bagel
Account Details
SteamID64 76561198041763256
SteamID3 [U:1:81497528]
SteamID32 STEAM_0:0:40748764
Country United States
Signed Up May 15, 2013
Last Posted April 21, 2014 at 3:52 PM
Posts 103 (0 per day)
Game Settings
In-game Sensitivity 1
Windows Sensitivity
Raw Input 0 
DPI
1800
Resolution
1920x1080p
Refresh Rate
144hz
Hardware Peripherals
Mouse Razor Deathadder Mouse
Keyboard Microsoft Sidewinder X4 Keyboard
Mousepad SteelSeries QcK
Headphones Skullcandy Ink'd earphones
Monitor ASUS VG23A
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#73 justin ama in TF2 General Discussion

Do you sign weapons? Will you be playing on a team in the future? (sorry if these are asked already)

posted about 10 years ago
#10 Top 3 Canadian TF2 Players Celebrate Christmas in TF2 General Discussion

so cute

posted about 10 years ago
#1 desktop background thread in Off Topic

post yours here mine

http://puu.sh/5TdXP

posted about 10 years ago
#378 age in Off Topic

15

posted about 10 years ago
#5 flatHUD in Customization

looks great. im gonna use it in 1080p. Ill let you know if theres issues.

posted about 10 years ago
#17 Making HUD from scratch need some help. in Customization
SevinSo you don't know what to use. Why don't you read Doodle's guide like I suggested in the first post. He goes over every file you need to know and what it controls.

will do!

posted about 10 years ago
#15 Making HUD from scratch need some help. in Customization
TreshThing is I don't really know what to use.

Then the only thing you will need is the ui folder and clientscheme.res.[/quote]
tresh could I add you? i wanna ask some more questions and stuff if thats ok with you.

posted about 10 years ago
#2 Warframe in Other Games

yes, warframe is great with friends and is definitely different

posted about 10 years ago
#239 Favorite Anime? in Off Topic

speed grapher is really underrated.

posted about 10 years ago
#13 Making HUD from scratch need some help. in Customization
TreshbagelControlopebagelso I can literally delete everything else besides hudanimeations.txt and hudlayout.res?rofl

And yes, you only need hudanimations_tf.txt and hudlayout.res in the /scripts folder. Sometimes people include surfaceproperties.txt in their HUD releases but that isn't for HUDs.
What about in resources. What can I delete/keep in there?
clientscheme.res and the ui folder, and what ever else you are going to use.

Thing is I don't really know what to use.

posted about 10 years ago
#11 Making HUD from scratch need some help. in Customization
Controlopebagelso I can literally delete everything else besides hudanimeations.txt and hudlayout.res?rofl

And yes, you only need hudanimations_tf.txt and hudlayout.res in the /scripts folder. Sometimes people include surfaceproperties.txt in their HUD releases but that isn't for HUDs.

What about in resources. What can I delete/keep in there?

posted about 10 years ago
#10 Making HUD from scratch need some help. in Customization

So far I have this in the health/ammo department

http://puu.sh/5M25m

How do I change the font in the tf2base hud. Like I need the font names and what to change. Also I want to make the font bigger. Thank you. This is 5 minutes into so bare with me.

posted about 10 years ago
#9 Making HUD from scratch need some help. in Customization

I can't spell lmao.

Controlopebagelso I can literally delete everything else besides hudanimeations.txt and hudlayout.res?rofl

And yes, you only need hudanimations_tf.txt and hudlayout.res in the /scripts folder. Sometimes people include surfaceproperties.txt in their HUD releases but that isn't for HUDs.

Thanks omp :) I'll be working on it tonight.

ompbagelso I can literally delete everything else besides hudanimeations.txt and hudlayout.res?The only files you need are those which you modify. If you do not make changes to either of those files, you can leave out the scripts directory entirely.
posted about 10 years ago
#6 Making HUD from scratch need some help. in Customization
main_giHere are some tips that WILL save you time:

1. The only two files you need in the scripts folder are HudAnimations.txt and hudlayout.res.
2. The 'hudlayout.res' for MvM is hudmannvsmachinestatus.res. Basically it defines X and Y for MvM based areas.
3. Also, huditemeffectmeter positions are defined in the .res files and not the hudlayout.
4. [X360], [!WIN32] just changes positions based on whatever 'platform' you are playing it on. If you are familiar with programming you know what the ! sign does.
5. Dump a _minmode for a minmode. If you base your HUD off someone else's, your minmode HUD will look bad, and if you use your best friend copy-paste, you will have to redo minmode if your HUD is messy looking in it.
6. MvM's scoreboard is made of 3 parts: the self-generated PlayerList, the little part of the actual scoreboard and the spend and sub panel.
7. Anything 'account' related usually relates to numbers. Accountpanel is the metal, Healthaccount is the animation that pops up "OH HI YOU GOT +2 HEALTH.", Currencyaccount is the money in MvM, mvminworldcurrency is the in world currency, and you probably can find everything else in Doodle's guide. It's really all you need, although it isn't updated (doesn't talk about MvM in detail nor does it talk about killstreaks)

so I can literally delete everything else besides hudanimeations.txt and hudlayout.res?

posted about 10 years ago
#3 Making HUD from scratch need some help. in Customization
SevinbagelWhen I watch rayshud editing videos he has a very cleaned up scripts folder. How can I do that with my HUD?I'm not sure what you mean by cleaned up, can you clarify? Is it that he has a lot of files missing from the folder?
bagelAlso how can I go about editing the scoreboard? thanks :] (I am very new to editing huds please bare with me)http://doodlesstuff.com/?tutorial=tf2hud

I'm a fairly experienced HUD maker, but I still use Doodles guide quite frequently to check where everything is. Just search "scoreboard" in that page and you'll find it.

Thank you for the scoreboard info. I mean by cleaned up. In the default tf2 folder, theirs a lot of files and in the .res theirs [X360] after a lot of things.
files: http://puu.sh/5KZ7h.png
.res: http://puu.sh/5KZaP.png

posted about 10 years ago
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