Waldo
Account Details
SteamID64 76561198020256631
SteamID3 [U:1:59990903]
SteamID32 STEAM_0:1:29995451
Country Pirate
Signed Up November 3, 2012
Last Posted August 17, 2025 at 2:07 PM
Posts 1111 (0.2 per day)
Game Settings
In-game Sensitivity
Windows Sensitivity
Raw Input 1
DPI
 
Resolution
 
Refresh Rate
 
Hardware Peripherals
Mouse yes
Keyboard yes
Mousepad no
Headphones yes
Monitor 2
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#1 How to edit your HUD in Q/A Help

I've seen a lot of these threads, and I figure it's time to make a general guide for it.

This will assume you have no knowledge of how the syntax and elements work.

I want to change my crosshair, how do?

You want to go to your hudlayout
(C:\Program Files (x86)\Steam\SteamApps\common\Team Fortress 2\tf\custom\my_custom_stuff\scripts).

Somewhere in that file will be something that looks like this:

"x"}
"{
	"visible"	"0"
	"controlName" "CExLabel"
	"enabled" "1"
	"zpos" "420"
	"textAlignment" "center"
	"fieldName" "Crosshair1"
	"labelText" "a" "font"

	"size: 16, outline: on"

	"xpos"	"c-25"
	"ypos"	"c-24"
	"wide"	"50"
	"tall"	"50"
	"zpos"  "420"

	"fgcolor"	"0 0 0 255"	}

This is from my modified version of broeselhud, so it might be formatted differently from yours, but it should still have most of the same info.

What it means:

xpos/ypos: The coordinates for the element. c means center, as in the center of your monitor (Or whatever res you're playing on)

zpos: The layer level of the element. This will usually be somewhere around 0-10, higher means it will appear above lower elements. Think of it as pieces of paper, the zpos decrees the order in which they are stacked.

wide/tall: Harder to explain, think of it as the area in which the element is allowed to be in, affects cutoff and placement if centered or aligned left/right.

visible: Determines whether or not to show the element.
enabled: Determines whether or not to load the element. Both of these need to be set to "1" for the element to appear.

fgcolor: Determines the color of the element. This is determined by a hex color code (RGB) and an alpha (Transparency). This exists for all low-level objects (Text, backgrounds, crosshairs, etc.)

If you want to change the color of an element, just change the color code.

If you want to move it, it's a little more complicated. You have to try moving it around with xpos and ypos, AND with wide and tall.

I want to change something other than my crosshair, how do?

This is a little more complicated. Syntax is the same, and vairables are the same, though (xpos, fgcolor, etc)

For this, go to
(C:\Program Files (x86)\Steam\SteamApps\common\Team Fortress 2\tf\custom\my_custom_stuff\resource\ui)
Here, you will see a whole bunch of .res files, which determine various elements shown by their names. Find the one which best describes what you're looking for (Check the names of the elements inside to make sure). For example, let's say we want to change the position and color of the ammo in clip.

For this, we would go to HudAmmoWeapons, and look for the section titled "AmmoInClip". Once there, we see

	"AmmoInClip"
	{
		"ControlName"	"CExLabel"
		"fieldName"		"AmmoInClip"
		"font"		"surface72"
		"fgcolor"		"0 0 0 255"
		"xpos"		"-90"
		"ypos"		"l160"
		"zpos"		"420"
		"wide"		"200"
		"tall"		"65"
		"visible"		"1"
		"enabled"		"1"
		"textAlignment"	"east"	
		"labelText"		"%Ammo%"
	}

Pretty much the same as the crosshair, but a little different. The color and placement work the same as before, though unlike crosshairs, numbers and text change, meaning you have to do some testing to make sure that they work with larger numbers (200 for ammo is usually the highest, check up to around 10,000 for health).

Notes

Editing simple elements like the crosshair, health, ammo, etc. is pretty simple and can be done quickly, but larger constructs (Most notably the scoreboard) are composed of a lot of smaller elements, so it's very easy to screw it up. Always back up your HUD before editing it, hud_reloadscheme in the console to refresh it.

This is a much more in-depth guide, which you should definitely look at if you want to majorly edit your HUD.

Post any errors you can find in the guide below, I'm no expert on this.

posted about 12 years ago
#8 i need some advice in Q/A Help

Hit up the newbie mixes. Lobbies get to the point where all you can learn is the basics; how vaguely play a role, and most people don't take them seriously. Newbie mixes are great, much better for learning how to play.

posted about 12 years ago
#16 massive fps drops - Help appreciated in Hardware

And you haven't overclocked anything? 90c is ridiculous if you aren't OCing. Is the laptop still under warranty?

posted about 12 years ago
#15 Which one of these is the best for TF2? in Hardware

The source engine, like many old engines, was created before GPUs became really popular and powerful. Source is about 95% CPU and 5% GPU in terms of requirements. More modern games have more of a 50-50 balance going on.

posted about 12 years ago
#26 YOUR ONE STOP GUIDE TO STEAMPIPE in TF2 General Discussion

Not yet, I don't think

posted about 12 years ago
#1 Separate thread rating from OP rating? in Site Discussion

After seeing http://teamfortress.tv/forum/thread/7951-quake-live look awful entirely because of the OP, I just think it would work better if the thread was rated separately. Just makes more sense IMO, thoughts?

posted about 12 years ago
#3 Sriracha Lay's potato chips in Off Topic

pretty much barbecue only not as good 5.5/10

posted about 12 years ago
#6 What switch do you prefer? in Hardware

blue

posted about 12 years ago
#4 Classy Vol. 2 by ikpure (community frag vid) in TF2 General Discussion

Awesome, love it.

posted about 12 years ago
#18 My first frag video (feedback appreciated) in TF2 General Discussion

These are some of the ballsiest plays I have ever seen, are any of these from officials, or just pugs?

posted about 12 years ago
#9 Mumble problem in Off Topic

Try using highframes again and see if the problem goes away.

Also, I'm just going to put this here.

http://www.youtube.com/watch?v=A0jgXko1IqU

posted about 12 years ago
#2 Mumble problem in Off Topic

Is your PTT key bound to something in TF2? It might be something like taking a screenshot which would explain freezing for some time.

posted about 12 years ago
#289 Esea Client Mining Bitcoins in Off Topic

http://puu.sh/2NDof.png

shots_fired

posted about 12 years ago
#10 LF Players in TF2 General Discussion

When do CEVO signups close? I might be interested.

posted about 12 years ago
#20 roaming soldier bingo in TF2 General Discussion

Attempt a bomb and get denied by a scout.
Get 1v1'd by a medic.

posted about 12 years ago
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