Thanks to some help from xjeebsx, this project is back from the dead. New screenshots and fixes coming soon. Hope you guys enjoy.
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bLa
| Account Details | |
|---|---|
| SteamID64 | 76561198301135319 |
| SteamID3 | [U:1:340869591] |
| SteamID32 | STEAM_0:1:170434795 |
| Country | New Caledonia |
| Signed Up | July 11, 2016 |
| Last Posted | January 9, 2026 at 2:57 AM |
| Posts | 706 (0.2 per day) |
| Game Settings | |
|---|---|
| In-game Sensitivity | 1.3 |
| Windows Sensitivity | 6/11 |
| Raw Input | 1 |
DPI |
1200 |
Resolution |
1280x720 |
Refresh Rate |
280 |
| Hardware Peripherals | |
|---|---|
| Mouse | MCHOSE G3 Ultra |
| Keyboard | Wooting 80HE |
| Mousepad | Artisan Zero FX Soft |
| Headphones | Corsair HS80 Wireless |
| Monitor | Asus VG258QM |
#21
ya-bwHUD
in
Customization
posted about 7 years ago
#5163
HUD editing: short questions, quick answers
in
Customization
MagmaDudebLaHow do I change the killstreak count in the target ID from a simple number to "Streak: (xxx)"?
And yes, I know it's possible, I've seen it on the TFTV HUD.
Ammo in clip count reading as "Ammo: (xxx)" would also be appreciated.
In the HudItemEffect_killstreak.res find "ItemEffectMeterLabel" and try changing "#TF_Killstreak" to "Steak: #TF_Killstreak". If it doesn't work make a new text label and make the "labeltext" to whatever you want and put it beside the killstreak.
"SteakLabel" { "ControlName" "CExLabel" "fieldName" "SteakLabel" "xpos" "25" "ypos" "27" "zpos" "2" "wide" "41" "tall" "15" "autoResize" "1" "pinCorner" "2" "visible" "0" "enabled" "0" "tabPosition" "0" "labelText" "Streak" "textAlignment" "center" "dulltext" "0" "brighttext" "0" "font" "TFFontSmall" }
Same thing for the ammo in HudAmmoWeapons.res.
I don't think this would do anything in the target ID
posted about 7 years ago
#2
Privacy/Streamer HUD?
in
Customization
budhud has customizations for that
posted about 7 years ago
#13
hud fix for update 3/28/18
in
TF2 General Discussion
which HUDs won't crash when i click the find a game button?
posted about 7 years ago
#28
TF2 update for 3/28/18
in
TF2 General Discussion
wickedplayer494- Valve appears to be having a little bit of a referendum on random critical hits, as a new question will be inserted into the survey rotation (thanks to /u/DukeBruno123 for the highlight!)
- The question is worded as follows: "Please rate the presence of random critical hits in the game:"
- It will use the same scale of "horrible", "bad", "neutral", "good", and "great"
Everyone vote horrible and help get these damn random crits outta the game already.
posted about 7 years ago
#4
Is my sensitivity too high or do I suck at aiming
in
TF2 General Discussion
when you're playing scout keep in mind that your aim should be synced with your movement and always keep your xhair as close to the enemy as possible
posted about 7 years ago
#5151
HUD editing: short questions, quick answers
in
Customization
How do I change the killstreak count in the target ID from a simple number to "Streak: (xxx)"?
And yes, I know it's possible, I've seen it on the TFTV HUD.
Ammo in clip count reading as "Ammo: (xxx)" would also be appreciated.
posted about 7 years ago
#9
Dan Schneider Leaves Nickelodeon
in
World Events
bye-bye dan you fucking footfag
posted about 7 years ago
#41
Hard and soft
in
TF2 General Discussion
hard: josh and ma3la
soft: wltrs and aim
posted about 7 years ago
#3
Wait when did steve jobs die lol
in
The Dumpster
reading this shitpost be like
posted about 7 years ago