lol
Account Details | |
---|---|
SteamID64 | 76561198013481396 |
SteamID3 | [U:1:53215668] |
SteamID32 | STEAM_0:0:26607834 |
Country | England |
Signed Up | September 29, 2012 |
Last Posted | September 18, 2025 at 11:23 AM |
Posts | 382 (0.1 per day) |
Game Settings | |
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In-game Sensitivity | 0.75 |
Windows Sensitivity | default |
Raw Input | 1 |
DPI |
1600 |
Resolution |
640x480 |
Refresh Rate |
180Hz |
Hardware Peripherals | |
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Mouse | Razer Viper Mini |
Keyboard | Hyper X Alloy FPS |
Mousepad | Razer Strider XXL |
Headphones | Sony MDR-7506 |
Monitor | ViewSonic XG2431 |
Hallow90->70 is 20 difference, not 30, and it's almost the same as difference between 16:9-4:3 (About 15 degrees)
I said 30 because with high/wide resolutions you get closer to 100, and closer to 80 on smaller ones. Either way it's not the same what so ever and saying it is pretty ridiculous. Read what I said after. I said once you get used to it it's hard to go to something else. It feels too weird. What I meant is that it isn't a lot of FOV you're using and if you're used to it already it doesn't really matter.
pernixkonrWhen running cs in 4:3 you get 74 fovSolidSpeerlaiyeNo it isn't, because playing at 640x480 won't lower your fov by 30. That's ridiculous.konrModels are bigger, and therefore (imo) easier to track. I also think once you've gotten used to using that resolution the fov feels really weird on other resolutions, so it's hard to switch. Also you can quite easily actually move your move and look around, you don't need the tiny amount of fov gain.
That's like saying that you prefer 70fov since the models are bigger and the fov loss is completely insignificant because you could just move your mouse more.
Edit: http://pantheones.com.au/news/editorial/why-you-need-to-play-csgo-on-a-169-monitor/
TF2
SolidSpeerlaiyekonrModels are bigger, and therefore (imo) easier to track. I also think once you've gotten used to using that resolution the fov feels really weird on other resolutions, so it's hard to switch. Also you can quite easily actually move your move and look around, you don't need the tiny amount of fov gain.
That's like saying that you prefer 70fov since the models are bigger and the fov loss is completely insignificant because you could just move your mouse more.
No it isn't, because playing at 640x480 won't lower your fov by 30. That's ridiculous.
Rooting for watch this, due to them having two of the best snipers in the game. :D
http://www.youtube.com/konrTF
I make scout/sniper clips
Setting fps_max 601 is pretty good. That freezing shit happens I think when your fps goes over 1000, or at least something fucks up when that happens (I'm sure of it) so it may be that.
SolidSpeerlaiyecosa4:3 stretched to 16:9/10 master race
But why? Just gives you a lower fov
Models are bigger, and therefore (imo) easier to track. I also think once you've gotten used to using that resolution the fov feels really weird on other resolutions, so it's hard to switch. Also you can quite easily actually move your move and look around, you don't need the tiny amount of fov gain.
capnfapnI actually really like the way it looks. Its like a gaming version of some shitty mouse connected to a computer at the library.
What like the WMO..? :|
My big ass old as fuck "studio" CRT that my Uncle bought a million years ago for a million pounds died, so I need a new monitor. I can't really afford the
Went through a demo with him earlier, clearly very keen and I deduced that he is actually pretty good. Solid pickup :)
Leaky is very, very dedicated and would be a huge pickup for any team that wants to go anywhere. If you're thinking about picking up some other guy for safety reasons, consider trying leaky instead before you make that choice. He will bring a lot to the team, including me hopping in now and then to help with stuff if you so wish me to do so :D
tl;dr extremely keen, good aim, VERY dedicated, friendly as fuck
You can not go wrong with him.
http://www.youtube.com/watch?v=O-TF8hfpOg4&hd=1
Scout frags :)