frames is valve's viaduct
Happy Spanishness day to everyone in the Americas and Spain
http://cdn.20m.es/img2/recortes/2012/10/12/80194-883-550.jpg?v=20121012131630
a population of 320 millions loses against some dude called Trinidad and his friend Tobago
didn't know USA had a football team
at least argentina is participating right? RIGHT?
edit: Even iceland made it! wtf usa
-swapcores seems to be a bit bad for the previous gen AMD processors (FX series)
AMD FX-8350 (stock, no turbo), GTX 970, comanglia cfg, mat_queue_mode 2
-dxlevel 95 -w 800 -h 600 -refresh 144 -novid -nojoy -nosteamcontroller -noff -nohltv -softparticlesdefaultoff -reuse -primarysound -snoforceformat
2639 frames 25.155 seconds 104.91 fps ( 9.53 ms/f) 6.595 fps variability
2639 frames 25.080 seconds 105.22 fps ( 9.50 ms/f) 6.009 fps variability
2639 frames 25.242 seconds 104.55 fps ( 9.56 ms/f) 6.077 fps variability
-dxlevel 95 -w 800 -h 600 -refresh 144 -novid -nojoy -nosteamcontroller -noff -nohltv -softparticlesdefaultoff -reuse -primarysound -snoforceformat -swapcores
2639 frames 25.221 seconds 104.64 fps ( 9.56 ms/f) 7.145 fps variability
2639 frames 24.812 seconds 106.36 fps ( 9.40 ms/f) 6.287 fps variability
2639 frames 25.031 seconds 105.43 fps ( 9.48 ms/f) 6.103 fps variability
also what should i take away from the fps variability info? i never paid much attention to it
edit: also i get the feeling going from dx8 to 9 that dx9 has less input lag. might have to do with video drivers but it feels way more responsive.
thx valve for being pretty cool 10 years ago
cereaIhow is this different
- Every character can double jump now
- Can hit the ball fully vertically - without needing a downwards blunt
- Can now "grab" the ball a short period (hovers, i guess the other guy can still hit it)
- 3D graphics and visuals
thats all they've shown so far
https://www.youtube.com/watch?v=mGj8lPwOeKg
Lethal League Blaze is an intense, high speed ball game, with unique characters, out of sight sounds and none of that weak shit.
2d proyectile fighting game, the first was hella fun i expect no less from this one
Alpha gameplay
people whose name begins with Jacky and end with Legs
ScrambledmorwannegFriendly reminder that if you expect nothing at all, you can't possibly be disappointed.I had the same outlook for the last update and was somehow disappointed.
this
THIS
its probably for the best if they only release a few hats and call it a day
¡check your email for the date of officials!
mastercomsmat_queue_mode has to do with the graphics card as much as it as to do with the CPU, don't use a low resolution for it.
What do you think is the best way to tell if i should be using mat_queue_mode 2 or -1 ?
at first glance it looks like sourcebench.csv has loads of stuff, but the extra info is just dxlevel, launch options and telling if a few settings are on or off
width,height,windowed,vsync,MSAA,Aniso,dxlevel,cmdline,driver name,vendor id,device id,Reduce fillrate,reflect entities,motion blur,flashlight shadows,mat_reduceparticles,r_dopixelvisibility,nulldevice,timedemo_comment,