mastercoms
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Signed Up August 8, 2017
Last Posted March 12, 2026 at 6:46 AM
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#22 A very serious discussion about rainoflight in TF2 General Discussion

I am not very active in the Team Fortress 2 competitive community, but I noticed this thread, and I'm glad that I did. This was very obviously a cry for help, from someone as many of you know and noted who had been a positive force in this community until nearly a decade of targeted harassment and bullying broke her down. Do you have any idea what this does to a person, especially when you isolate them and shove them off? So many people in this community have been supported through hardship; what does it say when you decide to show this kind of intense apathy and even hate towards someone? This kind of inclination towards harassment, vile toxicity, and weaponized apathy is breaking so many people in this community. So many people are eager to "support" victims when it furthers their own causes or beliefs, yet leave others ignored in the vacuum, encouraging this abuse to continue. We can do better.

I know it can be hard for people to do mental support for others. I know that we need to be concerned for the safety of everyone, not just one person. But this clinical approach towards mental health is NOT helpful and is either incredibly ignorant or outright malicious trolling. No one needs to be shoved off to professional help when they just need a friend. No one needs to get swatted when they have a breakdown. No one needs to get drama videos posted about them, constant harassment in messages, etc, endlessly. The disgusting levels of harassment, even in this thread, and the inability to keep your mouth shut when all that can drip out is toxic sludge are unacceptable. I mean, come on, what kind of degenerate posts "bring marshmallows" in response to something like this? What kind of ignorant asshole brings up completely irrelevant shit about their performance in a video game nearly a decade ago? You people are depraved and soulless. You should be ashamed. Truly, look inward. And the others in this thread who feel the need to "hope they get the help they deserve" but then post such sentiments with such extreme apathy and recklessness really should be reflecting on their strategy for helping people, if they're truly being earnest about it. A little bit of support goes a long way in this, I can't believe you think this is the correct way to treat someone with mental health issues.

Anyway, without knowing much about the situation and having little prior history with anyone involved, including RoL, I did reach out and contact her. She shared her side of the story, and I do hope and believe she can get through this. I genuinely want to support her to get the help she needs. I was asked to summarize it for her, so that she can focus on healing and healthier output. I can't verify everything, but from what I can tell, it seems like a classic story of harassment and isolation, a vicious cycle that ended up breaking her. She loves this game like all of you do, she loves playing, and banning her, even if justified at the very end, got rid of the last way she could keep connected. She needs a better support network who can be supportive and get her through this healthily. Here goes:

---
Basically, over the years, RoL has been harassed and goaded into reacting and standing up for herself. She has been chased all over the Internet with harassment, faked videos, bullying at LAN, during pugs, etc. It went from maybe being some playful poking a decade ago to being genuinely concerning with the level of repeated and ceaseless toxicity thrown at her. She has been dealing with constant trauma and isolation from the TF2 community, as well as loss at home in her family. This is such a stressful time, and over time, she has been developing mental illness, which she is medicated for. However, through the medication, she has developed Parkinson's disease, which makes it that much more challenging to play her favorite game. It is very distressing for her. Despite that difficulty, prescribed medical marijuana proves to be useful in resolving the tremors and other symptoms of Parkinson's. Yet, with this newfound hope of being able to reconnect with the game, she was denied coming to LAN for using substances even though it was prescribed. She got punished for being transparent about her prescriptions, while others can just freely go to LAN, even recreationally using substances in private. The organizers then made up excuses for the ban regarding her responding to someone else's harassment. She essentially got thrown under the bus while her harassers roam mostly free, even being at the top levels of the scene. Her reports and cries for help all this time are all ignored and ridiculed. When she came after these people/organizers who wronged her and tried exposing all of this, she got banned from RGL. And now for a year or more she has been trying to find other ways to live her life healthily (and despite this, gets hounded by her harassers), and her mind only naturally drifts back to wanting to play and reconnect with the game, hoping that one day she will be free of this harassment.
---

I know that with everything that's happened as well as these posts, that may make people feel uncomfortable to interact with her. And yes, it will take some time for RoL to heal to a point where she can come back stably. But please, I only ask, give her that chance. Be understanding, empathetic, hopeful and supportive. If you don't find yourself being able to do that for a fellow human being, I would suggest staying out of it and saying nothing at all. And if you find that you might have been involved in this dogpiling against her, a little grace and apologetic attitude can go a long way in this process.

EDIT: Please note that the above in "---" is a story from the perspective of RoL, and I haven't verified it. Some details may be missing, inaccurate, etc. Some posts below clarify information from other people's more general understanding.

posted about a year ago
#13 MAJOR TF2 update for 7/18/24 (Summer 2024 Update) in TF2 General Discussion
turbochad69you misunderstand the post

Ah thanks, missed the e.g

posted about a year ago
#11 MAJOR TF2 update for 7/18/24 (Summer 2024 Update) in TF2 General Discussion
DivineATI just tried this alias and it works just fine. Your cfg is just fucked. The update is to prevent people from aliasing the command itself and break its functionality e.g.
alias disconnect connect

Hmm, alias disconnect shouldn't be working. Are you sure it is?

