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Signed Up July 21, 2012
Last Posted December 10, 2019 at 2:22 PM
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#10 i65 VODs in Videos

Pazer doesn't have them unfortunately.

This seems like an extra-colossal fuck up considering the vods weren't saved locally by default whilst being streamed (or weren't copied from multiplay's PCs at the end of the event, assuming it was their machines). Also interesting that the email was sent the day after the vods were deleted, but my question tweeted directly to essentials after the fact was completley blanked and went unaddressed until now.

posted 6 months ago
#35 Unveiling NACL in TF2 General Discussion

Are people only just now realising that RGL is deliberately beginning early to corner the market? I don't mean this to be derogatory, it makes sense since they are trying to run themselves as a "business", but it was pretty opaque let's be real

posted about a year ago
#219 Game of Thrones S8 in Off Topic
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Dear god what an absolute travesty.
posted about a year ago
#28 ETF2L playoffs system in TF2 General Discussion
SetsulIf you got that then you should understand why most double elimination brackets use e.g. Bo1 for the first round, Bo3 for the second and Bo5 for the final.

What do you mean by most? If there's a scene in which double elim is more prevalent than FGC, I've yet to see it, and bracket reset in GF is a pivotal feature of almost every FGC tournament. The principle reason other scenes don't use this format is because it is not pragmatic due to length of sets.

posted about a year ago
#14 ETF2L Season 32 announced in News

I feel like the badlands results are currently skewed due to the methodology of this poll. Having two instances of one map whilst one of every other was always going to result in that maps average being dragged down overall. There is roughly a 50-50 split of preference between the two versions, so even if you like the map in general it is likely that you gave one version a negative vote, which essentially splits the vote of badlands and drags down the average score of both versions significantly. There are exceptions to this (eg. people who noticed this problem and actively voted with the intention of offsetting it, or people who were voting in binaries of "keep" or "remove" (10 or 1 etc) and were badlands "remainers" in general) but you'd have to assume the version-split vote makes up the majority. I'm pretty sure the admins will be aware of this and will have some method planned to analyse the votes and come up with some kind of " true score" that offsets this problem, but I guess we will have to wait and see. At the moment the only thing you can deduce conclusively from this poll regarding badlands is that 2s cap time is preferred to 1s.

posted about a year ago
#8 RSI stretches help! in Q/A Help

There are a ton of good videos out there to show you specific stretch regimens that are no doubt beneficial, but something specific to gaming that isn't often mentioned in those videos is the benefit of micro-breaks and stretching, especially if you are already having pain flare ups. In TF2 I found it very useful to do basic stretches and mobilisations (literally any basic rotation or stretching movements can suffice here, stuff you would do instinctively) in the natural breaks that occur in the game (particularly respawn queue, but also between map change, warm-up period, etc). This isn't a replacement for stretching regimens that you would set time aside for, but it can be very useful as a supplement to those routines, especially for people who struggle to remember/lack discipline when it comes to stretching routines.

posted about a year ago
#45 i63 POV Demos Thread in TF2 General Discussion

Groups + bracket: https://www.dropbox.com/s/bmvodfydegccp35/i63_kaidus_POVs_groups%2Bbracket.rar?dl=0
Grand Final: https://www.dropbox.com/s/g4ws8ngmd24f28t/i63finalsdemos.rar?dl=0

I tried to remove the dozens of garbage 2 minute demos from main tournament. All the matches should be there but if I missed anything then drop me a message, it will be on my PC somewhere. GF has all the garbage cause I just dumped the whole folder after the game.

posted about a year ago
#81 froyotech benched from playing as a team in RGL in TF2 General Discussion

Pretending for a moment that this isn't outright ridiculous, I feel like some of the 500+ words spent justifying this decision should have been used to legislate how the rule actually functions. It's called "the salary cap rule", but nowhere does it mention what the cap actually is. How much earnings did froyotech have to accrue for this rule to come into effect? How much does another team need to win before this rule will also apply to them?

Furthermore; in the case of froyotech, does this rule only apply to their RGL rostered players, or does it cover their ESEA roster as well? How about garbuglio and cookiejake from i63? Does this apply to froyotech's newly rostered players for the upcoming ESEA season? How long do the players have to be separate for before they are no longer considered team mates and can play together again? How many matches does a player have to play with a team before they are considered part of the core roster and are subject to this rule? What if froyotech create a new RGL line up in-keeping with whatever rules have been decided regarding the aforementioned issues, and then go on to dominate? At what point are those players no longer able to play together? What happens when you get through a few cycles of dominance and you have a group of 20+ players that are not allowed to play together?

