Where can I purchase a lansky body pillow?
Account Details | |
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SteamID64 | 76561198010239925 |
SteamID3 | [U:1:49974197] |
SteamID32 | STEAM_0:1:24987098 |
Country | United Kingdom |
Signed Up | August 20, 2014 |
Last Posted | July 26, 2025 at 7:32 PM |
Posts | 1669 (0.4 per day) |
Game Settings | |
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In-game Sensitivity | nice |
Windows Sensitivity | the princess |
Raw Input | 1 |
DPI |
over |
Resolution |
a picnic |
Refresh Rate |
luigi? |
Hardware Peripherals | |
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Mouse | of |
Keyboard | to |
Mousepad | invite us |
Headphones | for |
Monitor | eh |
anyone got video of this?
Sometimes it's better to aim stickies by literally shooting areas and not people.
Watching demo reviews is great, looking over your own demos is really good.
Practicing pipes can be important but doing exclusively that on soap dm can make you worse at stickies (which are a lot more important) so I wouldn't recommend it all the time.
Termo's i52 povs give you a good idea of how to play and position yourself on demo but also are a good indicator of a good way to aim on demo (although it's not the only one) as his dm is really really good.
Practicing with a team is important as demo is hugely influenced by how people play around him and being consistently with the same players lets you adapt a good playstyle.
Think about ammo conservation, when to use each of your weapons, what targets you should be focusing, when to call focus etc. Try and mainly focus forwards at the chokes and don't focus on enemy players behind you when there's other players to deal with it and people to damage in front, you're the no 1 class who shouldn't get distracted. Think about whether you should be taking ubers or if your med can solo your pocket and you can stay out. Also think about how many heals/how much spam you want to be taking.
Remember, demo is a hard class and one that can't do much in dm situations a lot of the time so don't get frustrated when you get buttfucked by out of position players when you're reloading sometimes.
I addressed some of this in the etf2l thread, but I only ever feel it becomes a real problem when it impinges on your real life in some way. Anonymity helps and doesn't help in this regard. If you're anonymous it's pretty hard for that to become a real problem, if someone shittalks you on tftv or in tf2 where you're using some dumb alias then there's rarely an issue, if you're harassed by someone anonymously and you're not then it makes the issue harder to deal with if you need to.
90% of cases that I've heard of where it's become a serious issue are people harassed on social media by people they know where neither are aliasing though. Serious harassment from an anonymous person often turns into stalking cases which is often considered a separate issue.
If 96% of molesters are male and 33% of molestees are boys then like 2/3 of the time it's heterosexual molestation, meaning that the average would be lower than the stated 1-3% for the US overall in the homosexual population...
also this thread went to shit so quickly wow.
I get if you had some temporary internet file with that shit ofc someone could just link it to you and you'd be screwed if that were the case.
I don't get how you can then accidentally go "oh let me save that shit" unless you get something legitimately malicious. I've heard of ransomware downloading child porn to people's pcs and then trying to blackmail people for money but outside of that I think it's really unlikely it would happen.
Still even if it wasn't something illegal it'd be pretty embarrassing for most people to have a porn file come up when streaming.
Thanks, that is what I was asking. I realise the ratio was preserved but wasn't sure if the vertical sensitivity was fixed when changing res or if it depended on which way you stretch the res. This clears it up, ty for the answer
I would laugh at American politics but then I realise that my countries' politics is a bunch of people jeering at each other in the weirdest way from across a room.
I know about that stuff, what I'm looking for is either a person on here or a calculator that takes horizontal and vertical sens into account separately with resolution.
My res is 32:15 which is pretty unusual so it's hard to find info on this.
Hi, I play on both a laptop and desktop at different times depending on when I can actually use my desktop (I don't have space for it at home, just at uni).
Due to weird fucking default settings, I always played on my laptop on a stretched 1280x600 resolution with 2.2 ingame and 0.022 yaw (rawinput no accel etc) If I'm right in thinking this gives me a higher vertical sens.
