drak
Account Details
SteamID64 76561197997914944
SteamID3 [U:1:37649216]
SteamID32 STEAM_0:0:18824608
Country United States
Signed Up June 6, 2013
Last Posted November 21, 2016 at 6:20 PM
Posts 274 (0.1 per day)
Game Settings
In-game Sensitivity 2.6
Windows Sensitivity 6 inches 360
Raw Input 1
DPI
 
Resolution
1920x1080
Refresh Rate
120
Hardware Peripherals
Mouse CM Storm Spawn
Keyboard CM Storm Quickfire
Mousepad Razer Sphex (lol like it matters)
Headphones Beats
Monitor Acer 120hz
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#12 Mumble cause of major lag issues. Help apprecaited in Off Topic
jp_drakLag not occurring when I removed my webcam and mic. Trying to recreate lag right now. Plugged mic back in. LatencyMon still shows heavy CPU0 usage and the main page still looks like that first screenshot I posted.How many usb ports do you have? Try different ports and don't forget to remove installed drivers as you move them. (howtogeek)

I think your webcam mic and snowball mic isn't playing nice.

I know where they're plugged in, what can I do to install drivers for the right ones?
There're a couple different sections. 2 USB3, two blue ones at the top for some reason, and 4 default. All in the back. I have mouse/keyboard in the USB3 ones, and the snowball in the regular. Webcam is now unplugged, issue persists.

After running for 5-10 minutes now, issue is getting worse. I might have to restart as is. Anything worth trying before restarting?

Also re: other software. Happens with both vent and ts as well.

posted about 10 years ago
#9 Mumble cause of major lag issues. Help apprecaited in Off Topic
DZKWere you using the same drivers on your old mobo?/ have you tried a different version of your sound driver? Believe it or not sound is a real cpu hog and the driver could be the one causing your troubles. Not saying it is without a doubt but its within the range of the possibilities.

I've installed the sound driver from both realtek's website, and directly from my motherboard's drivers page.

jp_How is the lag when you remove the webcam and mic.

Lag not occurring when I removed my webcam and mic. Trying to recreate lag right now. Plugged mic back in. LatencyMon still shows heavy CPU0 usage and the main page still looks like that first screenshot I posted.

WaldoRun a full virus check, to rule that out as a possibility.

Updated OP with other stuff I remembered I did

posted about 10 years ago
#5 Mumble cause of major lag issues. Help apprecaited in Off Topic
jp_Could you also provide an image of the drivers page?

Let me know if you need me to sort it in a certain way or scroll down further
http://i.imgur.com/v0I9xkR.png

Also re: USB devices.
Mouse, Keyboard, Webcam, and USB Snowball Mic

posted about 10 years ago
#3 Mumble cause of major lag issues. Help apprecaited in Off Topic
jp_how is dpc latency?

http://www.resplendence.com/latencymon

http://www.thesycon.de/deu/latency_check.shtml

Could you tell me how exactly to run it, in terms of mumble loading and whether to run an old version or anything else?

Edit: Launched Mumble with both running.
Ouch, it seems core 1 is exploding (not running with affinity to one core btw)
http://i.imgur.com/5XmVsmJ.png
http://i.imgur.com/A5m1aNK.png

posted about 10 years ago
#1 Mumble cause of major lag issues. Help apprecaited in Off Topic

Hi all

So since I've scoured all of google and plenty forums prior to this, it's finally time to post about it asking for further assistance.

A few weeks ago, while playing TF2, my game got crippling lag. Mouse movements were sporadically unresponsive, audio would sound glitchy, as if frozen (think: going to a demo tick sound repeating, but much worse), and the screen would freeze. This happens every few milliseconds, and doesn't stop.

I soon (not so soon) figured out that Mumble was in fact causing all these issues. What makes it worse is that upon closing Mumble, the problem persists until I restart my computer. My computer works fine until I even so much as run Mumble, and then very shortly, 2-3 minutes into usage, my computer starts crapping on itself. To clarify, this is system wide lag. My mouse teleports, audio glitches, and the system runs much slower. However, it's very sporadic, although quite constant and crippling. Also, something to note is that input causes more lag. So, when I don't move my mouse, the computer lags less, etc.

