rofl, im seeing a lot of top medics just denigrating this thread without realising that discussion isn't harmful and it's extremely unlikely that xbow is taken off the whitelist out of this
WhAT a GrEaT cOmMunIty Of iNtElLinGenT iNdiVIduAlS
Account Details | |
---|---|
SteamID64 | 76561198020242938 |
SteamID3 | [U:1:59977210] |
SteamID32 | STEAM_0:0:29988605 |
Country | France |
Signed Up | November 6, 2012 |
Last Posted | May 14, 2024 at 5:17 PM |
Posts | 846 (0.2 per day) |
Game Settings | |
---|---|
In-game Sensitivity | |
Windows Sensitivity | |
Raw Input | |
DPI |
|
Resolution |
|
Refresh Rate |
Hardware Peripherals | |
---|---|
Mouse | |
Keyboard | |
Mousepad | |
Headphones | |
Monitor |
rofl, im seeing a lot of top medics just denigrating this thread without realising that discussion isn't harmful and it's extremely unlikely that xbow is taken off the whitelist out of this
WhAT a GrEaT cOmMunIty Of iNtElLinGenT iNdiVIduAlS
Crossbow heals from 75 to 150 every 1.6 seconds, with the weapon switch speed moved to 0.5 seconds since Tough Break, this means an optimized healing sequence (shoot bolt, switch to beam, heal for .6 seconds, switch to bow, repeat) heals 75+(24*0.6) to 150+(72*0.6) every 1.6 seconds, or 89.4 to 193.2 every 1.6 seconds, or 55.875 to 120.75 per second. 55.875 is 2.328125 times bigger than 24, 120.75 is 1.677084 times bigger than 72.
I'm not making any points with these numbers, I was just wondering what they would be, and this is what I came up with.
I might be wrong, and optimized healing sequence doesn't translate to real world all the time.
My opinion is that the crossbow is fun to use, but too strong of an healing item. Any powerful healing item will favor the defending side over the attacking side, even though the direct effects can be equally shared, and here is why I think so:
- The defending team should be settled in optimal and superior position, whereas the attacking team will be forced through a predictable path and sub-optimal position, giving the defending team an obvious advantage
- From now on, as the attacking team are entering the fight with a disadvantage, any time spent during the fight *should* on average make said disadvantage bigger
- The crossbow (or any powerful healing tool) increases the average time spent fighting
This is how we end up, I think, with teams holding chokes safely and repeatedly attempting big plays to allow for either team to start off with a substantial advantage that would negate the disadvantage of not holding.
The crossbow is probably one of the most fun and rewarding traits of the Medic class, especially since I have no fucking clue what I'm doing, and I do think it's possible to simply tweak the numbers and keep it fun.
Hey Comanglia, I suggest you start a FACEIT Support ticket and get back to us if it gets resolved
EDIT: As a rule of thumb, we're much more responsive in Discord, help should definitely be asked there :)
TimTumWhat are the results/conclusions of the experiment? Or is that up to the users?
I don't think anyone validated whether or not it made the game better, it could definitely fall into placebo, and it had (massive) drawbacks by changing some physics/weapons (ramp surfing, speedshotting, the wrangler)
Hey, I was gonna nerd-post again but I ended up busy and sick because of LAN.
https://gist.github.com/ldesgoui/743c1cb5d084e7bace5334c9413f31f8
If you like numbers but not reading, here's this:
https://docs.google.com/spreadsheets/d/1UQ7VtDTBdAtZQ7ycqlbzpTE-ToJdWINkOZrn4lkKLJU/edit?usp=sharing
Really fucking good looking
Hello, could you upload b4b to the workshop ? Thanks very much
FunsTwiiKuu@Funs lets go ;)what
cmon u kno u wanna play this ;)
https://cdn.discordapp.com/attachments/270746406212337675/424949640454995968/unknown.png
@Funs lets go ;)
consider urself Trolled.
https://media.discordapp.net/attachments/424322448260071435/427851716315185163/unknown.png
https://media.discordapp.net/attachments/424322448260071435/427851778596536321/unknown.png
hint bc ur not getting it: it's not hard to have the moral/logical high ground when defending your position, regardless of what's being discussed, nothing will ever come out of it because admins are pussies regardless of who's right, nobody actually cares, people have the right to express frustration
4812622.
ur not worth my time so heres a cool response i found on a website:
strawman
You misrepresented someone's argument to make it easier to attack.
By exaggerating, misrepresenting, or just completely fabricating someone's argument, it's much easier to present your own position as being reasonable, but this kind of dishonesty serves to undermine honest rational debate.
btw i predict ur gonna use the following so heres that
the fallacy fallacy
You presumed that because a claim has been poorly argued, or a fallacy has been made, that the claim itself must be wrong.
It is entirely possible to make a claim that is false yet argue with logical coherency for that claim, just as it is possible to make a claim that is true and justify it with various fallacies and poor arguments.
anyways lock this thread (and this account)
ur still going eh ?
edit: lets get this str8 because ur not understanding.
its not fun.
thats not objective but its a shared opinion of 90% of the community at this point.
even pubbers fucking hate it.
it just isn't fun to play and to play against anymore.
do you know what we do with unfun things?
we ban them, that's why we have a whitelist, that's why we have class limits, that's why we have a map pool, because the best way to play the game isn't the fun way to play the game.
fun is perceived, it's an opinion.
present your excuses to Jon underscore.
Hey,
cookieCan we get some more Chicago servers?
FACEIT will give us more servers whenever a certain issue is fixed (by VALVe, sadly.)
CorunsonQuestion about ultiduo
is there a separate rank for ultiduo or does it affect your 6s rank?
Or does it not have any rank attached to it? just queue up to play a simple game of ultiduo sort of deal.
Currently there is no ranking/Elo for playing in ultiduo hubs, it was hinted that there might be different Elos for different gamemodes at some point in the future. It probably uses your TF2 rank for stuff like team matching though
MenachemSometimes after a game, the logs never show up and the match never shows up in my match history. This has been happening even before the pro league, but I wasn't really sure where to post this or if it merited it's own thread. I've only got one example to show (here, I played an entire match on snake since that process game and it still hasn't shown up), but this has been happening for as long as Faceit has been a thing. I'd go so far as to say that maybe even a fifth of my games run into this issue.
That's a known issue by FACEIT, they haven't pronounced themselves on status of resolution
vladwhy play this over the actual game you're trying to improve in
- Training offline or during low population hours
- Training specifics (Airshots without MGE, tracking without getting bumped by rockets)
- The ability to not have to deal with idiots
jetzzzzzbasicallly this. ive put quite a few hours into "aim training sims" and none of them can really compete with just pugging/dm'ing the game u wanna get better at. this applies to tf2/csgo/overwatch etc
hence the name "Aim Trainer", it doesn't pretend to be anything else, most people using these are aware of the fact that there's more than aiming in these games.