Would it be possible to use the cow mangler explosion effect for the stock rockets? If yes, how?
Also, same question for the "smoke" trails
| Account Details | |
|---|---|
| SteamID64 | 76561198096570937 |
| SteamID3 | [U:1:136305209] |
| SteamID32 | STEAM_0:1:68152604 |
| Country | Croatia |
| Signed Up | April 20, 2019 |
| Last Posted | December 2, 2025 at 6:13 AM |
| Posts | 572 (0.2 per day) |
| Game Settings | |
|---|---|
| In-game Sensitivity | Croatia |
| Windows Sensitivity | Croatia |
| Raw Input | 1 |
DPI |
Croatia |
Resolution |
Croatia |
Refresh Rate |
Croatia |
| Hardware Peripherals | |
|---|---|
| Mouse | Croatia |
| Keyboard | Croatia |
| Mousepad | Croatia |
| Headphones | Croatia |
| Monitor | Croatia |
Would it be possible to use the cow mangler explosion effect for the stock rockets? If yes, how?
Also, same question for the "smoke" trails
for some reason in my game these lines appear on walls and the floor, when i took a better look i noticed they are sphere shaped around my player, does anyone know how to remove them? in the image, they are shown in various ways
I cant get no satisfaction cause i try and i try and i try and i tryyy
Bruh
MGE mike but instead of a demo its an amby spy
http://prntscr.com/tw082d
fix this please
edit- ty
I just logged into pugchamp and saw this idk what this is
bktsim using m0rehud-maus and i wanna remove the minus from damage numbers , how can i do that?
Use the font called "m0re-numbers" or something like that u can find it in m0rehud, it makes every character but 0 1 2 3 4 5 6 7 8 9 invisible
To set this font for damage numbers only make a definition in clientscheme.res with m0re numbers and put it as "font" in huddamageaccount.res
charlei always said 2 rocket in air + 1 on floor was a double but recently jumper people have told me thats a triple and i think they know best
No