KanecoRhettroI don't think so. Smash bros is just such a house-hold name, and so many people grew up playing it that when they got older they kinda came back to it, and the good mechanics continue to draw in players. The difference for tf2 is that it's not a game that everyone plays, so it's impossible for it to rebound on anywhere near the same scale.I kindly disagree. TF2 is as much of a house hold name as smash. Only difference is that it was released much later.
tf2 has been in the top3-5 most played games on steam for as long as I can remember which is arguably the biggest pc gaming platform. And the tf2 universe is probably one of the most widely and easily recognizable universes in the entire videogame industry, how many meet the team, dank memes, sfm and gmod videos can you remember about tf2 and now about other games.
Now if we could make use of that universe in favor of the comp community I have no doubt comp can suffer a similar success as it did in smash, or maybe even better depending on how much valve invests into it.
edit: wording
either things are very different in your part of the world or you're on some pretty sweet drugs, because the cultural footprint of tf2 is so incredibly inconsequential compared to SSB. People who play PC games have heard of TF2. Everyone has heard of smash. it's fuckin mario and link fighting each other. There are several orders of magnitude between the impact that those two games have had.
Maybe matchmaking gets a lot of people into competitive tf2, and maybe the game sees a renaissance like melee, but we're not gonna blow up to be the 5th or 6th biggest esport. It'd be awesome just to get LAN and sponsor support back in the game.