Spongebob
Tom and jerry
| Account Details | |
|---|---|
| SteamID64 | 76561198094801861 |
| SteamID3 | [U:1:134536133] |
| SteamID32 | STEAM_0:1:67268066 |
| Country | Nepal |
| Signed Up | January 15, 2015 |
| Last Posted | July 31, 2026 at 2:14 PM |
| Posts | 1589 (0.4 per day) |
| Game Settings | |
|---|---|
| In-game Sensitivity | 2.2 |
| Windows Sensitivity | |
| Raw Input | 1 |
DPI |
800 |
Resolution |
|
Refresh Rate |
280 |
| Hardware Peripherals | |
|---|---|
| Mouse | G Pro Wireless Superlight |
| Keyboard | |
| Mousepad | Artisan Type-99 |
| Headphones | |
| Monitor | |
Spongebob
Tom and jerry
ComangliaCondoMForsak3nYup, and tons of contradictions and misinformed factskounterpartsoutdated, there are lots of new good mouses.rock-the thing is people should stop copying "pro gamers" they should stop buying a mouse only because a pro gamer uses it, and this doesn't goes only for mice, if you want to create something that regroups every info about best mice, i believe would be a good idea, but please, don't talk about pro gamershttps://docs.google.com/spreadsheets/d/1ZzbKDmFOqsP_ut2RdctD01OEbZzbXol6HLwqVkSmZcg/edit?usp=docslist_api god tier
Can confirm
G400 has the wrong sensor in that list, weighs 104g : Max tracking speed I have for it is about 4.2m/s on a QCK Heavy
G400s weighs 109g, and doesn't have the SROM smoothing at 400/800 DPI : Max tracking is about 4.7m/s on a QCK Heavy
Zowie FK 2300 DPI has jitter, 500Hz works best, and 450 dpi does feel weird so maybe added lag not sure though
the max speed testing of all those mice is fucking stupid as they use different mouse pads ranging from cloth to plastic to aluminum i.e. most mice are tested on a random surface and their's no uniformity whatsoever in the testing.
^same thing as this except with the LOD testing
Also any mice that have a braided /nylon cable cover should be have a comment stating that, my g400 died within 7 months due to wear and tear on an edge
DontGiraffeThe elitism is strong with this one. C'mon, why be so harsh on HL?yttriumoh and also, because that way HL scrubs can have a little bit of fun on that map during the pregame. they sure as fuck won't be having fun during the match^^^^^^^^^^^^^^^^^^
I think they're poking fun at HL players, and I think that the "won't have fun during the match" thing is a reference to how horribly retarded cp_steel is.
Without the production quality that we have, comp tf2 might not exist
Quality work friends.
yttriumomnificJust another thing, does anyone know dm servers that run anything beyond the usual cp_badlands, cp_freight, cp_granary, cp_gravelpit, cp_gullywash, cp_metalworks, cp_process, cp_snakewater, cp_sunshine, koth_pro_viaduct, and koth_coalplant? I always join off of the servers in the server section on tf.tv, are those the only dm servers out there?if you're talking about MGE, MGE actually has a custom map that has chunks of other maps pasted into it, and that's how it achieves multiple maps. The custom map would have to be updated to support other locations.
No I'm not talking about MGE. I mean the servers only really run a rotation of those maps, I've never seen logjam or any other maps like it on a soapdm server
It'd be cool for ESEA open, you could even pick yourself and carry your own fantasy team
Just another thing, does anyone know dm servers that run anything beyond the usual cp_badlands, cp_freight, cp_granary, cp_gravelpit, cp_gullywash, cp_metalworks, cp_process, cp_snakewater, cp_sunshine, koth_pro_viaduct, and koth_coalplant? I always join off of the servers in the server section on tf.tv, are those the only dm servers out there?
cp_croissant, cp_glassworks, koth_sandstone
yttrium I'm trying to keep SoapDM up to date since Lange isn't involved with TF2 much anymore.
A true disciple
Coveted prize for your tf2pug.me team
It doesn't make sense. First of all, there will be cracked versions. Trust me, just check thepirate.se within a few weeks and we'll see tons of them, some perhaps having viruses that present risks to those buying them. It happens with every other game/mod out there, and with mods selling for as much as $50 it'll be even more lucrative to download illegally. I think anyone would rather get a mod for free and then actually play on it before paying for it. If I thought that the mod was good, I'd consider donating to a patreon or something that gives cool benefits like seeing how the mod is made and stuff like that. It works perfectly for tf2. I'm going to guess there's only a half dozen users on this site that haven't dropped at least five or ten bucks on a hat or strange. And that's how they give back to the developers. However, it's better for modders than it is for the tf2 devs (in this example) because the modders get DIRECTLY supported through donations.
Valve has a lot of problems. Their customer support is abysmal, and they need to focus on that, besides a modding community that didn't need to be revamped
please do it, that'd be really great. I'm gonna grab a zowie over the summer but I'm not sure which one I should go for
market***I AM STACKING UGC PLATINUM FOR A 1ST PLACE BADGE BASED ON RECENT INFORMATION I HAVE RECEIVED SERIOUS OFFERS ONLY LINK YOUR ESEA ACCOUNT AND CONTACT ME IN THIS THREAD***
stop
eeesmoboisnt sandbagging more ur fault than the badges?marketyo anyone wanna stack steel with me so we can get a 1st place badge high im /invite players only DO NOT ASK TO PLAY IF YOU'RE IN OPENNo placement badges for 6v6 below platinum because the skill just isn't there to justify it, and because we found they encouraged sandbagging more than they inspired improvement from newer players. Participation badges and double elimination playoffs are rewards for making it to higher divisions.
What he's trying to say is that since it's hard to prevent sandbagging, they decide not to reward the sandbaggers, therefore reducing the incentives to sandbag