Contra6v6 as it is is easily the best for a spectating experience due to its faster pacing and more DM-oriented style. I'm more of an HL guy myself, but god knows that format is too slow and cluttered for a spectator eSport. I wouldn't mind it getting its own queue in Competitive Mode one day in the far-off future, but that can't happen until we have a scene that's big enough for something like that, and currently we do not.
The TF Team needs to embrace and properly integrate 6s. If they want to make changes, whatever, but those changes should be after testing out what we've done, not throwing away the entire wheel in favor of a shit competitive-in-name-only Competitive Mode.
So what is your opinion about 5cp maps? Are they good for 6s?