My desktop doesn't like non-native aspect ratio fullscreen resolutions on a lot of games (including tf2) so I run it at 1920x1080, and I always felt like the sens felt really low when going for muscle memory flicks.
My question is, what m_yaw and sensitivity should I use to get the 1280x600 mousefeel on the 1920x1080 res?
I'm thinking m_yaw 0.0183333 and 2.64 ingame based on how 16:9 to 4:3 goes but is this correct?
If you're going back in time some of the old NA greats like ww could be great.
Idk if you'd have anything like enough clips but I remember agron having some great plays back in the day but hes a medic and the clips would be really old so..
eeeyttriumThey fucking loved it when he ran Targe in 6s, I'm sure they'd listen.they loved it because
1.) it was star
2.) he wasn't playing 6s
most people hate 6s because of either their preconceived notions of how 6s works (banned classes, extreme tryharding) or because they dislike taking video games seriously. If you want people to actually have people interested in 6s, you do need dumb vids like that, but you also need someone with shitloads of exposure making vids having shitloads of fun playing seriously
I actually talked to the guy about this on seanbud's streamchat one time. He did in fact make some more serious 6es videos, but he said it wasn't really viable for him to make them as they got something like 10x less views than the average vid he made.
CondoMeeeif ur curious about how the average person views tf2, check out /r/tf2Why does it matter that its different?
Because it's TF2
Mechanically 6es is one of the few fps games with quake style dm (although obviously its a lot slower) that doesn't follow quake's gamemodes and weapons/armour pickup system really closely. 5cp isn't something that's in other games, nor is uber advantage. It's something pretty new and I think with the potential for weapons being changed it can have a shifting meta in the same way that mobas do which is something that would also attract a different playerbase.
Unfortunately for Valve to switch their focus to it to a degree they'd make something actually sucessful, then they'd have to stop focusing on other stuff in the game and other games that they currently make (as tf2 is pretty low maintenance for them right now) lose out on a huge amount of potential money for a risk which might not work out.
If tf2 didn't exist and Valve made 6es as a game designed for that format from the offset right now it could probably be very successful in the current climate as it does do some pretty different things.
However, Valve doesn't need to turn the game into anything big as far as this thread goes, all this is asking for is a button as a piece of goodwill. It's basically like Valve saying hey this community has done a ton to make this cool promod go check it out. That doesn't sound particularly unreasonable to me, especially as it's not going to lose them any money as it's not actually competing with anything valve wants to do.
Unless Valve wants to make their own competitive mode there's not any point in them actively snubbing the community of it, and tbh I don't think they're deliberately doing that. They're just a company that's famously shit at communicating with its customers.
It's a fair point but it's not like valve have tried in terms of weapon balance in an attempt to change the meta whatsoever. People seem to act like it's the player's fault in some way that it is the way it is. Valve can't just add weapons which are straight up broken or gimmicks and then expect them to evolve the 6es meta in some way. There are only a few weapons in 6es that are disallowed everywhere and aren't straight up broken which are weapons which the best counter to in 6es is to use the same weapon which actually kills weapon diversity and is often less interesting than watching both classes run the stock. It's also not reasonable for them to expect no whitelist whatsoever when games like dota have bans for heros that are overpowered.
In addition to this, valve and the playerbase places far too much value on what unlocks can do when a huge number of them don't change the way you play the game at all. Valve tries to balance some classes through adding unlocks which make them better, which doesn't really address the problem with the class and also often makes an already specialist class better at its specialist role without making it better at generally. They then don't seem to understand why certain classes are only run as offclasses and not all the time when they don't add weapons which make the class better in any situation outside of what they'd already be doing. See:Reserve Shooter, Rescue Ranger.
I'm sorry but they can't have their cake and eat it too with respect to the meta, if they want to see it change they need to give us something to work with. If their idea of a competitive mode is 12v12 with no whitelist (as a lot of people tend to say their testing mode and what they "balance" around is) then they really have no idea what they're doing.