emkay
Account Details
SteamID64 76561198025178237
SteamID3 [U:1:64912509]
SteamID32 STEAM_0:1:32456254
Country United States
Signed Up January 26, 2013
Last Posted July 21, 2020 at 2:39 PM
Posts 469 (0.1 per day)
Game Settings
In-game Sensitivity 3.73
Windows Sensitivity 6
Raw Input 1
DPI
800
Resolution
1920x1080
Refresh Rate
144hz
Hardware Peripherals
Mouse Razer Deathadder 2014
Keyboard Noppoo Choc Mini w/Cherry MX Reds
Mousepad QcK Heavy
Headphones Sennheiser HD 598s
Monitor ASUS VG248QE
1 ⋅⋅ 27 28 29 30 31
#16 Pocket (man..) in Recruitment (looking for team)

A super chill guy who likes to sing about his teammates in mumble before scrims.

oh, and he'll say "shake that ass for me" at random times. Gotta love it.

posted about 10 years ago
#7 Battlefield 4 full release in Off Topic

I'll be grabbing it soon after the patch fixes come out.

I'll post back when I think of an alias. :P

posted about 10 years ago
#19 Speedy Cheetahs E-Sports LF IM Scout in Recruitment (looking for team)

Try me out for kicks and giggles?

Two RJ's on the same team wouldn't hurt. ;P

posted about 10 years ago
#8 LFT Open Scout in Recruitment (looking for team)

Bump. Forgot to mention that I have already paid premium and league fees. :]

posted about 10 years ago
#4 LFT mid - high ESEA-O Demoman in Recruitment (looking for team)

Hits the most absurd pipes, clear calls, and doesn't flub his rollouts as often as other demos that I've seen.

Also is a great MGE partner and person. Definitely give him a shot, I'm sure you'll enjoy his company. :)

posted about 10 years ago
#1 LFT Open Scout in Recruitment (looking for team)

Hi all, I'm RJ, also known as emkay.

I'm unsure how to start this off, but I'll get right to it:

I've been playing competitive TF2 for a little over a year, and have played in UGC Platinum Highlander in Season 10. I've also pugged and rang in mid-high Open scrims in terms of 6s.

In terms of official stats and whatnot, I don't have any ESEA experience. I do believe, however, that I can play Scout at a Mid-Open Level, possibly High-Open if given the chance.

I'm from the West Coast, and can scrim any weekday from 8-12est except for Tuesdays and Thursdays in which I can only scrim from 8-10est. Weekends are dependent on what my HL scheduling is like.

Pros

-Good gamesense (despite coming from HL, I believe I can understand the flow of the game pretty well -- and if that isn't the case, see the point below)
-Dedicated and willing to learn
-Clear and concise calls -- and I'm willing to be quiet for the maincaller, if need be.
-Open to criticism
-Friendly, open-minded personality

Cons

-Can be over-aggressive sometimes. -- might suicide for a low chance play for no reason.
-May forget to check sticky traps from time to time.

Another Con, mentioned by Griffulz:
3:50 PM - emkay LFT Open Scout: what do you think is a con about me?
3:51 PM - Just Griff: con: too good for his own good :D

Edit 10/29:
Forgot to mention that I have already paid premium and league fees. :]

If you're interested in trying me out for your team, add me! :)

