Account Details
SteamID64 76561198001243486
SteamID3 [U:1:40977758]
SteamID32 STEAM_0:0:20488879
Country United Kingdom
Signed Up October 26, 2012
Last Posted January 7, 2023 at 2:35 PM
Posts 71 (0 per day)
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#14 wats yr fav old-school tf2 vid? in TF2 General Discussion

posted 1 month ago
#165 Alfa legacy 2 in TF2 General Discussion
zheepWhat is there to look into? Nobody in that squad of losers, racists and coons gives a shit and they’re probably giggling to themselves in their little discord about how stupid this all is.

uhh racists and whats

posted 1 month ago
#21 in Projects

on the player damage breakdown it'd be great if you could click the class icons between damage dealt/received in order to only display interactions with that class on the kill map (unsure how much work that would be for you of course)

edit: also with this being hl focused (atm), if there is a way to draw sentry kills on the map rather than the engineer's position that'd be good, and distinguish them with a different colour/shape or similar (could also do similar for heavily delayed kills eg: afterburn)

posted 1 month ago
#3 On Deadly Gound - DFA Sniper Frags in Videos


posted 3 months ago
#8 cp_proworks (rework of metalworks) in Map Discussion


posted 3 months ago
#10 TI11 in Esports

go zai go

posted 3 months ago
#3 Super massive map archive in Map Discussion

this site also has some random stuff that is missing from duckdns

posted 3 months ago
#3 name change in Requests

Could you change it to lawnn then? Or lawnnn or whatever

posted 4 months ago
#1 super old e-rev tv casts in TF2 General Discussion

while researching stuff I stumbled across a 2008 tf2 cast from that only has 3 views
Turns out they uploaded a bunch of their old casts in full back in 2016 (2007-10 cevo+TWL, GXL 2008 LAN), all of which have less than 25 views

posted 4 months ago
#50 See your medic's uber% on hud in Customization

Ok now someone smarter than me figure out how to make the damage taken animation events work so we can use timed animations to indicate if players have critheals or not

SamusI'll take the bait I guess.
This thing requires you to edit/modify a HUD element that should only be available to spectators and you also need to keep activating it after dying. Without the edit you cannot see it on your HUD

That isn't true, the default HUD still shows ubercharge percentage on specgui, this hud just hides other elements and moves it into a more convenient place (comparable to moving player hp and hiding the ugly cross for visibility) - maybe this seems like nitpicking but its an important distinction to make that showing the spectator panel is your entire issue and there's no extra steps taken or anything devious done to make this work other than typing a single unrestricted console command

posted 5 months ago
#6889 HUD editing: short questions, quick answers in Customization

is there a way to use taking damage as an event in animations?
eg: health value flashing similar to hitmarkers when you take damage as opposed to deal damage?

posted 5 months ago
#1 name change in Requests

bubblebobbler -> lawn


posted 5 months ago
#60 Koth Product (former pro viaduct) in Map Discussion

big thanks to Fubar for working on this project for so many years - I hope everyone realises how lucky we are to have had a mapmaker who doesn't even play competitive themselves take on an existing project and listen to the community's suggestions so well, and also do such an amazing job outside of the frontend balance changes (it's easy to forget now, but through product's development there have been significant improvements to how well the map runs fps-wise)

edit: also thanks to ond kaja and jackylegs specifically - they contributed a gigantic amount of bugfixes/suggestions

posted about 3 years ago
#23 keyboard thread in Hardware
extracrispyhhkb with keyclack silencing rings, lubed with 205g0, hasu bluetooth mod, and ePBT 9009 keycaps

healios in the bag, waiting to put those in a ca66 when it arrives

jealous of the healios tbh

using gk62 w/ gateron optical yellows + SA Ice caps atm, easily the smoothest + lightest switches I've ever tried

I've collected like 250 switches too for some reason

also have a poker 2 with kailh box navies and iqunix lambo case, stock caps + zhuque teamwolf with V1 78g zealios

waiting on some krytox 205g0 + 103 lubes and some 24k sprit springs in the mail, then I'm going to put some halo clears/holy pandas in my leopold fc660m

posted about 3 years ago
#653 update is released in TF2 General Discussion


posted about 5 years ago
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