i was browsing and discovered these icons that use custom weapon crosshairs built into your hud to display what weapon youre holding with the old quake icons
i dont use viewmodels, and i get confused with which weapon i have out, so i often find myself trying to rocket jump with the shotgun or the escape plan. i picked up the vtf files from an old thread, after contacting one of the posters, and i want to combine them with my hud, and i cant get them to work! can somebody help me? the hud I use has a seperate file for built in crosshairs, and im terribly confused and nothing seems to be working. i cant get the icons to display on the screen, and my hudlayout.res file only moves my in-game crosshair down the screen, and not the icon. I know they are working vtf files, because i had copied the information to put an image crosshair onscreen and the vtf loaded and i saw the file I had refrenced. can somone PLEASE help me with this?
*some information on my game specifications*
I play on stretched 4:3 (1024x768), with an fps config that arguably eliminates almost every visual effect in the game, my hud's "hudlayout.res" refrences a "crosshairs.res" that use built-in crosshairs into the hud. the directory on where im combining the weapon script files (each of which specify a custom crosshair in, and a custom explosion effect for explosive weapons) is tf/custom/idhud-master/scripts/ for the weapon scripts, and /tf/custom/idhud-master/materials/vgui/replay/thumbnails/ is where the vtf files are placed atm.
my hud http://www.teamfortress.tv/16751/improved-default-hud
link to the icons (new mediafire link from the poster) http://www.mediafire.com/file/kzy2yhvy28cpypg/quake+icons.zip
my steam for direct contact https://steamcommunity.com/id/wedidntstartthefire1
just for clarification - i am in no way experienced with how to create a hud, and barely know how they work