If the answer to any of these issues is admin discretion based on perceived level of dominance, have you considered how this will impact the integrity of matches going forward? How will you ensure that a dominant team does not artificially close the gap in map/series wins by throwing rounds in what would otherwise be comfortable victories so as to create the impression of close competition and avoid being subject to this ruling?

To be clear, I think this rule is fundamentally against the spirit of any competitive discipline, and makes a mockery of the players and teams involved. At the end of the day though it is your league and you can do what you want, but if you are going to do it then at the very least do the prerequisite groundwork.

posted about a year ago
#90 The State of ESEA-Invite (a nerd essay) in TF2 General Discussion

If anyone is genuinely suggesting that froyo should disband "for the greater good" you might as well write TF2 off there and then. The most satisfying part of watching any esport is seeing the titans finally get toppled, if you forcibly/willingly gimp the best team to artificially create closer competition then any victory will be hollow and undeserved. Watching a Mickey Mouse competition where teams no longer do everything in their power to be the best will not do anything to boost interest/viewership. It will happen eventually, whether that's due to waning interests/other commitments arising for froyo players or the rest of the scene upping their game over time, it will happen and it will be have been worth the wait. From an outsider perspective I think the NA scene is in transition at the moment. Half the players on the #2 team this season are new to being the main rivals of froyo, it's clear a lot of them put in a lot of effort but improvement doesn't happen overnight. I only watch NA TF2 every so often, but the improvement that players like aim have achieved over the past year or so is very promising. This was a particularly grim final but it doesn't accurately represent the skill gap between #1 and #2 - there is a gap don't get me wrong, but the final result is not representative of how large that gap currently is. Having said all that, even if froyo go on to win every ESEA season until the game finally dies, it will still be better than compromising the integrity of the competition as at least the victories are still meaningful and indicative of who the best players and teams are, which is the entire point of any competitive competition.

posted about a year ago
#164 Ban Pred and Degu v2 in Off Topic

My thoughts on the recent events and a statement on Credu's loadout:

posted about a year ago
#28 Se7en to i63 in TF2 General Discussion

Professional PC user over here (fixed).

posted about a year ago
#1 Se7en to i63 in TF2 General Discussion

We're happy to formally announce that Se7en will be attending i63 with the following roster:

Scout – Thaigrr @ Thaigrr25
Scout – Thalash @ThalashEEE
Roamer – adysky @adyskyTF2
Pocket – AMS
Demoman – kaidus @kaidus_
Medic – Starkie @Starkie62

From the outset our goal has been to attend as many events as possible without the use of fundraisers, and I'm pleased to say that this will be our third LAN in a row that will be funded entirely by the revenue generated through prize winnings and merchandise sales. However, this wouldn't be possible without the continued backing by the community, so once again I would like to say thank you to everyone who has supported us in this endeavour.

As is tradition, we have a new teespring campaign to celebrate the occasion with all new limited edition designs for i63 (courtesy of uberchain) as well as the return of some past favourites.



It’s set to be one of the most competitive iseries in recent memory, and we are going to do everything we can to defend our title. We have a few more exciting plans in the works, stay tuned!

Official team jerseys are now available for order!



posted about a year ago
#16 Thaigrr temporarily banned from ETF2L in News
According to ETF2L, Thaigrr had failed to upload a demo three times for official matches during Season 29

This isn't actually true. It happened once during his time with Se7en/S29, the others were in previous seasons/teams and unbeknownst to us. Thaigrr will play playoffs when he's unbanned, the rest is a formality.

posted about 2 years ago
#197 cp_prolands in Map Discussion

Any chance we could get a version of prolands with the old last cap speed? Doesn't have to be an official release, but it would be nice to try it out and see how much impact it makes to pushing last/stalemates. Would be very easy to test it as an unofficial version as well since it barely changes the map.

I honestly believe this change by valve is a primary reason why it became a problematic map after many years of ubiquitous enjoyment. The arguments against the old cap speed (backcaps/ninjas etc) are valid, but I really think the the trade-off is worth it.

posted about 2 years ago

Any day 1 STVs? Invite group stage still not available as far as I can tell.

posted about 2 years ago
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