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SteamID64 76561197960346859
SteamID3 [U:1:81131]
SteamID32 STEAM_0:1:40565
Country Hong Kong
Signed Up December 27, 2013
Last Posted June 8, 2021 at 11:51 PM
Posts 19 (0 per day)
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#2259 mastercomfig - fps/customization config in Customization
AimIsADickI already gave bad reviews of it.

where tf can you possibly even do this? did you yelp tf.tv?

posted 1 week ago
#10 A TF2 crash that I haven't seen/heard before… in Q/A Help


posted 3 weeks ago
#11761 stream highlights in Videos

ay i remember coop jumping with my friend on 4starters https://streamable.com/gva5uj (shot on high quality mobile device)

posted 3 weeks ago
#95 Proper Performance Guide on TF2. [UNFINISHED] in Customization

nice necro
ignoring the fact about anything that's potentially wrong and the wild claims of different DNS improving performance and your constant use of frame time instead of FPS, you essentially took whatever you wanted from mastercoms documentation[FINISHED] and rewrote it yourself[UNFINISHED].

posted 1 month ago
#33 A comprehensive guide to the Bonk! Atomic Punch. in TF2 General Discussion
**Use the enemy knockback to your advantage!** When it comes to Bonk, knockback is a double edged sword; it can be used to escape areas where you would otherwise not make it out in time, but it can also prevent you from properly using Bonk. When escaping the knockback gained can be manipulated with aerial movement techniques to move through large amounts of distance.

from now on I'm referring to airstrafing as "aerial movement techniques"

posted 1 month ago
#11 the ubersaw and the medic meta in TF2 General Discussion

i'm glad you listed one of the ubersaws downsides as "it's taunt kill is useless"

posted 1 month ago
#37 Proper Performance Guide on TF2. [UNFINISHED] in Customization

great job at not answering the question, from now on I will use cloudflare's DNS instead of google!

posted 1 month ago
#34 Proper Performance Guide on TF2. [UNFINISHED] in Customization

can you explain in clear concise points how a Domain Name System improves network performance in tf2 or even general online gaming? I'm lost on how you even came up with that

posted 1 month ago
#13 Proper Performance Guide on TF2. [UNFINISHED] in Customization
AimIsADickchaning DNS servers

ignoring everything else, i genuinely want to know how you think this solves any issues with performance, especially because you haven't mentioned it in your reddit post or your github

posted 1 month ago
#8 Proper Performance Guide on TF2. [UNFINISHED] in Customization
AimIsADickUse frame time as the performance metric instead of frame rate (like frames per second or FPS). Frame rate is often misleading.

why are you still on about this

you claim to want to write a proper "comprehensive" guide but just end up sourcing mastercoms 10 times, are you sure that mastercoms documentation isn't comprehensive enough?

posted 1 month ago
#39 keyboard thread in Hardware


posted 1 month ago
#37 keyboard thread in Hardware




kira80 alu plate, kiwi switches in most of the board, tangerine switches on left ctrl and spacebar

posted 1 month ago
#5 8000Hz in Tf2 in Hardware
tommyid give 20 bucks to anyone who can tell the difference between 500hz and 1000hz in a blind test

It's literally just how often it sends information to the computer per second.
I don't exactly know how this causes issues for games, because all evidence is just anecdotal. googling "high mouse polling rate lag" or something will show results of people saying "I have 8khz polling rate and I'm fine" meanwhile other people get long lag spikes on web pages with 1-2000hz. Generally from what I've read an experienced 500-1000 seems to be fine for 99.99% of pc builds.

posted 2 months ago
#2 8000Hz in Tf2 in Hardware

A high polling rate does have a very bad effect on tf2. You should look for a mice with adjustable polling rate (such as the Razer Viper 8k) polling rate should be less than 2k for optimal experience. I will edit with a video example when I get home in ~3 hours what the differences are.

edit: https://streamable.com/al0fmn
what causes this kind of lag, i don't know, all i know is its a weird problem that some people have.

posted 2 months ago
#2 Scattergun bullet tracer issues in Q/A Help

After looking through mastercoms docs for a second, I think I found the issue. Do you have cl_particle_batch_mode 2 on?



posted 2 months ago
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