flatline
Account Details
SteamID64 76561198042031937
SteamID3 [U:1:81766209]
SteamID32 STEAM_0:1:40883104
Country Saint Pierre and Miquelon
Signed Up March 26, 2013
Last Posted November 9, 2025 at 11:24 PM
Posts 4231 (0.9 per day)
Game Settings
In-game Sensitivity 3.5
Windows Sensitivity 6/11
Raw Input 1
DPI
1100
Resolution
1920x1080
Refresh Rate
144hz
Hardware Peripherals
Mouse Logitech G503
Keyboard Pok3r
Mousepad Steelseries QcK
Headphones HyperX Cloud Stinger
Monitor ASUS VG248QE
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#89 we have a new player in the game in TF2 General Discussion

edit: wait fuck that doesnt apply anymore

going back to the drawing board

posted about 11 years ago
#15 huds.tf needs volunteer guide writers! C'mon kids in Customization

How goes this?

posted about 11 years ago
#235 flatHUD in Customization

Hudlayout.res, set the "visible" and "enabled" values of "DamageCircleDot" to "0" (there are two "DamageCircleDot"s, one with those set to 0 and one set to 1).

I was using the default loadout screen, which is available in the /customizations folder. Same thing for the shortcut servers, just look for "Server Links Template" in main menu.

posted about 11 years ago
#231 flatHUD in Customization

Each weapon with that counter has its own file. For the demo melees I believe it's HudItemEffectMeter_Demoman.res inside resource/ui. You should be able to just adjust the ypos of "HudItemAffectMeter" and move it up.

As for your second question, that's sourcescheme.res inside /resource, and it controls all that stuff along with the console and loading dialog.

posted about 11 years ago
#229 flatHUD in Customization

Ah. I thought that was a leftover from rayshud. Thanks, intellectual; I'll add it into the next release

posted about 11 years ago
#227 flatHUD in Customization

Those are custom colors, supposed to be there.

posted about 11 years ago
#136 Twitch TFTV invitational ideas in TF2 General Discussion

or we could find a 14th, get pyyyour's team (assuming they still wanna play) and get one more and make it an even 16 for cleaner bracketing

posted about 11 years ago
#5 Animated Loading Screen? in Q/A Help

The animation was made for me by Suyo because I am awful at vtfs.

His was made using flathud, and the files are available in my releases (the vtfs are in the materials folder), but I don't believe he released them separately (except to me).

posted about 11 years ago
#35 ZimHUD in Customization

How'd you fix the MGE display?

edit; having similar problems as plobs, i'm on windows with 1366x768. what res did you use to make this hud? a lot of things are kind of off-kilter

http://puu.sh/9cy0J/89db833ac3.jpg

http://puu.sh/9cy2o/4b809351dd.jpg

posted about 11 years ago
#2 Hud Player Class in Customization

in hudplayerclass.res change the xpos/ypos of "classmodelpanel" to move the character

to resize and rotate the actual model, play around with the fov and angles values for each character model under "customclassdata" in the same file

posted about 11 years ago
#2 New Hijacking Strategy in TF2 General Discussion

this has been around for a while and reported multiple times

as long as you don't DL it you should be fine.

posted about 11 years ago
#2 my dad said to show ug uys his video in Off Topic

pretending to be ironic about toaster aliases is being part of the problem

posted about 11 years ago
#8 huds.tf needs volunteer guide writers! C'mon kids in Customization

-i'd like to reserve font installation-

posted about 11 years ago
#3 huds.tf needs volunteer guide writers! C'mon kids in Customization

Would we be writing about things that already have coverage (such as rays's hud from scratch tutorials)? I'd like to do one on font installation myself.

posted about 11 years ago
#224 flatHUD in Customization

Pushed some fixes to the github concerning MvM fixes, especially with the alternate scoreboard. This was a pain to do so some things may be messed up- please tell me if they are.

posted about 11 years ago
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