le-tequila
Account Details
SteamID64 76561198292509206
SteamID3 [U:1:332243478]
SteamID32 STEAM_0:0:166121739
Country Singapore
Signed Up March 25, 2018
Last Posted March 28, 2018 at 1:54 AM
Posts 7 (0 per day)
Game Settings
In-game Sensitivity 2.7
Windows Sensitivity
Raw Input 1
DPI
800
Resolution
 
Refresh Rate
144hz
Hardware Peripherals
Mouse Razer Deathadder Elite
Keyboard Razer Ornata Chroma
Mousepad Razer Goliathus Control
Headphones Steelseries Siberia V2 Black and Gold
Monitor Acer GN246HL
#9 Ready Up: Competitive Team Fortress 2 Released in Videos

Absolutely stunning

posted about 6 years ago
#40 Hard and soft in TF2 General Discussion

bear is soft as fuck

posted about 6 years ago
#8 Povohat's mouse accel in TF2 General Discussion
I've been using this for a couple weeks now and I really like it, some things in tf2 feel more natural with a bit of accel - as someone who doesn't play as much as I used to I feel like it almost corrects for me not being super warmed up, and when I do get warmed up the accel doesn't feel out of place at all. It's​ definitely worth trying and with settings you can configure very specific ways for the driver to work. Really good shit!

Well i remember that my first 800 hours on tf2 was actually using mouse accel without me knowing, however it wasnt the specific Povohat one, i actually forgot to turn of the "enhance pointer precision setting", which basically is the windows accel, which is quite different from this Povohat mouse accel.
However when i turned the setting off, i did feel that there was a change such that more of my flicks were less natural and less acurate, it just didnt hit, Thus i just thought that maybe with more practice i will be able to get my aim seasoned to non mouse accel, which I did. Now, my aim is fine, but i would still like to give this a try, maybe my schotgun aim will be more consistent.

posted about 6 years ago
#7 Povohat's mouse accel in TF2 General Discussion
This mouse accel thing fucks really hard. I would recommend trying it out because it's good and you can use it on the ESEA client. Reflex has this built into the game which is really cool.

I've only been trying it out for abit and so far what I have found is that I lower my normal sensitivity, or rather "post scale x" to 0.7, from 1, thus this makes it such that my tracking might be better due to the lower sensitivity.

This is where the mouse accel helps

The "mouse accel" helps such that whenever you flick to an opponent with ur normal sensitivity, that muscle memory can be applied to THIS lower sensitivity, despite it being lower sens, the accel makes it such that it doesnt screw up your flick aim coming from muscle memory. I managed to get my perfect 90 degree flicks by playing around with the "mouse accel" setting(mine personally set at 0.04, raised from 0.02).

posted about 6 years ago
#6 Povohat's mouse accel in TF2 General Discussion
I also have no idea how to fix your problems.

I have already managed to fix the problem actually, those who were wondering how:

1. Might be C++ not installed properly, if you have C++2017 installed and can't install C++ 2015, just delete C++ 2017 first (both x64 and x86) and then install c++2015, then install back c++2017

2. PLEASE EXCLUDE THE PATH OF THE INTERACCEL FROM YOUR ANTIVIRUS, might be the reason why when you try to open "interaccel-exe", it just closes back immediately. (restart your com after exlusion step)

posted about 6 years ago
#5 Povohat's mouse accel in TF2 General Discussion

update: I managed to get the GUI to work, now just testing with the settings to see what fits.

posted about 6 years ago
#1 Povohat's mouse accel in TF2 General Discussion

https://www.youtube.com/watch?v=PmY1OTacEzA

Good news, everyone! Povohat found another method to perform mouse acceleration!

http://mouseaccel.blogspot.sg/2015/12/new-method-for-mouse-acceleration.html

Using the interception library/driver, povohat wrote a program that reads in mouse inputs and modifies them using the same variables and math as his other driver. Basically, this means we now have a mouse acceleration driver that no longer requires test mode.

We've been testing the acceleration program/implementation for a few weeks now, but I only got around to adapting the GUI for it yesterday. I've been passing out builds to people looking for any issues, and so far it seems good. Here is the latest test build. If you find anything wrong, let me know!
(01/03/16 fixes: Added support for 2000hz mice in graphing, fixed crash that happened during Windows startup, and tweaked timing of starting new instance of interaccel.exe when using global hotkeys (to avoid short duration of all accel being off). Thanks nGolf and The Man for the troubleshooting!)
(12/19/15 bug fix: opening profiles no longer makes the GUI become useless. Thanks nGolf for the troubleshooting!)

Installation instructions are contained in the readme.txt. The only hiccups we've noted so far are when the driver doesn't install properly. Some antivirus products seem to sandbox the download and prevents it from installing, so keep an eye out for error messages. Notable changes to the GUI include:
Added tooltips for all numeric inputs.
Added hyperlinks to this blog and www.mouse-sensitivity.com.
Added customization wizard to help newcomers have a starting point. (Calculates accel and post-scale values based on your DPI, sets sens-cap to 2).
Ewh from esreality was kind enough to test the input lag of this method of acceleration versus not having it installed. The raw data is here, and we were happy to discover that the interception driver doesn't add any input lag! His methodology for testing is the same as this post on esreality.

Next steps to take are: further testing to verify that the GUI isn't broken horribly, get feedback from people on how the wizard settings feel (they aren't too far off from what I'm using, just that they scale to your DPI), and contact anticheat vendors to make sure that the intercept library isn't on a blacklist of sorts for them. The last thing I want is to have anyone get banned for using our mouse accel implementation, but it seems unlikely that it would happen.

(Taken from website, all rights to Povohat)
(starting new thread as the other one seems to be not replied to)

My questions are
- whether if anybody has tried this, if you have..
- how did you get to your settings?
- does it really help?

I'm also having problems with it starting to work, I have the GUI working already, but I couldn't find out how to dowload C++ 2015 version when the C++ 2017 version is already installed, it states an error that another version is already installed. (solved)

Thank you in advance.

posted about 6 years ago