WarNerveemoWarNerveWhen i try to get my crosshair to flash on hit it flashes to the color i want it to but it ends up staying the same color instead of going back to the orignal color. I've looked up tons of threads about crosshair flashing but they just say the same thing.
The second line in the event DamagePlayer is the color it turns to, and the first should be original
event DamagedPlayer
{
Animate CrosshairName FgColor "(255 0 255 255) Original" Linear 0.0 0.00001
Animate CrosshairName FgColor "(0 255 255 255) Flash" Linear 0.10 0.10001
Sadly it still does the same thing when i try it like that. Also i forgot to mention whenever i try this it changes the color of my buffed and low hp for some reason
You need to put in a StopEvent to make it return to normal I'm sure,
"StopEvent HudHealthBonusPulse 0.0
StopEvent HudHealthBonusPulseLoop 0.0
Animate PlayerHealthBG1 BgColor "51 0 25 90" Accel 0.0 0.0"
That's for the health background in my HUD, it may not make a difference but in damage player I have Linear 0.15 0.15001 on the second line in steadn of Linear 0.15 0.10001. Not sure if it would make a difference but it's worth a try.