Account Details
SteamID64 76561198040946044
SteamID3 [U:1:80680316]
SteamID32 STEAM_0:0:40340158
Country United States
Signed Up March 28, 2014
Last Posted November 19, 2020 at 7:59 PM
Posts 759 (0.3 per day)
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In-game Sensitivity 5.5
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Mouse Zowie ZA11
Keyboard shit
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Headphones Logitech H540
Monitor ASUS V248
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#16 ESEA S29 Coverage Feedback Thread in TF2 General Discussion
glassa lot of casters in the tf2 community do a word-heavy radio-style broadcast, but tf2 is the equivalent of tv -- viewers can see what's happening. so casters shouldn't list every single thing they see. during chaotic fights no one can speak that fast anyway.

try to complement what the viewer is seeing on-screen, instead of obscuring it. sideshow was the best at this.

There's a big challenge in making this happen in practice, mostly because the producer has to evaluate what is currently on their screen, what the caster is speaking about, and what is actually happening in the match, to capture what the viewers see.

Additionally, several casters, myself included, do third person view whenever casting, so it becomes commonplace to narrate what we see via bird's-eye, rather than from the first person perspective (for example) of the scout/soldier about to get ubered through a choke. I sometimes try to make the perspective shift so that casting becomes more in tune with the push and (hopefully) the camera, but overall it's challenging to coordinate caster + camera during the cast, concurrently.

posted about 2 years ago
#2 ESEA S29 Coverage Feedback Thread in TF2 General Discussion

Just as a preface, the posting of scheduled matches was so often short notice not only because Console was doing so much work for RGB in the early season, but also University stuff in the later season. We provide all this coverage and work out of our time, but we can't always make it a priority.

posted about 2 years ago
#35 CSGO: Danger Zone in CSGO General Discussion
jetzzzzzApril fools tier update

Path of Exile did it better.

Wait this isn't a prank wtf

posted about 2 years ago
#2 ESEA Season 29 Invite Highlights in Videos

That was fun seeing moments I've casted in the flesh once more. Keep the damage numbers, good edit

posted about 2 years ago
#16 favourite spongebob character in Music, Movies, TV

David Hasselhoff

posted about 2 years ago
#2 Tip of the Hats 2018 - Day 1 in Events

posted about 2 years ago
#10 ESEA S29 W3: Ascent vs. Mentality Esports in Matches

This was a fat match despite the scoreline. GG MnT and Ascent

posted about 2 years ago
#42 Crossbow is still dumb in TF2 General Discussion
catman1900the real issue is the syringe guns suck horribly and need buffs

To this end, I've recently considered what would happen if Needles functioned similar to Crossbow, where the projectiles heal teammates. It would need number tweaking (similar to tweaking the current numbers of the crossbow), but it would at least give each primary weapon a utility.

posted about 2 years ago
#8 Settle this debate! in Off Topic

There's a time limit, like with most foods, to enjoy it.

When the pineapple starts to get cold, but the rest of the pizza is warm, it's gross. Though some would argue the warm pineapple is the gross part

posted about 3 years ago
#8 ESEA IM S28 W1: Sporadic eSports vs. EVIL in Events
_MakkabeusI don't recognize Boomawrangler. Are we using lower level matches for caster/production practice? Pretty dope if that is the case

One day I'll be a better caster :[

posted about 3 years ago
#30 What players do you miss? in TF2 General Discussion

Bradford Ross and his educational streams of TF2

posted about 3 years ago
#12 Tips for Rocket Jumping with the Original in Q/A Help

I went through the same process for Original, and really it's just getting a feel for where the rockets come from (which is the middle).

Jump maps helped me improve my Original jumps, but it's essentially turn more when shooting from the right

posted about 3 years ago
#6 Crossbow Damage vs Heals in TF2 General Discussion

Heals would be only used by far. The old crossbow (before faster reload/passive reload) was used explicitly for healing, as Marxist says, maybe once per match (in most cases, I'd imagine once per life).

While the damage is nice support where you know you have heals available at any moment, the healing is the main purpose of this weapon, and losing uber % because you're dishing out damage detracts from the already tight timer on getting percentage when healing.

posted about 3 years ago
#4 PSA: Steam privacy changes in Off Topic

You can make the changes here if you wanna set it up. By default it puts your in-game status as friends only can see.

posted about 3 years ago
#21 Stephen Hawking died in World Events

If you haven't seen Life Itself it's a pretty great film dramatization about Hawking's life

Rest in peace

posted about 3 years ago
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