so i used some of the most unstable settings.
and they worked (at least for me)
i use comanglia's config, but threading part is
// Threading
// ---------------------------------------------------------------------------
mat_queue_mode "2"
host_thread_mode "2" //crashes in singleplayer
cl_threaded_client_leaf_system "1"// can crash too
r_threaded_client_shadow_manager "1"
r_threaded_particles "1"
r_threaded_renderables "1"
r_queued_decals "1"
r_queued_post_processing "1"
studio_queue_mode 1
mp_usehwmmodels "1"
mp_usehwmvcds "1"
r_queued_ropes 1
snd_mix_async 1
threadpool_affinity 1