--RJ

posted about 10 years ago
#8 Adding 3D Model to Custom HUDs in Customization
"Resource/UI/HudPlayerClass.res"
{
	// player class data
	"HudPlayerClass"
	{
		"ControlName"	"EditablePanel"
		"fieldName"		"HudPlayerClass"
		"xpos"			"190"
		"ypos"			"-55"
		"ypos_minmode"	"18"
		"zpos"			"1"
		"wide"			"f0"
		"tall"			"480"
		"visible"		"1"
		"enabled"		"1"		
	}
	"PlayerStatusClassImage"
	{
		"ControlName"	"CTFClassImage"
		"fieldName"		"PlayerStatusClassImage"
		"xpos"			"25"	[$WIN32]
"xpos_minmode"	"15"	[$WIN32]
"ypos"			"r88"	[$WIN32]
"ypos_minmode"	"r54"	[$WIN32]
"xpos"			"57"	[$X360]
"ypos"			"r110"	[$X360]
"zpos"			"2"
		"wide"			"75"
		"wide_minmode"	"37"
		"tall"			"75"
		"tall_minmode"	"37"
		"visible"		"1"
		"enabled"		"1"
		"image"			"../hud/class_scoutred"
		"scaleImage"	"1"	
	}
	"PlayerStatusSpyImage"
	{
		"ControlName"	"CTFImagePanel"
		"fieldName"		"PlayerStatusSpyImage"
		"xpos"			"3"		[$WIN32]
"xpos_minmode"	"-5"	[$WIN32]
"ypos"			"r67"	[$WIN32]
"ypos_minmode"	"r44"	[$WIN32]
"xpos"			"35"	[$X360]
"ypos"			"r89"	[$X360]
"zpos"			"2"
		"wide"			"55"
		"wide_minmode"	"27"
		"tall"			"55"
		"tall_minmode"	"27"
		"visible"		"1"
		"enabled"		"1"
		"image"			"../hud/class_spyred"
		"scaleImage"	"1"	
		"teambg_2"		"../hud/class_spyred"
		"teambg_3"		"../hud/class_spyblue"			
	}	
	"PlayerStatusSpyOutlineImage"
	{
		"ControlName"	"CTFImagePanel"
		"fieldName"		"PlayerStatusSpyOutlineImage"
		"xpos"			"3"		[$WIN32]
"xpos_minmode"	"-5"	[$WIN32]
"ypos"			"r67"	[$WIN32]
"ypos_minmode"	"r44"	[$WIN32]
"xpos"			"35"	[$X360]
"ypos"			"r89"	[$X360]
"zpos"			"7"
		"wide"			"55"
		"wide_minmode"	"27"
		"tall"			"55"
		"tall_minmode"	"27"
		"visible"		"0"
		"enabled"		"1"
		"image"			"../hud/class_spy_outline"
		"scaleImage"	"1"	
	}		
	"PlayerStatusClassImageBG"
	{
		"ControlName"	"CTFImagePanel"
		"fieldName"		"PlayerStatusClassImageBG"
		"xpos"			"9"		[$WIN32]
"xpos_minmode"	"-10"		[$WIN32]
"ypos"			"r60"	[$WIN32]
"ypos_minmode"		"r40"	[$WIN32]
"xpos"			"41"	[$X360]
"ypos"			"r82"	[$X360]
"zpos"			"1"		
		"wide"			"100"
		"tall"			"50"
		"visible"		"1"
		"enabled"		"1"
		"scaleImage"	"1"
		"image"			"../hud/character_red_bg"	
		"teambg_2"		"../hud/character_red_bg"
		"teambg_2_lodef"	"../hud/character_red_bg_lodef"
		"teambg_3"		"../hud/character_blue_bg"
		"teambg_3_lodef"	"../hud/character_blue_bg_lodef"
	}

	"classmodelpanelBG"
	{
		"ControlName"	"CTFImagePanel"
		"fieldName"		"classmodelpanelBG"
		"xpos"			"-1"		[$WIN32]
"xpos_minmode"	"-15"		[$WIN32]
"ypos"			"r60"	[$WIN32]
"ypos_minmode"		"r40"	[$WIN32]
"xpos"			"41"	[$X360]
"ypos"			"r82"	[$X360]
"zpos"			"1"		
		"wide"			"109"
		"tall"			"50"
		"visible"		"1"
		"enabled"		"1"
		"scaleImage"	"1"
		"image"				"../hud/character_red_bg_clipped"	
		"teambg_2"			"../hud/character_red_bg_clipped"
		"teambg_2_lodef"	"../hud/character_red_bg_lodef_clipped"
		"teambg_3"			"../hud/character_blue_bg_clipped"
		"teambg_3_lodef"	"../hud/character_blue_bg_lodef_clipped"
	}

	"classmodelpanel"
	{
		"ControlName"	"CTFPlayerModelPanel"
		"fieldName"		"classmodelpanel"

