For the record I dont mind teams slowinh down and like a 2-3 minute stalemate but when a game is super stalematey its not fun to play or watch. Creds to hildreth for trying aggro strats. I think the crossbow should still be instant but the ammount be reduced. Maybe a cool idea would be that 50% of the crossbow heals is instant and 50% heals over time?
I mean nobody likes to play or watch a 8 minute stalemate then 1 push then another 8 min stalemate. Its just not fun.
Look at i49 grand finals on badlands. That map was soo intense and action left and right. Or tcm vs iM on process at i49. Those types of games are so fun to watch and also soo much fun to play. Sadly the issues with the crossbow/roundtimer or whatever it is promotes teams to play slow and stalematey and try to sac/ get sniper or spy picks over and over until it works.
Pushing of damage is something I really miss in tf2. It makes the game fast paced and intresting imo