Things I've done to try and fix the problem, in no particular order:
- New Motherboard (when I said not so soon, this is what I meant)
- Reinstall Mumble
- Downgrade Mumble
- Uninstall Mumble, delete all registry files associated with Mumble, reinstall (both downgraded and current and beta snapshot version)
- Running Mumble as administrator, running in Windows XP service pack 3 compatibility mode
- Running with one core affinity
- Running with process importance set to Low (since Mumble runs on High by default)
- Checked for viruses
- Updated sound drivers (and others) from the motherboard website
I've probably done more things, but in summary nothing has worked.

It sounds to me like a hardware issue at this point. The odd thing is, I've had no problems for ~two years, and all of a sudden it started a few weeks back. No idea what could have caused it, no changes I made that would stick out.
A friend said it could be my onboard sound card, and tentatively suggested that getting a sound card might fix it. I'm hesitant to spend more money, especially after buying a motherboard (which was before I diagnosed Mumble as the culprit).

Any help really is appreciated. It kind of makes it difficult to start playing comp when I can't use Mumble. Frustrating, more than not being able to use it. Thanks in advance.

Edit: Also, if you know somewhere to point me in the right direction, please do
Edit 2: Appreciated*

posted about 10 years ago
#17 Noona LFT Scout Mid-High Open in Recruitment (looking for team)

Good DM, good guy, and quite knowledgeable about TF2. Will be an asset to your team for sure.

posted about 10 years ago
#18 mumble crashes on launch in Q/A Help

I have a similar issue with mumble, where it'll cause the game to get progressively laggier until it's completely unplayable. I made this *much* better by running off one core, although the lag still came back after a while.
http://natf2.com/posts/87596
That post explains what exactly to do.

However, like I said it still happens, just after more time in-game.

posted about 10 years ago
#10 #tf2.pug.na Updates in TF2 General Discussion

Awesome changes, I can only hope they get relayed to #tf2mix

posted about 10 years ago
#33 I'm running a TF2 experiment that needs your help in TF2 General Discussion

SPOILER

OP wanted gameplay evidence for comments, and wanted to keep it secret until the map was actually played, but I hopped on the server without anyone online. I saw some things that really stuck out, and caused what I think would make the game unbalanced for both sides anyways.

Spoiler album, with comments

posted about 10 years ago
#788 Frag Clips Thread in Videos

Good music, shit (read: lobby) frags Vol 2. My aspirations to be a roamer continue.
http://youtu.be/NPiS9OFTCEM

posted about 10 years ago
#21 Escape Plan Proposals/ideas in TF2 General Discussion

Why not solve it the way they solved the rest of the minicrits? The main problem with minicrits it seems is the crit capability of no falloff damage.

So, just remove the minicrits, raise damage taken by 25%, leave the duration, and that's it.

Hell, maybe even change how the "marked for death" works.

posted about 10 years ago
#27 ESEA-Invite: Classic Mixup vs. tri Hards in Events
Koobadoobs4-3 Mixup
#believe #lastpointstalemates #enigmabestoffclasserintheworldsincemackeyleft #clkwrkchokingharderthancp_junction

I laughed, I don't know why you're down to oblivion in "frags" or "insert meaningless internet points here"

posted about 10 years ago
#68 Cp_wetCoal in Map Discussion

I'll run this map in pugs, it seems awesome. I really like the whole feel of it so far.

posted about 10 years ago
#14 ctf_turbine2_a6 in Map Discussion

This looks really good, makes me actually want to try it.

posted about 10 years ago
#24 cp_snakewater in Map Discussion

I like chojje's idea of moving the forward spawn to where the arrow is.
Edit: oh, chojje's thread.
I like the OP as well.

posted about 10 years ago
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