From Multiplay in Twitch chat:
Multiplay: Sorry about the lack of stream till now, seems some script kiddies think its entertaining to DDoS the stream and spoil everyones fun
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SteamID64 | 76561197990553044 |
SteamID3 | [U:1:30287316] |
SteamID32 | STEAM_0:0:15143658 |
Country | United States |
Signed Up | July 9, 2012 |
Last Posted | January 20, 2019 at 7:17 PM |
Posts | 2919 (0.6 per day) |
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From Multiplay in Twitch chat:
Multiplay: Sorry about the lack of stream till now, seems some script kiddies think its entertaining to DDoS the stream and spoil everyones fun
SomethingAmazingskyrideCONFIRMING THAT DDOS IS COMING FROM THE USA IS JUST A RUMOUR
No shit it's just a rumor at this point
Maybe he means a false rumor.
At least we broke our PB...
VanillaTV is supposed to be casting on Multiplay's stream. It's in the contract.
It's not the Multiplay stream, it's the whole venue.
mustardoverlordI guess you could say...that's just how the cookye crumbles
*bounces
rip HRG, Euro TF2 confirmed best in 2013.
Next year maybe?
I really wanted to see iM in the finals. :( Oh well, they showed that they were capable of competing with the other top teams. Maybe they could win i52?
Guess I'm rooting for HRG.
http://static-cdn.jtvnw.net/jtv_user_pictures/chansub-global-emoticon-4dff471851d3cdb1-28x28.png
Edit: ^ Sal is "recovering" apparently. That's what VTV is telling us.
So I noticed that people were asking for a A/D version of Badwater on this thread: http://teamfortress.tv/forum/thread/10098
Decided to work on that because, why not? It might end up being good.
So here is Alpha 1: https://dl.dropboxusercontent.com/u/31103105/Maps/cp_badwater_a1.bsp.bz2
(Download 7zip to extract it)
Changes from SDK version:
-CPs placed exactly where the PL points were. This is not necessarily final. Capture areas are a square around the point, except for last, which is everything inside the hazard tape.
-Lower spawns disabled. Originally, they were enabled when 2nd was capped, with 2nd being disabled. At some point this changed in the in-game version so both are enabled. However, I disabled the lower spawn in this version.
-Cap times are 20 -> 10 -> 10 -> 5. I'll probably adjust this at some point.
Figured I'd just try this. Let me know what you think.
slin, that picture is clearly photoshopped
hoolihookyASUS one will probably either have horrible colors in Lightboost or outside of Lightboost. If you're coming from a 60/75 Hz LCD, then it shouldn't matter if you use Lightboost or not.stop spreading this misinformation. all tn panels have trash color. once you adjust the colors it will be just as good, if not better than as any other tn panel.
+1 asus
Yeah, you're right. I was just saying this because I remembered people complaining about the colors, and Lightboost's colors on mine are horrible by default.
So I should turn on Lightboost and adjust the colors? Will that make my monitor the best it can be? Asking this because last time I tried Lightboost everything was purpleish.
kaiserRegHow is cp_highlands coming along? Have you made any drastic changes since a4?
Not that I remember. Only thing I can think of is A cap time, but I think I changed that for a4. Right now I'm doing an initial (as in, it's just a rough representation of what the map will look like) artpass so people know what direction the map is going artistically.
I'm also working on converting Badwater to A/D CP.
atmomilolooking at these scores for matches, quick fix was definitely the problem right guys?http://teamfortress.tv/forum/thread/11550-esea-quick-fix-ruling/8#post-232 QED
Are you saying we should ban America?