hamburger_crisis
Account Details
SteamID64 76561198301588496
SteamID3 [U:1:341322768]
SteamID32 STEAM_0:0:170661384
Country Canada
Signed Up March 16, 2018
Last Posted October 6, 2021 at 2:21 AM
Posts 48 (0 per day)
Game Settings
In-game Sensitivity 0.75
Windows Sensitivity 3/11
Raw Input 1
DPI
1200
Resolution
1920x1080
Refresh Rate
144hz
Hardware Peripherals
Mouse Logitech G203
Keyboard Cooler Master MasterKeys L PBT (Cherry MX Blue)
Mousepad Steelseries 6inch
Headphones Razer Kraken
Monitor MSI Optix G24C
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#15 Model Removal Pack 2019 in Customization

Just updated the mod, sorry for the wait. I fixed zombies and the iron bomber problem.

zfnWhen I extracted the vpk and compared it to the old one, it seems half the files are missing.

Are they not needed anymore, or should I be copying all of the files over to this new version?

the reason i made a new version is because i lost the original version prior, so i had to whip up a new one and update as time goes along (and when i find the time for when i'm not drinking and working myself to the bone)

posted about 4 years ago
#3 Model Removal Pack 2019 in Customization
edinwhere is it lol

updated; im a brainlet

posted about 4 years ago
#1 Model Removal Pack 2019 in Customization

After several months, I finally updated it again. Due to privacy and safety concerns, I had to delete a bunch of files, and I had forgot that I also deleted the repository for the model removal pack in the process. Without further ado, here is the latest version updated for Halloween 2019.
here it is

NOTE: This does remove all the cosmetics, so be wary of headless Pyros, shoeless Demos and Scouts. I'll probably have it updated by Tuesday.

EDIT: 11/14/2019 I finally merged the old version with the newest version

posted about 4 years ago
#1 24/7 Hightower (No Crits/Carts and Fixed Spread) in TF2 General Discussion

184.154.50.165:27015
Heres the server. Initially it had issues but not they're fixed.
Max 32 players, a large group of regulars, great skill level.

posted about 5 years ago
#29 hamburger's model removal mod 2018 in Customization

Updated here
Sorry for my laziness, I've been doing stuff. Also updated in the OP as well, in addition I'll add a few notes.

posted about 6 years ago
#28 hamburger's model removal mod 2018 in Customization
stephidk if this is intentional but this removes the bootlegger and leaves the demo with no feet and there are some cosmetics that leave the pyro with no head (for example the fish hat)

other than that great mod tbh i love it

will update it soon, had no idea the sole mate had a replacement head. thanks for telling me.

posted about 6 years ago
#25 hamburger's model removal mod 2018 in Customization
sludgeDoes this modification remove the ghosts you see from the exorcism spell?

No. That's a particle effect.

posted about 6 years ago
#23 hamburger's model removal mod 2018 in Customization

will update this shit soon for the blue moon cosmetics

edit: i need to stop pubbing hard when i've got stuff to do
Update here
Latest update also in OP

Changes:
Added Blue Moon Cosmetics, save for the heads/feet ones on Scout/Demo.

posted about 6 years ago
#22 hamburger's model removal mod 2018 in Customization
sludgehamburger_crisissludgehttps://imgur.com/6KwGdUn i believe this is a glitchi must have removed a prop that overlapped a nodraw brush. tell me the map name, i'll decompile it and find the model to release a fixed version.
Upward

Updated it just now here

Latest version is also in the OP.

posted about 6 years ago
#21 hamburger's model removal mod 2018 in Customization
zfnIf I still wanted to keep cosmetics, which folders should I be deleting after I extract the vpk?

And this requires preloading, yes?

sorry for late response. delete the workshop_partner, workshop and player folder in the models folder.

and yes it requires preloading

posted about 6 years ago
#5 Not sure if my TF2 art counts as projects but.. in Projects
Veccprsnwait are those drawn or sfms with filters? if its first its impressive
SFMS with draw overs done in Photoshop I assume

sry for the late response. forgot i posted this here. yeah they're SFMs with paint overs on photoshop.

posted about 6 years ago
#1 Not sure if my TF2 art counts as projects but.. in Projects

But I figured I might as well try anyways.

https://steamuserimages-a.akamaihd.net/ugc/918041263409971125/A06B7EED9488666977495240FF4E7B2D597CA4DD/?interpolation=lanczos-none&output-format=jpeg&output-quality=95&fit=inside%7C1024%3A576&composite-to=*,*%7C1024%3A576&background-color=black

Currently the best of my work, the rest can be found here

not even sure if this counts as advertising either.

posted about 6 years ago
#10 How to see through pyro flames? in TF2 General Discussion

I may release a mod that is an accurate representation of Pyro's hitboxes if my commissioner gives me permission.

posted about 6 years ago
#33 TheWarOwl Releases TF2 Video in TF2 General Discussion
knsumehe gravitated instantly to the original like a true NA soldier

fate draws competitive soldiers to the original.

posted about 6 years ago
#14 hamburger's model removal mod 2018 in Customization
sludgehttps://imgur.com/6KwGdUn i believe this is a glitch

i must have removed a prop that overlapped a nodraw brush. tell me the map name, i'll decompile it and find the model to release a fixed version.

posted about 6 years ago
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