		"xpos"			"0"	[$WIN32]
"xpos_minmode"	"0"	[$WIN32]
"ypos"			"r214"	[$WIN32]
"ypos_minmode"	"r88"	[$WIN32]
"zpos"			"2"		
		"wide"			"100"
		"wide_minmode"	"52"
		"tall"			"200"
		"tall_minmode"	"102"
		"autoResize"	"0"
		"pinCorner"		"0"
		"visible"		"1"
		"enabled"		"1"

		"render_texture"	"0"
		"fov"			"12"
		"allow_rot"		"1"

		"model"
		{
			"force_pos"	"1"

			"angles_x" "0"
			"angles_y" "172"
			"angles_z" "0"
			"origin_x" "200"
			"origin_y" "0"
			"origin_z" "-60"
			"frame_origin_x"	"0"
			"frame_origin_y"	"0"
			"frame_origin_z"	"0"
			"spotlight" "1"

			"modelname"		""

			"animation"
			{
				"name"		"PRIMARY"
				"activity"	"ACT_MP_STAND_PRIMARY"
				"default"	"1"
			}
			"animation"
			{
				"name"		"SECONDARY"
				"activity"	"ACT_MP_STAND_SECONDARY"
			}
			"animation"
			{
				"name"		"MELEE"
				"activity"	"ACT_MP_STAND_MELEE"
			}
			"animation"
			{
				"name"		"BUILDING"
				"activity"	"ACT_MP_STAND_BUILDING"
			}
			"animation"
			{
				"name"		"PDA"
				"activity"	"ACT_MP_STAND_PDA"
			}
			"animation"
			{
				"name"		"ITEM1"
				"activity"	"ACT_MP_STAND_ITEM1"
			}						
			"animation"
			{
				"name"		"ITEM2"
				"activity"	"ACT_MP_STAND_ITEM2"
			}									
			"animation"
			{
				"name"		"MELEE_ALLCLASS"
				"activity"	"ACT_MP_STAND_MELEE_ALLCLASS"
			}
			"animation"
			{
				"name"		"PRIMARY2"
				"activity"	"ACT_MP_STAND_PRIMARY"
			}
			"animation"
			{
				"name"		"SECONDARY2"
				"activity"	"ACT_MP_STAND_SECONDARY2"
			}
		}

		"customclassdata"
		{
			"undefined"
			{
			}
			"Scout"
			{
				"fov"			"25"
				"angles_x"		"-17"
				"angles_x_minmode"	"-10"
				"angles_y"		"220"
				"angles_z"		"-10"
				"origin_x"		"105"
				"origin_y"		"-1"
				"origin_z"		"-82"
				"origin_z_minmode"	"-52"
			}
			"Sniper"
			{
				"fov"			"25"
				"angles_x"		"-10"
				"angles_x_minmode"	"0"
				"angles_y"		"172"
				"angles_z"		"0"
				"origin_x"		"130"
				"origin_y"		"-3"
				"origin_z"		"-97"
				"origin_z_minmode"	"-57"
			}
			"Soldier"
			{
				"fov"			"25"
				"angles_x"		"-10"
				"angles_x_minmode"	"-3"
				"angles_y"		"170"
				"angles_z"		"0"
				"origin_x"		"145"
				"origin_y"		"-5"
				"origin_y_minmode"	"-8"
				"origin_z"		"-90"
				"origin_z_minmode"	"-50"
			}
			"Demoman"
			{
				"fov"			"25"
				"angles_x"		"-13"
				"angles_x_minmode"	"-3"
				"angles_y"		"200"
				"angles_z"		"0"
				"origin_x"		"138"
				"origin_y"		"-4"
				"origin_z"		"-93"
				"origin_z_minmode"	"-53"
			}
			"Medic"
			{
				"fov"			"20"
				"angles_x"		"-5"
				"angles_x_minmode"	"3"
				"angles_y"		"135"
				"angles_z"		"0"
				"origin_x"		"150"
				"origin_y"		"-5"
				"origin_z"		"-96"
				"origin_z_minmode"	"-60"
			}
			"Heavy"
			{
				"fov"			"20"
				"angles_x"		"-5"
				"angles_x_minmode"	"0"
				"angles_y"		"200"
				"angles_y_minmode"	"210"
				"angles_z"		"0"
				"origin_x"		"200"
				"origin_y"		"0"
				"origin_z"		"-102"
				"origin_z_minmode"	"-60"
			}
			"Pyro"
			{
				"fov"			"20"
				"angles_x"		"-5"
				"angles_x_minmode"	"0"
				"angles_y"		"172"
				"angles_z"		"0"
				"origin_x"		"175"
				"origin_y"		"-5"
				"origin_z"		"-90"
				"origin_z_minmode"	"-50"
			}
			"Spy"
			{
				"fov"			"20"
				"angles_x"		"-5"
				"angles_x_minmode"	"3"
				"angles_y"		"160"
				"angles_z"		"0"
				"origin_x"		"160"
				"origin_y"		"0"
				"origin_y_minmode"	"-3"
				"origin_z"		"-95"
				"origin_z_minmode"	"-60"
			}
			"Engineer"
			{
				"fov"			"20"
				"angles_x"		"-10"
				"angles_x_minmode"	"0"
				"angles_y"		"168"
				"angles_z"		"0"
				"origin_x"		"140"
				"origin_x_minmode"	"160"
				"origin_y"		"-2"
				"origin_y_minmode"	"-7"
				"origin_z"		"-82"
				"origin_z_minmode"	"-52"
			}
		}
	}
}

