hondjo
Account Details
SteamID64 76561198119324108
SteamID3 [U:1:159058380]
SteamID32 STEAM_0:0:79529190
Country Netherlands
Signed Up July 28, 2018
Last Posted March 24, 2020 at 2:17 PM
Posts 12 (0 per day)
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#3 ETF2L ban crouch peaking as sniper in TF2 General Discussion

did this in a match by accident, oh well no point arguing a 6 month ban i suppose

posted 3 months ago
#2 Who was here? in The Dumpster

I

posted 8 months ago
#475 Have a seat. in Off Topic

I was here

posted 8 months ago
#9393 stream highlights in Videos

https://clips.twitch.tv/SuaveHonorableTigerGOWSkull

posted 10 months ago
#9093 stream highlights in Videos

https://clips.twitch.tv/HelplessPrettiestPieRlyTho

posted about a year ago
#3 Daenam [KOTH] in Map Discussion

b7a

- revamped far left side of lobby
- removed small greenhouse and replaced it with a more versatile shack
- moved and removed some pickups
- pickups have patches after being asked enough for them
- changed left flank to be more one-way and to favour the tunnel more
- improved clipping around common jumping spots and the point

direct download - https://tf2maps.net/downloads/daenam.7401/download?version=18339

posted about a year ago
#1 Daenam [KOTH] in Map Discussion

Large open koth map aimed towards competitive play. Formerly known as Greenhouse

Current version: b8
TF2M thread: https://tf2maps.net/downloads/daenam.7401/
screenshots are also on that page ^

posted about a year ago
#10 ultiduo_introduction in Map Discussion

b3

-moved health/ammo and added patches under them
-moved spawnpoints so one spawndoor isnt always closer
-lowered filesize

and some other garbage that i forgot

posted about a year ago
#79 MasterNoob :thinking: in The Dumpster

looks like someone is butthurt because he doesn't get a community item

posted about a year ago
#8 ultiduo_introduction in Map Discussion

b2b
i removed the spawndoors by making them oneway so i fixed that

-fixed spawndoors
-changed some collisions
-fixed fences on mid, you can now shoot the sides and hit a person on top (in theory)

posted about a year ago
#6 ultiduo_introduction in Map Discussion

b2a

-fixed lighting
-moved/removed some pickups around the map
-removed resupply
-lowered area left of own spawn
-fixed cap-time
-spawndoor is now 1-way

posted about a year ago
#1 ultiduo_introduction in Map Discussion

Introduction is a hydro-themed ultiduo map.
Made for the 72hr summer jam
I have no previous experience in making ultiduo maps let alone making a "competitively" viable map.
Any feedback is appreciated. Despite being in beta im still looking for gameplay improvements.

tf2maps thread: https://tf2maps.net/downloads/ultiduo_introduction_72hr.6526/
download latest (b3): https://tf2maps.net/downloads/ultiduo_introduction-72hr.6526/download?version=16038

posted about a year ago