Twiggy
Account Details
SteamID64 76561197981944988
SteamID3 [U:1:21679260]
SteamID32 STEAM_0:0:10839630
Country Tonga
Signed Up April 19, 2014
Last Posted April 23, 2024 at 9:25 AM
Posts 1562 (0.4 per day)
Game Settings
In-game Sensitivity
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Raw Input  
DPI
 
Resolution
1024*768
Refresh Rate
75 Hz
Hardware Peripherals
Mouse Razer Copperhead
Keyboard Packard Bell wireless AA powered
Mousepad ikea gaming desk
Headphones  
Monitor Packard Bell 17" CRT
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#21 Admirable & django join dd+5abs in News
Whilst Admirable is not known for his exceptional gameplay as medic, his experience and motivational qualities within a team environment can provide much when his ubers cannot.

hahaha well done sideshow xD

Just wait until YOU change teams and Admirable writes the news D:

posted about 7 years ago
#281 b4nny v thalash in TF2 General Discussion
BaBsTriangleBecause he is such a figurehead of the tf2 community, someone looking to get into competitive tf2 could see his stream and see him being a total asshole. Therefore, they will not want to play competitive. thus him being an asshole is bad for the competitive community in general, so that's why everyone is 'crying' about it
Fair enough, you have a valid point. I concede

You are right, but don't forget that exposed assholes didnt stop other video games ( or even some real sports) in the past from growing. After all, you're not forced to play with them.

posted about 8 years ago
#8 Ever wanted to be an observer? - tftv wants you! in TF2 General Discussion

nvm didnt see sideshow's edit

posted about 8 years ago
#9 Honey Badger cut from dd+5abs for feeling to return in News
ComangliaI thought EU was having a hard time with finding good medics (hence why nursey is playing in ETF2L prem), what's the thought here that getting a pocket would be harder?

what about NA having a hard time to find good demos? :p

More seriously it's not that easy to find good teamless pockets at the moment, the good ones have teams AFAIK. The other option is to do like skeej's team and take rising players (quik/thaigrr) and bet on their improvements. But then it's a risk not everyone is ready to take.

posted about 8 years ago
#102 We need to talk about the booties in TF2 General Discussion
mustardoverlordYou're harder to kill, stickies are easier to hit, and in general it's just unbelievably annoying to play against.

Harder to kill = true

stickies are easier to hit = what? How does moving faster make stickies easier to hit? Their velocity and charge times are exactly the same. Maybe you mean you go to good positions to fire quicker? It's not the same thing

in general it's just unbelievably annoying to play against = your opinion. Don't you find it "unbelievably annoying" to get hit by a direct pipe from afar or worse, by a double donk? Do you find "unbelievably annoying" that a booties demo must choose between a trap and spam?

Also someone said "if a demo uses it i'm forced to use it", WTF? As if a primary weapon (that has a fair amount of luck involved) could not turn the tides of a fight.. If you actually used this argument about the quickiebomb, then it would mean something

Props to the dude that said that nerfing something else than scout in 6s is retarded

Please..

posted about 8 years ago
#7 Gamers Assembly 2016 Viewer's Guide in News
SwannTwiggy, your hair is so nice. What do you use for nurturing it and to avoid drying?

I use horse shampoo 8)

posted about 8 years ago
#34 Gamers Assembly 2016 - Day 1 in Events
DavidTheWinVODs are starting to go up, day 1 is here, unfortunately no VODs for rounds 4 to 7:
https://www.youtube.com/playlist?list=PLf27BHuLrQCZIsNGWcZS4TEPFHqMV_-NF

Awesome Job during this weekend David, you deserve my thanks a thousand times!

posted about 8 years ago
#6 cp_apathy_a3 in Map Discussion

Hello, you might wanna check your previous post, screens aren't working, at least for me.

Cheers

Byte

posted about 8 years ago
#8 Classic TF2 Matches stream in TF2 General Discussion

reminds me of the classic BW VOD stream

posted about 8 years ago
#43 TF2 update #2 for 3/18/16 (3/19/16 UTC) in TF2 General Discussion

oh boy medals even before the event itself!

Does it mean we won't get an update next saturday?:D

posted about 8 years ago
#117 cp_reckoner (5CP) in Map Discussion

http://puu.sh/nIQfO/ecdff888ab.jpg

Could you change the way this area looks if you're not going to make it reachable? It's disturbing to me.

http://puu.sh/nIQlA/78200378af.jpg

Same thing over here, why block the access to this little spot?

http://puu.sh/nIQqk/c1eb82d08f.jpg

I can stand on this "tube" (don't know the word) but i cant go further forward because an invisible wall blocks me? Please, it's so incoherent :(( Make it visually coherent, if you dont want someone there, do like a building please :(

http://puu.sh/nIQMM/7848fb5eca.jpg

The purpose of the area I aim at is still obscure for me. If it could somehow link to the lobby without opening too big sightlines i'd be happy.

http://puu.sh/nIQSz/e0ae66bc5b.jpg

I think with your current 2nd point that pushing out of it will be extremely hard, because from this position it's possible to control every access, and because the exits (except under) are both very narrow. I'd suggest widening up the doorways.

http://puu.sh/nIR9e/1ea3934ed5.jpg

I think pushing from mid to second could also be very hard, because as the attacking team, it's very long to rotate between under, the left side, and the right side.

Keep up the good work!

posted about 8 years ago
#116 cp_reckoner (5CP) in Map Discussion

as usual your detailing skills are unmatched =)

I especially like the last point, the lighting + plants are awesome!

Quick question : how much time did it took you to do this detailing from the previous version?

posted about 8 years ago
#70 Gamers Assembly LAN confirmed, signups open in News
SideshowWithout the venue providing rental PCs or having a sponsorship for them, teams found it very difficult to transport themselves and desktops to the middle of France. Might still get one team there, but it's unlikely.

they do provide it for 50€/PC/weekend

If you don't believe me ask Fmapkmn

posted about 8 years ago
#62 cp_badlands_pro in Map Discussion
biscuits4812622• Fixed hiding spots on Last and Second point
• Vents
• Edge and Lamp on top of Last
• Lower Left Lamps
• Small Edge next to Balcony
• Powerbox on Second point

whyyyy
I think that most, if not all of them, were not planned to exist in the first place. Also, I think it makes the layout of the map cleaner.

Because hiding spots are a part of the gameplay and these spots are not "go there you win"

kudos for fixing symetrical issues tho

posted about 8 years ago
#34 Quake Live "cg_killbeep 7" in TF2 using killsound. in Customization
georgebaiiThink this is broken on serveme servers for some people.

same issue there, works like a charm on pubs (sv_pure 1) but not on serveme (sv_pure 2)

posted about 8 years ago
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