I just noticed this --
so on surf_mesa_tf2, the ramp sides normally look like this:
http://puu.sh/iHu60/fb8c587011.jpg
but if I join another map like gully or process beforehand, they look like this:
http://puu.sh/iHtZC/90ca66c274.jpg
And if I join mesa before I join gully or process, this happens:
http://puu.sh/iHukm/d4b0c9c3b0.jpg
I've also seen this error in console which I've never seen before:
qhull precision error: Only 4 facets remain. Can not merge another
pair. The convexity constraints may be too strong. Reduce the
magnitude of 'Cn' or increase the magnitude of 'An'. For example,
try 'C-0.001' instead of 'C-0.1' or 'A-0.999' instead of 'A-0.9'.
Is this just some weird bug with surf_mesa?