rm
Account Details
SteamID64 76561198185029021
SteamID3 [U:1:224763293]
SteamID32 STEAM_0:1:112381646
Country Mongolia
Signed Up September 10, 2016
Last Posted March 5, 2021 at 10:54 AM
Posts 251 (0.2 per day)
Game Settings
In-game Sensitivity 3.85
Windows Sensitivity 7/11
Raw Input 1
DPI
400
Resolution
1600x900
Refresh Rate
60
Hardware Peripherals
Mouse Logitech G102
Keyboard Defender Oscar SM-600 Pro
Mousepad -
Headphones Samsung Black Earplugs
Monitor Laptop
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#3 How to restart rounds to practice rollout? in Q/A Help

lil script for that

sv_cheats 1
sv_allow_wait_command 1
bind "your bind" "mp_restartgame_immediate 1; wait 900; hurtme -170" 
posted 1 day ago
#3 any new sigscanning guides? in Projects
ratawar.

big thanks, i'll check everything out!

posted 1 day ago
#1 any new sigscanning guides? in Projects

hi, this guide https://wiki.alliedmods.net/Signature_scanning
is pretty outdated, links to BAILOPAN's devlogs are not valid, and also this guide describes an old method, i suspect the last years code leak could be used a lot.
so im wondering if there's some new guide to sigscanning or at least some additions to the old one.

posted 1 day ago
#7 About higher than 66 tickrate experiment in TF2 General Discussion
ArieMost people didn't feel 133 tick was a huge improvement, so I expect 100 tick to be at least equally underwhelming. Also, the bugs you describe are the same as for the 133 tick experiment, so the other ones are probably also still there, which I expect to be a deal breaker for the competitive community and leagues.

tbh the only gamebreaking bug i have noticed on 133 is wrangled sentry shooting two times faster, but again i didn't encounter this bug in 100 tickrate.
but yeah, that would answer my questions, thank you.

posted 2 weeks ago
#5 About higher than 66 tickrate experiment in TF2 General Discussion
ArieBugs, people didn't care and server load (especially highlander).

afair you didn't test 100 tick? is it going to be as hard for server to handle?
also as i said, bugs didn't appear on tickrate lower than 133, for example, i've tested some stuff on 100 tick, there were not so many bugs, except for increased strafing speed and bouncy pipes.
the only reason i created this thread is because no one really tested something below 133 tickrate, so i wonder why?

posted 2 weeks ago
#1 About higher than 66 tickrate experiment in TF2 General Discussion

hi, i was wondering why did serveme and most of the servers stop using higher tickrates?
i couldn't really test it since i only have dedicated server on my laptop (you know, you can't really tell the difference when you play with 5 ping), so i wanted to know your opinion about higher tickrates!

also a small note: wrangled sentry does not shoot twice faster on tickrates lower than 133, which is (supposedly) confirmed by last years code leaks.

posted 2 weeks ago
#6 TFTrue not installing on my server in Customization

i had to build from source on VS2019 and now it's working
https://www.dropbox.com/s/vesh9djngnjizqy/tftrue.zip?dl=0
here it is!
(windows only)

posted 1 month ago
#5 TFTrue not installing on my server in Customization
stephlatest vers is broken for some reason, the latest one i have downloaded is 4.79 which is confirmed to work at least on linux -> https://sappho.io/files/tf/tftrue4_79.zip

stil the same error, but thanks anyways!

posted 1 month ago
#1 TFTrue not installing on my server in Customization

what's up, im getting this 301 error every time i boot my server up.
i got the last version from tftrue site https://tftrue.esport-tools.net/
what do
hosting it on windows 10 (testing it on my laptop basically lol)

posted 1 month ago
#53 Essentials.TF Labs: 133 Tickrate training servers in TF2 General Discussion

i've compiled the tickrate plugin for windows servers
it's set to 100 tickrate since it breaks if set higher for some reason
it's probably useless since most of tf2 servers are on linux, but why not
and yeah sorry for necroing
https://www.dropbox.com/s/tcpcd90p8mxiryr/unlocked_tickrate_100.zip?dl=0

posted 1 month ago
#79 what are you sad about lately in Off Topic

had to leave my town for university.
it sucks that i had to leave my hometown, i was just starting to get new friends and relations, now it's all gone.
i see them in my dreams, i dream about walking down my street where i lived for eternity of my lifetime.
and when i wake up all these moments get lost in my memory.
it's all gone now, no way back.

posted about a year ago
#3 I JUST WATCHED EX MACHINA AGAIN AND REALISED THAT in Music, Movies, TV

no

posted about a year ago
#36 sad albums in Music, Movies, TV

still no one mentioned the eternal sadness.
Porter Robinson - Worlds
https://www.youtube.com/playlist?list=PLcW3obwtpNMhXyT88enp-6ZST2O8WFA0r

posted about a year ago
#26 TF2 update for 3/26/19 in TF2 General Discussion
Valve- Updated HUD with community fixes from CriticalFlaw

tf2 is fully community-driven now.

next update: valve sells tf2 to Geel for 2 refineds.

posted about a year ago
#9 square shadows in Customization
ivan_howmuch does this destroy fps

one shadow = one pixel, so i guess it doesn't affect fps at all.

posted about 2 years ago
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