Sevin
Account Details
SteamID64 76561198056804798
SteamID3 [U:1:96539070]
SteamID32 STEAM_0:0:48269535
Country United States
Signed Up March 10, 2013
Last Posted August 15, 2026 at 5:36 PM
Posts 420 (0.1 per day)
Game Settings
In-game Sensitivity 3.78
Windows Sensitivity 6/11
Raw Input 1
DPI
400
Resolution
1920 x 1080
Refresh Rate
144
Hardware Peripherals
Mouse Steelseries Rival 310
Keyboard Lenovo Legion Y540
Mousepad Steelseries QcK+
Headphones Sennheiser HD650
Monitor Lenovo Legion Y540
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#160 7HUD in Customization

V4.10!!!

- COMBINED MAC AND WINDOWS VERSIONS (parsed os placements using tags instead of whole other versions)
- replaced biko with neutra titling (was already in hud) for windows version
- fixed killstreak icon placement on target ID’s
- made default killfeed much more readable
- removed bg on killstreak notices
- added killstreaks to winpanel and moved up
- switched fonts around again
- added damage and support to scoreboard
- added server time limit label to main hud (requires that tf_hud_show_servertimelimit be set to 1)
- disabled main menu eotl stuff (can be bought in store if you want)
- removed white borders from control point icons (didn't really like em anymore)
- fixed blank box in upper left corner of menu appearing
- updated for 2014 halloween… heh
- added support for eureka effect menu… HEH
- various alignment fixes (as always)
- revised backpack/loadout panels
- revised store page
- scoreboard design altered slightly
- altered freezepanel slightly
- mvm scoreboard updated to include all values
- swapped out snowy barnblitz menu for icy version

Screenshots (being updated)
Download

I feel like I owe an explanation to you guys for my continued revisions of major aesthetic elements of the HUD. I know some folks are irritated that I constantly change the style of the HUD, but I would like to remind those folks that this is my personal HUD too. My tastes and preferences are liable to change at any moment, and my HUD will reflect that. If there are changes you don’t agree with, it’s simple enough to rollback using GitHub’s commit tracker. I try to encourage people to find out what they like in a specific element of a HUD and use that, no matter if it’s from rayshud, medhud, broeselhud or any other. Finding a HUD is all about you, and it’s the same thing to the HUD maker.

Oh, and sorry for the why-the-fuck-did-you-even-bother late update.

posted about 11 years ago
#159 7HUD in Customization

I've released the Mac branch, a write-up will follow when I push the Windows version.

posted about 11 years ago
#158 7HUD in Customization

Alright, I'll try and push it tonight.

posted about 11 years ago
#156 7HUD in Customization

So the update obviously didn't come out this weekend, but I did pretty much finish. The only things left to do are 4Plug related fixes and additions, but sadly 4Plug is not working for me currently so I can't do those things.

Do you guys think I should go ahead and release what I have (which is still a lot), or try and fix 4Plug and add the remaining things on my list?

You can view the list and what I've done in the Google doc I linked above.

posted about 11 years ago
#155 7HUD in Customization

Just wanted to let you guys know I am working hard on a big update that I should hopefully have ready this weekend. I'm overhauling several things again, namely the backpack/loadout panels. Here's a sneak peak:

http://puu.sh/dpHoT/093ed461a3.png

I've also created a Google doc for 7HUD to track my progress through a version, so you guys can also see how I'm doing.

posted about 11 years ago
#581 HUD editing: short questions, quick answers in Customization

No, you'd still have to go into the clientscheme and manually change all the fonts mainmenuoverride uses to default if you wanted to do that.

posted about 11 years ago
#578 HUD editing: short questions, quick answers in Customization

What borders in the clientscheme control these backgrounds?

http://puu.sh/dp0o2/8c9dbd4b13.png

posted about 11 years ago
#577 HUD editing: short questions, quick answers in Customization
jpxthanks for the reply. well all i wanted to see was the default homescreen. what do i need to delete from my hud folder to set it to default?

Delete the console folder out of the materials folder.

posted about 11 years ago
#575 HUD editing: short questions, quick answers in Customization

That would be quite a lot of work to do. If you want everything but in-game to be default, you'd have to delete tons of files and rearrange your clientscheme.res to remove all the necessary fonts to make your menus etc. default. You don't want to do that.

posted about 11 years ago
#571 HUD editing: short questions, quick answers in Customization

Where is the quickplay stuff? Is it quickplaydialog.res?

http://puu.sh/dmbtU/a806b3fba3.png

posted about 11 years ago
#154 7HUD in Customization

5 posts ago, Sept. 10.

posted about 11 years ago
#152 7HUD in Customization

We resolved cobbalt's issue. I made an announcement on Steam, but I'll ask here too: I'm gonna be updating soon but I've fallen a bit behind on TF2 updates, so I need a little help figuring out what all needs fixing. If you guys could post here (with some pictures please) and let me know what's up, I'll try and sort it out.

Thanks :)

posted about 11 years ago
#43 When did you start playing TF2? in TF2 General Discussion

Awesome to read all these stories. I posted on reddit as well and got some interesting responses there too.

A little more about my history: I started out in 2012 with a base model Mac laptop that was capable of s blinding 60 FPS with Chris' maxframes config. Those were the days...

posted about 11 years ago
#1 When did you start playing TF2? in TF2 General Discussion

I made a quick poll. I'd also like to hear why you picked it up. I started in January of 2012 because I saw a friend play it and it looked pretty neato.

posted about 11 years ago
#12 Crashing Backpack Fix in Customization

So no fixing is needed for this update? The "New!" text integrates without editing?

posted about 11 years ago
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