posted about a year ago
#1 comfig quickplay in Projects

https://www.youtube.com/watch?v=1OrfQFUiItI

Quickplay is BACK! comfig quickplay is a full reimplementation of the old Quickplay system, right in your browser! This project is working towards giving players an easy and straightforward way to just find a good community server for them. Right now, options are limited to enhance testing and iteration with a large, fixed pool of servers, but over time there will be more features added to add more player preferences.

https://quickplay.tf

posted about a year ago
#3 "engine_no_focus_sleep 0" fixes dx8 alt tab in Customization

After more investigation on Discord, it seems like this problem was caused by keeping -dxlevel in the launch options, no need to change engine_no_focus_sleep

posted about a year ago
#33 Mastercomfig doesnt boost fps in Customization

If you are able to run benchmarks now, I'd recommend doing that since it will give better insight into what's wrong

posted about a year ago
#30 Mastercomfig doesnt boost fps in Customization

I missed your post on the Discord, where was it?

posted about a year ago
#2438 mastercomfig - fps/customization config in Customization

9.10.3 released with optimizations for 64-bit and bug fixes.

Changelog
Support me

This release took 50 hours to produce. If you like the work I do, consider supporting me!

https://www.youtube.com/watch?v=pPvfX2SVWgc

posted about a year ago
#41 Why use P-REC over integrated demo support? in TF2 General Discussion

The 64 bit update had to be released early seemingly, so I don't doubt this will come later

posted about a year ago
#2 Item Description changes not showing in game in Customization

Unfortunately, those descriptions are not dynamic. They have be added to the item API for each item. That's why if they're missing, they won't show up because there's no tf_english description registered for it.

posted about 2 years ago
#114 RGL PUGs Public Alpha in Projects

nah, he just think this is dota

https://dotesports.com/wp-content/uploads/wp-content/uploads/2022/09/02210811/double-down-dota-2.jpg

posted about 2 years ago
#20 TF2 has a 64bit and Vulkan update in testing in TF2 General Discussion

Now available on Windows

posted about 2 years ago
#38 Why use P-REC over integrated demo support? in TF2 General Discussion
twiikuuP-REC won't work after the switch to 64 bits, the Valve developer who originally signed it doesn't work there anymore, and the current developers are not keen on signing it again (something something security something anti-cheat).

I've summarized the (important) issues from this thread: https://github.com/ValveSoftware/Source-1-Games/issues/5457

If you feel that something crucial is missing, please let it be known.

Somewhere in the thread, I've seen someone mention that they didn't want killstreaks to be recorded, you can put `ds_min_streak 999` in your config.

E: For what it's worth, there's a willingness from the developers to assist the migration off P-REC, so it's not like I'm screaming into the void

I've submitted a fix nearly a year ago for casual games being recorded, and have also implemented some of the features suggested in this thread over time, but have not prepared full feature parity with P-REC yet before I send it to Valve. The complete list of features I've decided on have been: better filenames, not recording pre or post game, SourceTV status, and better killstreak logging.

posted about 2 years ago
#14 TF2 has a 64bit and Vulkan update in testing in TF2 General Discussion

I'm sure they have been aware at some level for a while, and the beta testing period will be long enough for mods to catch up. The only thing sure to permanently break is PREC, but hopefully, Demo Support will get some fixes in this update to get parity with it. (https://www.teamfortress.tv/63486/why-use-p-rec-over-integrated-demo-support)

posted about 2 years ago
#12 TF2 has a 64bit and Vulkan update in testing in TF2 General Discussion

64-bit alone will do a little bit for performance. Raising the game from SSE to SSE2 will allow the compiler to do better optimizations, especially for mathematical calculations (as well as more consistent rounding). And 64-bit compilers have new rules that finally force them to remove a bunch of legacy code that is incompatible with some compiler optimizations. It also forces more proper memory alignment in the engine, which can improve performance.

On Windows, 64-bit will eliminate the WoW64 compatibility layer, which adds some overhead to threading and disk reading mainly. I am not sure of the overhead, if any, of 32-bit support on Linux.

64-bit also increases the amount of RAM available from 4GB to practically unlimited. This fixes out-of-memory crashes that people sometimes get, especially with higher texture qualities (on DX8, I believe, and on some Linux drivers) because of system copies of texture data. But it also happens for 100-player servers and custom MvM missions sometimes.

The increased RAM can also allow people to increase cache sizes, which can help with cosmetic and sound loading and the stutters associated with both.

Furthermore, on Linux, the runtime is being upgraded from Ubuntu 12.04 to Steam Linux Runtime 3 (sniper), a much more modern set of tools in terms of the compiler, SDL graphics/input library, and more. This has performance improvements, bug fixes (for example, the MvM TFBot name issue on Valve servers), console text rendering fixes, and a double mouse sensitivity fix.

The port also means some libraries are being changed. The memory allocator is being changed to mimalloc, which is much faster and means there will be less overhead for a lot of operations. The MP3 reading is being changed from Miles to minimp3, which is also faster.

A new dxvk-based layer for DirectX to Vulkan is being added, which gets graphical parity for Linux compared to Windows, and also gets rid of overhead, massively improving performance for graphics rendering on Linux. On Windows, the dxvk results have been quite middling and inconsistent, though.

Finally, performance changes are being made, from TC2 and some new fixes. The extent of this is not fully known or realized yet but I can say that I am very optimistic about some pretty impactful performance improvements getting in.

posted about 2 years ago
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