Fakeall of the default crosshairs are located in 1 vtf file. Open the tf2_textures_dir with a vpk viewer, go to materials -> sprites -> crosshairs.vtf. Then you would have to extract the default scout crosshair from that.
"cl_croshair_file default" and the rest of the crosshairs are one file and are located in the same textures vpk at materials -> vgui -> crosshairs -> default.vtf
Thanks alot, I've found all of them