I've only changed the rotation on the medic 3d model, and the overall position of the hud element.

posted about 10 years ago
#5 Adding 3D Model to Custom HUDs in Customization

I hope I'm not resurrecting this thread, but how would I go about disabling the background RED/BLU box behind the 3d models? I don't really want it there, but I've tried disabling and making everything in hudplayerclass.res not visible, but with no luck.

I have been able to use your (eXe) advice to move the panel where I want it, but I just don't want that panel background there, haha.

Also, is there a way to have this panel only be visible when I'm playing certain classes? I don't really care to see my medic when I'm playing him, but I do want to see what the enemy medic is running when I'm playing Spy.

Any help is appreciated. :)

posted about 10 years ago
#6 Open team LF Roamer+Scout in Recruitment (looking for team)

I'm interested in the scout spot, if you're willing to try me out.

http://steamcommunity.com/id/rj-tf2/

posted about 10 years ago
#33 Roamer looking for team and to ring in Recruitment (looking for team)

Awesome person, great guy to pug and chill in mumble with. Would definitely recommend him for a tryout at the very least!

posted about 10 years ago
#15 Graphics in Off Topic

I'm actually curious on you learned this type of stuff.

I've made posters and banners myself (for myself and others), but I've always done it in game, and edited-and-rendered through Sony Vegas, rendering as a picture.

Do you use Photoshop, or another program? How much of what you know can learned?

posted about 10 years ago
#433 Do you like the song above? in Music, Movies, TV

Oh man, I really enjoyed this song! The beat was sweet, the lyrics were great, too! :)

http://www.youtube.com/watch?v=5gieMusgUWs

posted about 10 years ago
#422 Do you like the song above? in Music, Movies, TV
strongsuitNice, I love lyric-heavy stuff with a nice rhythm.

Because I'm convinced everything I could post has been posted, let's try http://www.youtube.com/watch?v=MaLeeYoxoXI

I really enjoyed this song! Consistent beat, not too obtrusive of lyrics (I'm not a big lyrical hip-hop fan) through most of the song. Thanks for sharing!

http://youtu.be/NRF48hEP5eE

posted about 10 years ago
#141 OTHER HOBBIES? in Off Topic

Parkour, roller hockey, aikido, kendo, karate, video editing (that isn't all video games, technically.)

posted about 10 years ago
#135 Comp.tf - A competitive tf2 wiki? in Projects

Are mod member "applications" still open? I'm planning to work on a lot of the formatting for the links and map pages as well.

I'd like some opinions on whether we are set on doing the formatting similar to http://comp.tf/wiki/Cp_badlands (Badlands), or http://comp.tf/wiki/Koth_pro_viaduct_rc3 (Viaduct Pro) -- I remember someone posting about it earlier in response to my original idea.

I want to follow that up and hopefully have a consensus on these, so I can get to work on others maps, if possible.

Anything else we need to work on? I've got a few days with nothing to do -- and I want to help out this wiki as much as I can. :)

posted about 10 years ago
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