thank you!
Account Details | |
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SteamID64 | 76561198029086781 |
SteamID3 | [U:1:68821053] |
SteamID32 | STEAM_0:1:34410526 |
Country | Finland |
Signed Up | April 19, 2015 |
Last Posted | March 30, 2024 at 5:21 AM |
Posts | 68 (0 per day) |
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Raw Input | 1 |
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https://www.twitch.tv/kittamiu
name: kitty
country: Finland
https://etf2l.org/forum/user/64621/
going to be streaming mixes, mvm, and casual mostly
With "tf_hud_target_id_disable_floating_health 0" the health bonus/dying cross on the target's health cuts off at the top. This can be fixed by opening healthiconpanel.res and adding the attribute "HealthBonusPosAdj" into "SpectatorGUIHealth" found in that file, like so:
{
"ControlName" "EditablePanel"
"fieldName" "SpectatorGUIHealth"
"xpos" "0"
"ypos" "0"
"wide" "128"
"tall" "128"
"visible" "1"
"enabled" "1"
"HealthBonusPosAdj" "11"
"TFFont" "HudFontSmall"
"TextColor" "HudOffWhite"
"autoResize" "1"
}
Not sure if this problem was just for me but in case anyone else has it too here you go. I also already posted this in the sunset hud thread but since it also seems to happen with this hud I'll post here as well.
With "tf_hud_target_id_disable_floating_health 0" the health bonus/dying cross on the target's health cuts off at the top. This can be fixed by opening healthiconpanel.res and adding the attribute "HealthBonusPosAdj" into "SpectatorGUIHealth" found in that file, like so:
{
"ControlName" "EditablePanel"
"fieldName" "SpectatorGUIHealth"
"xpos" "0"
"ypos" "0"
"wide" "128"
"tall" "128"
"visible" "1"
"enabled" "1"
"HealthBonusPosAdj" "11"
"TFFont" "HudFontSmall"
"TextColor" "HudOffWhite"
"autoResize" "1"
}
Not sure if this problem was just for me but in case anyone else has it too here you go.
How do I move both the credits and the canteen count? And in which file can I edit the round start timer that's shown at the bottom?
edit: I realized it is probably easier if I just dig around and use a hud reference guide. It took a while but I found what I was looking for. Here they are in case someone else needs to know too:
credits are "CurrencyStatusPanel" and "InWorldCurrencyPanel" in the file hudmannvsmachinestatus.res
canteens are in huditemeffectmeter_powerupbottle.res
round timer number is "CountdownLabel" in hudtournament.res
Kimi07So how can i do this without deleting time left thing?
Open both files, copy the section labeled "TeamStatus" from the m0rehud file and replace the corresponding code in the peachhud file. Next you might need to change font names and color definitions as peachhud may not use the same fonts or names for colors.
Also if you play around with the "max_size" value, as well as the wide and tall of classimage and classimagebg, you can change the size yourself to your liking.
aleksentariwhere do I look to replace the color of the options on the main menu when your cursor is hovering over them?
"armedFgColor_override" or "armedBgColor_override" depending on the element you want to edit. The file is mainmenuoverride.res, which is located in the resource/ui folder.
Some huds (like m0rehud) have a color defined in either clientscheme.res or a colors.res or similar file which lets you easily edit the color for every button/option at once.
buudhttps://www.youtube.com/watch?v=ExTxmRVFuV8&t=246s
xhair pls)
Leth's wings
https://www.teamfortress.tv/8247/show-your-hud-modifications/?page=192#5748
Is there any real benefit to using a separate sound card instead of using the motherboard's inbuilt one? I've an admittedly ancient xonar dg and there is no real difference between the sound module settings in benchmarks.
dead_-if someone has the dl link for this hud pls https://imgur.com/a/zTZTOQc, m0rehud font but different time status , different killfeed
Looks like junnu/unikeko's m0rehud edit, which isn't public afaik. You could try asking him on his stream or steam.
AlchemistI cannot adjust the "DeathPanel" or "SkullPanel" to move the 5 additional units down.
You'll need to edit your hudanimations file in the scripts folder. Add a new event like so:
event TeamStatus_PlayerDead
{
Animate DeathPanel ypos 0 Accel 0 0.2
Animate SkullPanel ypos 0 Accel 0 0.2
Animate respawntime ypos 0 Accel 0 0.2
}
event TeamStatus_PlayerAlive
{
Animate DeathPanel ypos 0 Accel 0 0.2
Animate SkullPanel ypos 0 Accel 0 0.2
Animate respawntime ypos 0 Accel 0 0.2
}
And then just change the ypos values
PinhedLaryCan someone link me botmode’s hud? https://youtu.be/X6bDxIdNn2w
https://www.mediafire.com/file/zz61i99scl22ivp/m0rehud_EDIT.7z/file
blakeeusing kbnhud. how do i remove damage numbers above my hp
go to kbnhud-master\^customizations\_basefiles, open huddamageaccount.res and set visible and enabled to 0 for both DamageAccountValue and DamageAccountValueShadow
Yahud damage font doesn't seem to work, seems to be missing from the file. There are also some minor mistakes in it. Thanks for the sick matchhud btw, looks good.
Also what's this
carnaticumhttps://youtu.be/067tFHtEa1A?t=22
hud?
Garm3n Q-M